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Figurative language is a challenge for language models since its interpretation is based on the use of words in a way that deviates from their conventional order and meaning. Yet, humans can easily understand and interpret metaphors,…

Computation and Language · Computer Science 2023-06-16 Philipp Wicke

Mixed Reality (MR) presents novel opportunities to investigate how individuals perceive themselves and others during shared, augmented experiences within a common physical environment. Previous research has demonstrated that users can…

Human-Computer Interaction · Computer Science 2025-09-15 Yuan He , Brendan Rooney , Rachel McDonnell

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

During online chats, body-language and vocal characteristics are not part of the communication mechanism making it challenging to facilitate an accurate interpretation of feelings, emotions, and attitudes. The use of emojis to express…

Human-Computer Interaction · Computer Science 2021-07-20 Moeen Mostafavi , Michael D. Porter

This paper presents a study of the dynamic coupling between a user and a virtual character during body interaction. Coupling is directly linked with other dimensions, such as co-presence, engagement, and believability, and was measured in…

Human-Computer Interaction · Computer Science 2014-09-22 Elisabetta Bevacqua , Sankovic Igor , Maatalaoui Ayoub , A. Nédélec , Pierre De Loor

Grounding language in vision is an active field of research seeking to construct cognitively plausible word and sentence representations by incorporating perceptual knowledge from vision into text-based representations. Despite many…

Computation and Language · Computer Science 2023-11-01 Hassan Shahmohammadi , Maria Heitmeier , Elnaz Shafaei-Bajestan , Hendrik P. A. Lensch , Harald Baayen

Emotion is a crucial phenomenon in the functioning of human beings in society. However, it remains a widely open subject, particularly in its textual manifestations. This paper examines an industrial corpus manually annotated following an…

Computation and Language · Computer Science 2025-09-03 Jonas Noblet

Anonymity in social media platforms keeps users hidden behind a keyboard. This absolves users of responsibility, allowing them to engage in online rage, hate speech, and other text-based toxicity that harms online well-being. Recent…

Human-Computer Interaction · Computer Science 2023-03-03 Akriti Verma , Shama Islam , Valeh Moghaddam , Adnan Anwar

Nudging participants with text-based reflective nudges enhances deliberation quality on online deliberation platforms. The effectiveness of multimodal reflective nudges, however, remains largely unexplored. Given the multi-sensory nature of…

Human-Computer Interaction · Computer Science 2025-02-10 ShunYi Yeo , Zhuoqun Jiang , Anthony Tang , Simon Tangi Perrault

Self-reflection is important metacognitive skill, enabling students to build coherence into their learning and embed content in a broader context. While various pedagogical techniques exist to encourage student reflection, little research…

Physics Education · Physics 2017-10-17 Amanda Matheson , Laura Wood , Scott V. Franklin

Embodied control requires agents to leverage multi-modal pre-training to quickly learn how to act in new environments, where video demonstrations contain visual and motion details needed for low-level perception and control, and language…

Machine Learning · Computer Science 2023-04-20 Yao Mu , Shunyu Yao , Mingyu Ding , Ping Luo , Chuang Gan

Whether a word was bawled, whispered, or yelped, captions will typically represent it in the same way. If they are your only way to access what is being said, subjective nuances expressed in the voice will be lost. Since so much of…

Human-Computer Interaction · Computer Science 2024-10-28 Caluã de Lacerda Pataca , Paula Dornhofer Paro Costa

This paper introduces an interactive Mixed Reality (MR) experience and artistic inquiry entitled ``Surrealism Me'' which delves into Vil\'em Flusser's critique of media as mediators that often distort human perception of reality and…

Human-Computer Interaction · Computer Science 2024-08-21 Aven Le Zhou

Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…

Human-Computer Interaction · Computer Science 2025-03-20 Lillian Maria Eagan , Jacob Young , Jesse Bering , Tobias Langlotz

Manipulating objects with robotic hands is a complicated task. Not only the fingers of the hand, but also the pose of the robot's end effector need to be coordinated. Using human demonstrations of movements is an intuitive and…

The development of embodied agents that can communicate with humans in natural language has gained increasing interest over the last years, as it facilitates the diffusion of robotic platforms in human-populated environments. As a step…

Robotics · Computer Science 2024-04-16 Roberto Bigazzi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

Humans can effortlessly describe what they see, yet establishing a shared representational format between vision and language remains a significant challenge. Emerging evidence suggests that human brain representations in both vision and…

Neurons and Cognition · Quantitative Biology 2025-07-30 Katerina Marie Simkova , Adrien Doerig , Clayton Hickey , Ian Charest

We present ReTracing, a multi-agent embodied performance art that adopts an archaeological approach to examine how artificial intelligence shapes, constrains, and produces bodily movement. Drawing from science-fiction novels, the project…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Yitong Wang , Yue Yao

We propose a promising neural network model with which to acquire a grounded representation of robot actions and the linguistic descriptions thereof. Properly responding to various linguistic expressions, including polysemous words, is an…

Robotics · Computer Science 2021-04-20 Minori Toyoda , Kanata Suzuki , Hiroki Mori , Yoshihiko Hayashi , Tetsuya Ogata

We present a general theory and corresponding declarative model for the embodied grounding and natural language based analytical summarisation of dynamic visuo-spatial imagery. The declarative model ---ecompassing spatio-linguistic…

Artificial Intelligence · Computer Science 2015-08-14 Jakob Suchan , Mehul Bhatt , Harshita Jhavar
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