Related papers: SpatialV2A: Visual-Guided High-fidelity Spatial Au…
We present StereoFoley, a video-to-audio generation framework that produces semantically aligned, temporally synchronized, and spatially accurate stereo sound at 48 kHz. While recent generative video-to-audio models achieve strong semantic…
While recent video-to-audio (V2A) models can generate realistic background audio from visual input, they largely overlook speech, an essential part of many video soundtracks. This paper proposes a new task, video-to-soundtrack (V2ST)…
Recent image-to-audio models have shown impressive performance on object-centric visual scenes. However, their application to satellite imagery remains limited by the complex, wide-area semantic ambiguity of top-down views. While satellite…
In recent times, the focus on text-to-audio (TTA) generation has intensified, as researchers strive to synthesize audio from textual descriptions. However, most existing methods, though leveraging latent diffusion models to learn the…
To enhance immersive experiences, binaural audio offers spatial awareness of sounding objects in AR, VR, and embodied AI applications. While existing audio spatialization methods can generally map any available monaural audio to binaural…
Video-to-music generation demands both a temporally localized high-quality listening experience and globally aligned video-acoustic signatures. While recent music generation models excel at the former through advanced audio codecs, the…
Spatial audio is fundamental to immersive virtual experiences, yet synthesizing high-fidelity binaural audio from sparse observations remains a significant challenge. Existing methods typically rely on implicit neural representations…
Recent advances in Video-to-Audio (V2A) generation have achieved impressive perceptual quality and temporal synchronization, yet most models remain appearance-driven, capturing visual-acoustic correlations without considering the physical…
For immersive applications, the generation of binaural sound that matches its visual counterpart is crucial to bring meaningful experiences to people in a virtual environment. Recent studies have shown the possibility of using neural…
We introduce ImmerseDiffusion, an end-to-end generative audio model that produces 3D immersive soundscapes conditioned on the spatial, temporal, and environmental conditions of sound objects. ImmerseDiffusion is trained to generate…
We introduce an approach to convert mono audio recorded by a 360 video camera into spatial audio, a representation of the distribution of sound over the full viewing sphere. Spatial audio is an important component of immersive 360 video…
Stereophonic audio, especially binaural audio, plays an essential role in immersive viewing environments. Recent research has explored generating visually guided stereophonic audios supervised by multi-channel audio collections. However,…
Enabling virtual humans to dynamically and realistically respond to diverse auditory stimuli remains a key challenge in character animation, demanding the integration of perceptual modeling and motion synthesis. Despite its significance,…
The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…
Existing works have made strides in video generation, but the lack of sound effects (SFX) and background music (BGM) hinders a complete and immersive viewer experience. We introduce a novel semantically consistent v ideo-to-audio generation…
Existing machine learning research has achieved promising results in monaural audio-visual separation (MAVS). However, most MAVS methods purely consider what the sound source is, not where it is located. This can be a problem in VR/AR…
This work introduces a new task, text-conditioned selective video-to-audio (V2A) generation, which produces only the user-intended sound from a multi-object video. This capability is especially crucial in multimedia production, where audio…
Training audio-to-image generative models requires an abundance of diverse audio-visual pairs that are semantically aligned. Such data is almost always curated from in-the-wild videos, given the cross-modal semantic correspondence that is…
Training a unified model integrating video-to-audio (V2A), text-to-audio (T2A), and joint video-text-to-audio (VT2A) generation offers significant application flexibility, yet faces two unexplored foundational challenges: (1) the scarcity…
We introduce V-AURA, the first autoregressive model to achieve high temporal alignment and relevance in video-to-audio generation. V-AURA uses a high-framerate visual feature extractor and a cross-modal audio-visual feature fusion strategy…