Related papers: Complexity Thresholds for the Constrained Colored …
In the maximum constraint satisfaction problem (Max CSP), one is given a finite collection of (possibly weighted) constraints on overlapping sets of variables, and the goal is to assign values from a given domain to the variables so as to…
Consider a problem where we are given a bipartite graph H with vertices arranged on two horizontal lines in the plane, such that the two sets of vertices placed on the two lines form a bipartition of H. We additionally require that H admits…
The aim of this paper is to solve the "gift exchange" problem: you are one of n players, and there are n wrapped gifts on display; when your turn comes, you can either choose any of the remaining wrapped gifts, or you can "steal" a gift…
In a barter exchange market, agents bring items and seek to exchange their items with one another. Agents may agree to a k-way exchange involving a cycle of k agents. A barter exchange market can be represented by a digraph where the…
We present ColorFloat, a family of O(1) space complexity algorithms that solve the problem of attributing (coloring) fungible tokens to the entity that minted them (minter). Tagging fungible tokens with metadata is not a new problem and was…
In an article [3] published recently in this journal, it was shown that when k >= 3, the problem of deciding whether the distinguishing chromatic number of a graph is at most k is NP-hard. We consider the problem when k = 2. In regards to…
A graph is $\ell$-choosable if, for any choice of lists of $\ell$ colors for each vertex, there is a list coloring, which is a coloring where each vertex receives a color from its list. We study complexity issues of choosability of graphs…
Given two independent sets $I, J$ of a graph $G$, and imagine that a token (coin) is placed at each vertex of $I$. The Sliding Token problem asks if one could transform $I$ to $J$ via a sequence of elementary steps, where each step requires…
We analyze the computational complexity of the problem of deciding whether, for a given simple game, there exists the possibility of rearranging the participants in a set of $j$ given losing coalitions into a set of $j$ winning coalitions.…
By a well-known result of Bayer and Diaconis, the maximum entropy model of the common riffle shuffle implies that the number of riffle shuffles necessary to mix a standard deck of 52 cards is either 7 or 11--with the former number applying…
A variant of the well-known Set Covering Problem is studied in this paper, where subsets of a collection have to be selected, and pairwise conflicts among subsets of items exist. The selection of each subset has a cost, and the inclusion of…
We consider a game-theoretic variant of an interval scheduling problem. Every job is associated with a length, a weight, and a color. Each player controls all the jobs of a specific color, and needs to decide on a processing interval for…
For fixed nonnegative integers $k$ and $\ell$, the $(P_k, P_\ell)$-Arrowing problem asks whether a given graph, $G$, has a red/blue coloring of $E(G)$ such that there are no red copies of $P_k$ and no blue copies of $P_\ell$. The problem is…
We study the complexity of symmetric assembly puzzles: given a collection of simple polygons, can we translate, rotate, and possibly flip them so that their interior-disjoint union is line symmetric? On the negative side, we show that the…
Swish is a card game in which players are given cards having symbols (hoops and balls), and find a valid superposition of cards, called a "swish." Dailly, Lafourcade, and Marcadet (FUN 2024) studied a generalized version of Swish and showed…
We introduce a new family of one-player games, involving the movement of coins from one configuration to another. Moves are restricted so that a coin can be placed only in a position that is adjacent to at least two other coins. The goal of…
We consider the k-strong conflict-free coloring of a set of points on a line with respect to a family of intervals: Each point on the line must be assigned a color so that the coloring has to be conflict-free, in the sense that in every…
The multi-agent path finding (MAPF) problem is a combinatorial search problem that aims at finding paths for multiple agents (e.g., robots) in an environment (e.g., an autonomous warehouse) such that no two agents collide with each other,…
A ternary permutation constraint satisfaction problem (CSP) is specified by a subset Pi of the symmetric group S_3. An instance of such a problem consists of a set of variables V and a set of constraints C, where each constraint is an…
In the Colored Clustering problem, one is asked to cluster edge-colored (hyper-)graphs whose colors represent interaction types. More specifically, the goal is to select as many edges as possible without choosing two edges that share an…