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The workshop "Mining Scientific Papers: Computational Linguistics and Bibliometrics" (CLBib 2015), co-located with the 15th International Society of Scientometrics and Informetrics Conference (ISSI 2015), brought together researchers in…

Computation and Language · Computer Science 2015-06-18 Iana Atanassova , Marc Bertin , Philipp Mayr

Can we make undergraduate engineering education easier and more fun? This research aims to see if we can answer the ambitious question! The digital game-based learning (DGBL) has been found to increase the efficacy of learning when applied…

Computers and Society · Computer Science 2021-06-29 Seungmo Kim

A pedagogical approach of problem-based learning with embedded librarianship in several undergraduate mathematics courses is implemented in this educational research. The students are assigned to work on several projects on various…

History and Overview · Mathematics 2015-04-08 N. Karjanto , M. Kairatbekkyzy , J. Agee

Cloud computing and big data have risen to become the most popular technologies of the modern world. Apparently, the reason behind their immense popularity is their wide range of applicability as far as the areas of interest are concerned.…

Computers and Society · Computer Science 2018-08-02 Samiya Khan , Kashish Ara Shakil , Mansaf Alam

Texts reveal the subjects of interest in research fields, and the values, beliefs, and practices of researchers. In this study, texts are examined through bibliometric mapping and topic modeling to provide a birds eye view of the social…

Social and Information Networks · Computer Science 2014-01-29 Laura Sheble , Annie T. Chen

Mobile applications and other integration of information and communication technology (ICT) have become well-known in education to monitor teaching and learning activities. The analysis of student learning through evaluation is a growing…

Human-Computer Interaction · Computer Science 2022-02-08 Ronel B. Dayanghirang , Alexander A. Hernandez

The present study identifies and assesses the bibliographic trend in Artificial Intelligence (AI) research for the years 2015-2020 using the science mapping method of bibliometric study. The required data has been collected from the Scopus…

Digital Libraries · Computer Science 2023-08-03 Amit Tiwari , Susmita Bardhan , Vikas Kumar

Recent advances in large language models (LLMs) have introduced new paradigms in software development, including vibe coding, AI-assisted coding, and agentic coding, fundamentally reshaping how software is designed, implemented, and…

Software Engineering · Computer Science 2026-01-01 Hung-Fu Chang , MohammadShokrolah Shirazi , Lizhou Cao , Supannika Koolmanojwong Mobasser

Novel scientific knowledge is constantly produced by the scientific community. Understanding the level of novelty characterized by scientific literature is key for modeling scientific dynamics and analyzing the growth mechanisms of…

Digital Libraries · Computer Science 2018-01-30 Jiangen He , Chaomei Chen

Blended learning is generally defined as the combination of traditional face-to-face learning and online learning. This learning mode has been widely used in advanced education across the globe due to the COVID-19 pandemic's social distance…

Computers and Society · Computer Science 2023-09-20 Yu Ye , Gongjin Zhang , Hongbiao Si , Liang Xu , Shenghua Hu , Yong Li , Xulong Zhang , Kaiyu Hu , Fangzhou Ye

Current changes in society and the education system, cumulated with the accelerated development of new technologies, entail inherent changes in the educational process. Numerous studies have shown that the pandemic has forced a rapid…

Computers and Society · Computer Science 2022-05-16 Ovidiu Gherman , Cristina Elena Turcu , Corneliu Octavian Turcu

Bibliometric mapping and visualization techniques represent one of the main pillars in the field of scientometrics. Traditionally, the main methodologies employed for representing data are Multi-Dimensional Scaling, Principal Component…

As online education platforms continue to expand, there is a growing need for assessment methods that not only measure answer accuracy but also capture the depth of students' cognitive processes in alignment with curriculum objectives. This…

Computers and Society · Computer Science 2025-10-09 Yong Oh Lee , Byeonghun Bang , Sejun Oh

The COVID-19 pandemic has represented a challenge for higher education in terms to provide quality education despite the lockdown periods, the transformation of the in-person classes to virtual classes, and the demotivation and anxiety that…

Computers and Society · Computer Science 2022-03-31 Jonathan Álvarez Ariza

The use of outcome control modes of research evaluation exercises is ever more frequent. They are conceived as tools to stimulate increased levels of research productivity, and to guide choices in allocating components of government…

Digital Libraries · Computer Science 2018-12-20 Giovanni Abramo , Ciriaco Andrea D'Angelo , Alessandro Caprasecca

Detecting emerging research topics is essential, not only for research agencies but also for individual researchers. Previous studies have created various bibliographic indicators for the identification of emerging research topics. However,…

Digital Libraries · Computer Science 2017-07-13 Qi Wang

In the virtual elements of immersive learning, the use of Google Expedition and touch-screen-based emotion are examined. The objective is to investigate possible ways to combine these technologies to enhance virtual learning environments…

Human-Computer Interaction · Computer Science 2024-02-29 Akey Sungheetha , Rajesh Sharma R , Chinnaiyan R

The rapid proliferation of Large Language Models (LLMs) has raised significant trustworthiness and ethical concerns. Despite the widespread adoption of LLMs across domains, there is still no clear consensus on how to define and…

Computation and Language · Computer Science 2025-05-06 José Siqueira de Cerqueira , Kai-Kristian Kemell , Rebekah Rousi , Nannan Xi , Juho Hamari , Pekka Abrahamsson

Interdisciplinary collaboration has become a driving force for scientific breakthroughs, and evaluating scholars' performance in interdisciplinary researches is essential for promoting such collaborations. However, traditional scholar…

Digital Libraries · Computer Science 2023-08-01 Yitong Hu , Zixuan Zhu , Yizhe Wang , Junxiang Wang , Zehao Xing

This systematic review explores the viability of virtual reality (VR) technologies for enhancing learning outcomes and operational efficiency within the construction industry. This study evaluates the current integration of VR in…

Computers and Society · Computer Science 2024-08-06 Zia Ud Din , Payam Mohammadi , Rachael Sherman
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