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We propose a server-based approach to manage a general-purpose graphics processing unit (GPU) in a predictable and efficient manner. Our proposed approach introduces a GPU server that is a dedicated task to handle GPU requests from other…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-14 Hyoseung Kim , Pratyush Patel , Shige Wang , Ragunathan , Rajkumar

Extended reality (XR) enables new music-mixing workflows by moving beyond 2D faders toward embodied, spatial interaction. However, it remains unclear which six-degree-of-freedom (6DoF) gestures align with real-world mixing practices and…

Human-Computer Interaction · Computer Science 2026-02-27 Jeremy Wertheim Co Chen , Rendell Christian Ngo , Cedric Matthew Yu , Hans Emilio Lumagui , Ethan Badayos , Jordan Aiko Deja

Recently, 3D medical image reconstruction (MIR) and segmentation (MIS) based on deep neural networks have been developed with promising results, and attention mechanism has been further designed to capture global contextual information for…

Image and Video Processing · Electrical Eng. & Systems 2023-11-28 Hang Zhang , Jinwei Zhang , Rongguang Wang , Qihao Zhang , Pascal Spincemaille , Thanh D. Nguyen , Yi Wang

Traditional 3D mesh saliency detection algorithms and corresponding databases were proposed under several constraints such as providing limited viewing directions and not taking the subject's movement into consideration. In this work, a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-05 Xiaoying Ding , Zhenzhong Chen

Real-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Zhongpai Gao , Benjamin Planche , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

Indoor localization has many applications, such as commercial Location Based Services (LBS), robotic navigation, and assistive navigation for the blind. This paper formulates the indoor localization problem into a multimedia retrieving…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Feng Hu

Temporal data mining algorithms are becoming increasingly important in many application domains including computational neuroscience, especially the analysis of spike train data. While application scientists have been able to readily gather…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-05-15 Debprakash Patnaik , Sean P. Ponce , Yong Cao , Naren Ramakrishnan

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun

We present LatentAM, an online 3D Gaussian Splatting (3DGS) mapping framework that builds scalable latent feature maps from streaming RGB-D observations for open-vocabulary robotic perception. Instead of distilling high-dimensional…

Robotics · Computer Science 2026-02-16 Junwoon Lee , Yulun Tian

The paper presents a system for simulating surfing in Virtual Reality (VR), emphasizing the recreation of aquatic motions and user-initiated propulsive forces using a 6-Degree of Freedom (DoF) motion platform. We present an algorithmic…

Human-Computer Interaction · Computer Science 2025-01-08 Premankur Banerjee , Jason Cherin , Jayati Upadhyay , Jason Kutch , Heather Culbertson

The vast amount of processing power and memory bandwidth provided by modern Graphics Processing Units (GPUs) make them a platform for data-intensive applications. The database community identified GPUs as effective co-processors for data…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-07-02 Bernd Amann , Youry Khmelevsky , Gaetan Hains

A robust and accurate 3D detection system is an integral part of autonomous vehicles. Traditionally, a majority of 3D object detection algorithms focus on processing 3D point clouds using voxel grids or bird's eye view (BEV). Recent works,…

Computer Vision and Pattern Recognition · Computer Science 2020-09-18 Sumesh Thakur , Jiju Peethambaran

Immersive virtual- and augmented-reality headsets can overlay a flat image against any surface or hang virtual objects in the space around the user. The technology is rapidly improving and may, in the long term, replace traditional flat…

Human-Computer Interaction · Computer Science 2019-08-07 Yalong Yang , Tim Dwyer , Bernhard Jenny , Kim Marriott , Maxime Cordeil , Haohui Chen

The understanding of where humans look in a scene is a problem of great interest in visual perception and computer vision. When eye-tracking devices are not a viable option, models of human attention can be used to predict fixations. In…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Dario Zanca , Marco Gori

3D Gaussian Splatting (3DGS) has shown remarkable success in synthesizing novel views given multiple views of a static scene. Yet, 3DGS faces challenges when applied to dynamic scenes because 3D Gaussian parameters need to be updated per…

Graphics · Computer Science 2024-07-08 Kai Katsumata , Duc Minh Vo , Hideki Nakayama

We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…

Graphics · Computer Science 2013-08-05 Bo Li , Xin Zhao

Interactive exploration of large, multidimensional datasets plays a very important role in various scientific fields. It makes it possible not only to identify important structural features and forms, such as clusters of vertices and their…

Machine Learning · Computer Science 2023-03-10 Bartosz Minch

With recent advances in RGB-D sensing technologies as well as improvements in machine learning and fusion techniques, RGB-D facial recognition has become an active area of research. A novel attention aware method is proposed to fuse two…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Hardik Uppal , Alireza Sepas-Moghaddam , Michael Greenspan , Ali Etemad

Pose estimation of known objects is fundamental to tasks such as robotic grasping and manipulation. The need for reliable grasping imposes stringent accuracy requirements on pose estimation in cluttered, occluded scenes in dynamic…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Aditya Agarwal , Yupeng Han , Maxim Likhachev

We present an improved inverse ray-shooting code based on GPUs for generating microlensing magnification maps. In addition to introducing GPUs for acceleration, we put the efforts in two aspects: (i) A standard circular lens plane is…

Instrumentation and Methods for Astrophysics · Physics 2022-06-08 Wenwen Zheng , Xuechun Chen , Guoliang Li , Hou-zun Chen
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