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With the increasing reliance of self-driving and similar robotic systems on robust 3D vision, the processing of LiDAR scans with deep convolutional neural networks has become a trend in academia and industry alike. Prior attempts on the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Ran Cheng , Christopher Agia , Yuan Ren , Xinhai Li , Liu Bingbing

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

Machine Learning · Computer Science 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

Action recognition models have achieved impressive results by incorporating scene-level annotations, such as objects, their relations, 3D structure, and more. However, obtaining annotations of scene structure for videos requires a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Roei Herzig , Ofir Abramovich , Elad Ben-Avraham , Assaf Arbelle , Leonid Karlinsky , Ariel Shamir , Trevor Darrell , Amir Globerson

Scene flow is a powerful tool for capturing the motion field of 3D point clouds. However, it is difficult to directly apply flow-based models to dynamic point cloud classification since the unstructured points make it hard or even…

Computer Vision and Pattern Recognition · Computer Science 2022-03-24 Jia-Xing Zhong , Kaichen Zhou , Qingyong Hu , Bing Wang , Niki Trigoni , Andrew Markham

Indoor scene augmentation has become an emerging topic in the field of computer vision and graphics with applications in augmented and virtual reality. However, current state-of-the-art systems using deep neural networks require large…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Mohammad Keshavarzi , Flaviano Christian Reyes , Ritika Shrivastava , Oladapo Afolabi , Luisa Caldas , Allen Y. Yang

3D semantic scene completion and 2D semantic segmentation are two tightly correlated tasks that are both essential for indoor scene understanding, because they predict the same semantic classes, using positively correlated high-level…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Jie Li , Laiyan Ding , Rui Huang

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach. Our proposed scene representation is inspired by recent successes in…

3D content generation has recently attracted significant research interest, driven by its critical applications in VR/AR and embodied AI. In this work, we tackle the challenging task of synthesizing multiple 3D assets within a single scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yanxu Meng , Haoning Wu , Ya Zhang , Weidi Xie

Recent advancements in the field of Diffusion Transformers have substantially improved the generation of high-quality 2D images, 3D videos, and 3D shapes. However, the effectiveness of the Transformer architecture in the domain of co-speech…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Xiaofeng Mao , Zhengkai Jiang , Qilin Wang , Chencan Fu , Jiangning Zhang , Jiafu Wu , Yabiao Wang , Chengjie Wang , Wei Li , Mingmin Chi

We present a novel approach for indoor scene synthesis, which learns to arrange decomposed cuboid primitives to represent 3D objects within a scene. Unlike conventional methods that use bounding boxes to determine the placement and scale of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Weitao Feng , Hang Zhou , Jing Liao , Li Cheng , Wenbo Zhou

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Martin JJ. Bucher , Iro Armeni

Implicit neural representation has demonstrated promising results in 3D reconstruction on various scenes. However, existing approaches either struggle to model fast-moving objects or are incapable of handling large-scale camera ego-motions…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Tianchen Deng , Yanbo Wang , Yejia Liu , Chenpeng Su , Jingchuan Wang , Danwei Wang , Shao-Yuan Lo , Weidong Chen

Recent perception-generalist approaches based on language models have achieved state-of-the-art results across diverse tasks, including 3D scene layout estimation and 3D object detection, via unified architecture and interface. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Ruihong Yin , Xuepeng Shi , Oleksandr Bailo , Marco Manfredi , Theo Gevers

This report surveys advances in deep learning-based modeling techniques that address four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We describe different kinds of representations for indoor scenes,…

Graphics · Computer Science 2023-08-22 Akshay Gadi Patil , Supriya Gadi Patil , Manyi Li , Matthew Fisher , Manolis Savva , Hao Zhang

The ability to synthesize realistic and diverse indoor furniture layouts automatically or based on partial input, unlocks many applications, from better interactive 3D tools to data synthesis for training and simulation. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2021-10-08 Despoina Paschalidou , Amlan Kar , Maria Shugrina , Karsten Kreis , Andreas Geiger , Sanja Fidler

Reconstructing dynamic 4D scenes is challenging, as it requires robust disentanglement of dynamic objects from the static background. While 3D foundation models like VGGT provide accurate 3D geometry, their performance drops markedly when…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yu Hu , Chong Cheng , Sicheng Yu , Xiaoyang Guo , Hao Wang

Sound event detection (SED) methods that leverage a large pre-trained Transformer encoder network have shown promising performance in recent DCASE challenges. However, they still rely on an RNN-based context network to model temporal…

Sound · Computer Science 2024-08-20 Pengfei Cai , Yan Song , Kang Li , Haoyu Song , Ian McLoughlin

Objects in a scene are not always related. The execution efficiency of the one-stage scene graph generation approaches are quite high, which infer the effective relation between entity pairs using sparse proposal sets and a few queries.…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Yuxiang Zhang , Zhenbo Liu , Shuai Wang