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Related papers: MVGGT: Multimodal Visual Geometry Grounded Transfo…

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Video temporal grounding (VTG) is a critical task in video understanding and a key capability for extending video large language models (Vid-LLMs) to broader applications. However, existing Vid-LLMs rely on uniform frame sampling to extract…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Rong Fan , Kaiyan Xiao , Minghao Zhu , Liuyi Wang , Kai Dai , Zhao Yang

Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Zhifei Yang , Keyang Lu , Chao Zhang , Jiaxing Qi , Hanqi Jiang , Ruifei Ma , Shenglin Yin , Yifan Xu , Mingzhe Xing , Zhen Xiao , Jieyi Long , Guangyao Zhai

3D visual grounding aims to identify and localize objects in a 3D space based on textual descriptions. However, existing methods struggle with disentangling targets from anchors in complex multi-anchor queries and resolving inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ronggang Huang , Haoxin Yang , Yan Cai , Xuemiao Xu , Huaidong Zhang , Shengfeng He

Visual Place Recognition (VPR) has been traditionally formulated as a single-image retrieval task. Using multiple views offers clear advantages, yet this setting remains relatively underexplored and existing methods often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Tianchen Deng , Xun Chen , Ziming Li , Hongming Shen , Danwei Wang , Javier Civera , Hesheng Wang

Multi-view Stereo (MVS) aims to estimate depth and reconstruct 3D point clouds from a series of overlapping images. Recent learning-based MVS frameworks overlook the geometric information embedded in features and correlations, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Yuxi Hu , Jun Zhang , Zhe Zhang , Rafael Weilharter , Yuchen Rao , Kuangyi Chen , Runze Yuan , Friedrich Fraundorfer

Recent advancements in 3D object reconstruction have been remarkable, yet most current 3D models rely heavily on existing 3D datasets. The scarcity of diverse 3D datasets results in limited generalization capabilities of 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Xiangyu Liu , Xiaomei Zhang , Zhiyuan Ma , Xiangyu Zhu , Zhen Lei

3D semantic occupancy prediction has become a crucial perception task for comprehensive scene understanding in autonomous driving. While recent advances have explored 3D Gaussian splatting for occupancy modeling to substantially reduce…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xiaoyang Yan , Muleilan Pei , Shaojie Shen

3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recent works extended it to scene understanding with language…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Siyun Liang , Sen Wang , Kunyi Li , Michael Niemeyer , Stefano Gasperini , Hendrik P. A. Lensch , Nassir Navab , Federico Tombari

3D Visual Grounding (3DVG) and 3D Dense Captioning (3DDC) are two crucial tasks in various 3D applications, which require both shared and complementary information in localization and visual-language relationships. Therefore, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Yongdong Luo , Haojia Lin , Xiawu Zheng , Yigeng Jiang , Fei Chao , Jie Hu , Guannan Jiang , Songan Zhang , Rongrong Ji

Visual dialogue is a challenging task since it needs to answer a series of coherent questions on the basis of understanding the visual environment. Previous studies focus on the implicit exploration of multimodal co-reference by implicitly…

Computation and Language · Computer Science 2021-09-20 Feilong Chen , Fandong Meng , Xiuyi Chen , Peng Li , Jie Zhou

The Visual Geometry Grounded Transformer (VGGT) marks a significant leap forward in 3D scene reconstruction, as it is the first model that directly infers all key 3D attributes (camera poses, depths, and dense geometry) jointly in one pass.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Weitian Wang , Lukas Meiner , Rai Shubham , Cecilia De La Parra , Akash Kumar

In this paper, we propose an efficient multi-level convolution architecture for 3D visual grounding. Conventional methods are difficult to meet the requirements of real-time inference due to the two-stage or point-based architecture.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Wenxuan Guo , Xiuwei Xu , Ziwei Wang , Jianjiang Feng , Jie Zhou , Jiwen Lu

We present Fast-Slow Transformer for Visually Grounding Speech, or FaST-VGS. FaST-VGS is a Transformer-based model for learning the associations between raw speech waveforms and visual images. The model unifies dual-encoder and…

Audio and Speech Processing · Electrical Eng. & Systems 2022-03-03 Puyuan Peng , David Harwath

The Visual Geometry Grounded Transformer (VGGT) enables strong feed-forward 3D reconstruction without per-scene optimization. However, its billion-parameter scale creates high memory and compute demands, hindering on-device deployment.…

Hardware Architecture · Computer Science 2026-01-29 Yipu Zhang , Jintao Cheng , Xingyu Liu , Zeyu Li , Carol Jingyi Li , Jin Wu , Lin Jiang , Yuan Xie , Jiang Xu , Wei Zhang

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on textual descriptions, essential for applications like augmented reality and robotics. Traditional 3DVG approaches rely on annotated 3D datasets and predefined object…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Rong Li , Shijie Li , Lingdong Kong , Xulei Yang , Junwei Liang

The significance of cross-view 3D geometric modeling capabilities for autonomous driving is self-evident, yet existing Vision-Language Models (VLMs) inherently lack this capability, resulting in their mediocre performance. While some…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Jie Wang , Guang Li , Zhijian Huang , Chenxu Dang , Hangjun Ye , Yahong Han , Long Chen

Referring 3D Gaussian Splatting (R3DGS), which utilizes natural language for 3D object segmentation, has emerged as a crucial capability for embodied AI. However, existing methods typically rely on expensive per-scene manual annotation and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Yuyang Tan , Renhe Zhang , Hang Zhang , Ao Li , Xin Tan

Driving video generation has achieved much progress in controllability, video resolution, and length, but fails to support fine-grained object-level controllability for diverse driving videos, while preserving the spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Li-Heng Chen , Ke Cheng , Yahui Liu , Lei Shi , Shi-Sheng Huang , Hongbo Fu

Most advanced visual grounding methods rely on Transformers for visual-linguistic feature fusion. However, these Transformer-based approaches encounter a significant drawback: the computational costs escalate quadratically due to the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Wei Chen , Long Chen , Yu Wu

Recently, 3D Gaussian Splatting (3DGS) has exceled in novel view synthesis (NVS) with its real-time rendering capabilities and superior quality. However, it faces challenges for high-resolution novel view synthesis (HRNVS) due to the coarse…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Shiyun Xie , Zhiru Wang , Xu Wang , Yinghao Zhu , Chengwei Pan , Xiwang Dong