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Related papers: MVGGT: Multimodal Visual Geometry Grounded Transfo…

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3D object recognition accuracy can be improved by learning the multi-scale spatial features from 3D spatial geometric representations of objects such as point clouds, 3D models, surfaces, and RGB-D data. Current deep learning approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-05-07 Sambit Ghadai , Xian Lee , Aditya Balu , Soumik Sarkar , Adarsh Krishnamurthy

Referring expression segmentation (RES) aims at segmenting the entities' masks that match the descriptive language expression. While traditional RES methods primarily address object-level grounding, real-world scenarios demand a more…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Jing Liu , Wenxuan Wang , Yisi Zhang , Yepeng Tang , Xingjian He , Longteng Guo , Tongtian Yue , Xinlong Wang

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

3D referring segmentation is an emerging and challenging vision-language task that aims to segment the object described by a natural language expression in a point cloud scene. The key challenge behind this task is vision-language feature…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Shuting He , Henghui Ding

Visual grounding is a common vision task that involves grounding descriptive sentences to the corresponding regions of an image. Most existing methods use independent image-text encoding and apply complex hand-crafted modules or…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Ming Dai , Lingfeng Yang , Yihao Xu , Zhenhua Feng , Wankou Yang

Referring video object segmentation aims to segment the object referred by a given language expression. Existing works typically require compressed video bitstream to be decoded to RGB frames before being segmented, which increases…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Weidong Chen , Dexiang Hong , Yuankai Qi , Zhenjun Han , Shuhui Wang , Laiyun Qing , Qingming Huang , Guorong Li

Low-level 3D representations, such as point clouds, meshes, NeRFs and 3D Gaussians, are commonly used for modeling 3D objects and scenes. However, cognitive studies indicate that human perception operates at higher levels and interprets 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zhirui Gao , Renjiao Yi , Yuhang Huang , Wei Chen , Chenyang Zhu , Kai Xu

Novel view synthesis (NVS) and surface reconstruction (SR) are essential tasks in 3D Gaussian Splatting (3D-GS). Despite recent progress, these tasks are often addressed independently, with GS-based rendering methods struggling under…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Qingyuan Zhou , Yuehu Gong , Weidong Yang , Jiaze Li , Yeqi Luo , Baixin Xu , Shuhao Li , Ben Fei , Ying He

Open-world referring segmentation requires grounding unconstrained language expressions to precise pixel-level regions. Existing multimodal large language models (MLLMs) exhibit strong open-world visual grounding, but their outputs remain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yuan Yao , Qiushi Yang , Humen Zhong , Jiangning Wei , Yifang Men , Shuai Bai , Miaomiao Cui , Zhibo Yang

This work presents a novel text-to-vector graphics generation approach, Dream3DVG, allowing for arbitrary viewpoint viewing, progressive detail optimization, and view-dependent occlusion awareness. Our approach is a dual-branch optimization…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yidi Li , Jun Xiao , Zhengda Lu , Yiqun Wang , Haiyong Jiang

Generalized visual grounding tasks, including Generalized Referring Expression Comprehension (GREC) and Segmentation (GRES), extend the classical visual grounding paradigm by accommodating multi-target and non-target scenarios.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Ming Dai , Wenxuan Cheng , Jiang-Jiang Liu , Lingfeng Yang , Zhenhua Feng , Wankou Yang , Jingdong Wang

Latent diffusion models have emerged as a leading paradigm for efficient video generation. However, as user expectations shift toward higher-resolution outputs, relying solely on latent computation becomes inadequate. A promising approach…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Liangbin Xie , Yu Li , Shian Du , Menghan Xia , Xintao Wang , Fanghua Yu , Ziyan Chen , Pengfei Wan , Jiantao Zhou , Chao Dong

Novel view synthesis (NVS) is increasingly relevant for edge robotics, where compact and incrementally updatable 3D scene models are needed for SLAM, navigation, and inspection under tight memory and latency budgets. Variational Bayesian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ivan Zaino , Matteo Risso , Daniele Jahier Pagliari , Miguel de Prado , Toon Van de Maele , Alessio Burrello

In this work, we explore neat yet effective Transformer-based frameworks for visual grounding. The previous methods generally address the core problem of visual grounding, i.e., multi-modal fusion and reasoning, with manually-designed…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 Jiajun Deng , Zhengyuan Yang , Daqing Liu , Tianlang Chen , Wengang Zhou , Yanyong Zhang , Houqiang Li , Wanli Ouyang

Most existing 3D Gaussian Splatting (3DGS) compression schemes focus on producing compact 3DGS representation via implicit data embedding. They have long coding times and highly customized data format, making it difficult for widespread…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Qi Yang , Le Yang , Geert Van Der Auwera , Zhu Li

Recent advancements in open-vocabulary 3D scene understanding heavily rely on 3D Gaussian Splatting (3DGS) to register vision-language features into 3D space. However, we identify two critical limitations in these approaches: the spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Fusang Wang , Nathan Piasco , Moussab Bennehar , Luis Roldão , Dzmitry Tsishkou , Fabien Moutarde

Multi-view videos are becoming widely used in different fields, but their high resolution and multi-camera shooting raise significant challenges for storage and transmission. In this paper, we propose MV-MGINR, a multi-grid implicit neural…

Image and Video Processing · Electrical Eng. & Systems 2025-09-23 Qingyue Ling , Zhengxue Cheng , Donghui Feng , Shen Wang , Chen Zhu , Guo Lu , Heming Sun , Jiro Katto , Li Song

3D vision foundation models like Visual Geometry Grounded Transformer (VGGT) have advanced greatly in geometric perception. However, it is time-consuming and memory-intensive for long sequences, limiting application to large-scale scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Zhijian Shu , Cheng Lin , Tao Xie , Wei Yin , Ben Li , Zhiyuan Pu , Weize Li , Yao Yao , Xun Cao , Xiaoyang Guo , Xiao-Xiao Long

In this paper, we address the problem of reconstructing an object's surface from a single image using generative networks. First, we represent a 3D surface with an aggregation of dense point clouds from multiple views. Each point cloud is…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Jinglu Wang , Bo Sun , Yan Lu

3D Gaussian Splatting (3DGS) has emerged as a state-of-the-art method for novel view synthesis. However, its performance heavily relies on dense, high-quality input imagery, an assumption that is often violated in real-world applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Zhankuo Xu , Chaoran Feng , Yingtao Li , Jianbin Zhao , Jiashu Yang , Wangbo Yu , Li Yuan , Yonghong Tian
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