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Related papers: MVGGT: Multimodal Visual Geometry Grounded Transfo…

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State-of-the-art 3D computer vision algorithms continue to advance in handling sparse, unordered image sets. Recently developed foundational models for 3D reconstruction, such as Dense and Unconstrained Stereo 3D Reconstruction (DUSt3R),…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Xinyi Wu , Steven Landgraf , Markus Ulrich , Rongjun Qin

Generating high-quality physically based rendering (PBR) materials is important to achieve realistic rendering in the downstream tasks, yet it remains challenging due to the intertwined effects of materials and lighting. While existing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xiaokang Wei , Bowen Zhang , Xianghui Yang , Yuxuan Wang , Chunchao Guo , Xi Zhao , Yan Luximon

Vision-Language Models (VLMs) can generate convincing clinical narratives, yet frequently struggle to visually ground their statements. We posit this limitation arises from the scarcity of high-quality, large-scale clinical…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Mengmeng Zhang , Xiaoping Wu , Hao Luo , Fan Wang , Yisheng Lv

Recently, 3D Gaussian Splatting has emerged as a promising approach for modeling 3D scenes using mixtures of Gaussians. The predominant optimization method for these models relies on backpropagating gradients through a differentiable…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Toon Van de Maele , Ozan Catal , Alexander Tschantz , Christopher L. Buckley , Tim Verbelen

Accurate 3D reconstruction of deformable soft tissues is essential for surgical robotic perception. However, low-texture surfaces, specular highlights, and instrument occlusions often fragment geometric continuity, posing a challenge for…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Falong Fan , Yi Xie , Arnis Lektauers , Bo Liu , Jerzy Rozenblit

Drag-based editing has become popular in 2D content creation, driven by the capabilities of image generative models. However, extending this technique to 3D remains a challenge. Existing 3D drag-based editing methods, whether employing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Honghua Chen , Yushi Lan , Yongwei Chen , Yifan Zhou , Xingang Pan

Visual segmentation seeks to partition images, video frames, or point clouds into multiple segments or groups. This technique has numerous real-world applications, such as autonomous driving, image editing, robot sensing, and medical…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xiangtai Li , Henghui Ding , Haobo Yuan , Wenwei Zhang , Jiangmiao Pang , Guangliang Cheng , Kai Chen , Ziwei Liu , Chen Change Loy

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

To reconstruct the 3D geometry from calibrated images, learning-based multi-view stereo (MVS) methods typically perform multi-view depth estimation and then fuse depth maps into a mesh or point cloud. To improve the computational…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Fangjinhua Wang , Qingshan Xu , Yew-Soon Ong , Marc Pollefeys

Promptable segmentation has emerged as a powerful paradigm in computer vision, enabling users to guide models in parsing complex scenes with prompts such as clicks, boxes, or textual cues. Recent advances, exemplified by the Segment…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Yoonwoo Jeong , Cheng Sun , Yu-Chiang Frank Wang , Minsu Cho , Jaesung Choe

Visual localization has traditionally been formulated as a pair-wise pose regression problem. Existing approaches mainly estimate relative poses between two images and employ a late-fusion strategy to obtain absolute pose estimates.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Tianchen Deng , Wenhua Wu , Kunzhen Wu , Guangming Wang , Siting Zhu , Shenghai Yuan , Xun Chen , Guole Shen , Zhe Liu , Hesheng Wang

The construction of Vectorized High-Definition (HD) map typically requires capturing both category and geometry information of map elements. Current state-of-the-art methods often adopt solely either point-level or instance-level…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Jing Yang , Minyue Jiang , Sen Yang , Xiao Tan , Yingying Li , Errui Ding , Hanli Wang , Jingdong Wang

Transformer-based general visual geometry frameworks have shown promising performance in camera pose estimation and 3D scene understanding. Recent advancements in Visual Geometry Grounded Transformer (VGGT) models have shown great promise…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Yangfan Xu , Lilian Zhang , Xiaofeng He , Pengdong Wu , Wenqi Wu , Jun Mao

Visual Grounding (VG) aims at localizing target objects from an image based on given expressions and has made significant progress with the development of detection and vision transformer. However, existing VG methods tend to generate…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Menghao Li , Chunlei Wang , Wenquan Feng , Shuchang Lyu , Guangliang Cheng , Xiangtai Li , Binghao Liu , Qi Zhao

In this paper, we investigate the problem of weakly supervised 3D vehicle detection. Conventional methods for 3D object detection need vast amounts of manually labelled 3D data as supervision signals. However, annotating large datasets…

Computer Vision and Pattern Recognition · Computer Science 2021-05-18 Yi Wei , Shang Su , Jiwen Lu , Jie Zhou

We present SceneVGGT, a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping for autonomous and assistive navigation. Built on VGGT, our method scales to long video streams via a sliding-window pipeline.…

Pretrained vision-language models (VLMs), \eg CLIP, are increasingly used to bridge the gap between open- and close-vocabulary recognition in open-vocabulary image segmentation. As VLMs are generally pretrained with low-resolution images…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Yuanbing Zhu , Bingke Zhu , Yingying Chen , Yunfang Niu , Ming Tang , Jinqiao Wang

Multi-view image generation holds significant application value in computer vision, particularly in domains like 3D reconstruction, virtual reality, and augmented reality. Most existing methods, which rely on extending single images, face…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Jiaqi Wu , Yaosen Chen , Shuyuan Zhu

In recent years, the results of view-based 3D shape recognition methods have saturated, and models with excellent performance cannot be deployed on memory-limited devices due to their huge size of parameters. To address this problem, we…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Lixiang Xu , Qingzhe Cui , Richang Hong , Wei Xu , Enhong Chen , Xin Yuan , Chenglong Li , Yuanyan Tang

Convolution-based and Transformer-based vision backbone networks process images into the grid or sequence structures, respectively, which are inflexible for capturing irregular objects. Though Vision GNN (ViG) adopts graph-level features…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Jiafu Wu , Jian Li , Jiangning Zhang , Boshen Zhang , Mingmin Chi , Yabiao Wang , Chengjie Wang