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Discrete motion tokenization has recently enabled Large Language Models (LLMs) to serve as versatile backbones for motion understanding and motion-language reasoning. However, existing pipelines typically decouple motion quantization from…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Zhankai Ye , Bofan Li , Yukai Jin , Shuoqiu Li , Wei Wang , Yanfu Zhang , Shangqian Gao , Xin Liu

Text-guided dynamic 3D character generation has advanced rapidly, yet producing high-quality motion that faithfully reflects rich textual descriptions remains challenging. Existing methods tend to generate limited sub-actions or incoherent…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Miaowei Wang , Qingxuan Yan , Zhi Cao , Yayuan Li , Oisin Mac Aodha , Jason J. Corso , Amir Vaxman

In this paper, we introduce Motion-Grounded Video Reasoning, a new motion understanding task that requires generating visual answers (video segmentation masks) according to the input question, and hence needs implicit spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Andong Deng , Tongjia Chen , Shoubin Yu , Taojiannan Yang , Lincoln Spencer , Yapeng Tian , Ajmal Saeed Mian , Mohit Bansal , Chen Chen

We present a generative model that learns to synthesize human motion from limited training sequences. Our framework provides conditional generation and blending across multiple temporal resolutions. The model adeptly captures human motion…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 David Eduardo Moreno-Villamarín , Anna Hilsmann , Peter Eisert

Unified multimodal understanding and generation have recently received much attention in the area of vision and language. Existing UniMs are designed to simultaneously learn both multimodal understanding and generation capabilities,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Jianwen Sun , Yukang Feng , Chuanhao Li , Fanrui Zhang , Zizhen Li , Jiaxin Ai , Sizhuo Zhou , Yu Dai , Shenglin Zhang , Kaipeng Zhang

Creating deformable 3D content has gained increasing attention with the rise of text-to-image and image-to-video generative models. While these models provide rich semantic priors for appearance, they struggle to capture the physical…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Jixuan He , Chieh Hubert Lin , Lu Qi , Ming-Hsuan Yang

Recent progress in video diffusion models has markedly advanced character animation, which synthesizes motioned videos by animating a static identity image according to a driving video. Explicit methods represent motion using skeleton,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Zhufeng Xu , Xuan Gao , Feng-Lin Liu , Haoxian Zhang , Zhixue Fang , Yu-Kun Lai , Xiaoqiang Liu , Pengfei Wan , Lin Gao

Spatio-temporal coherency is a major challenge in synthesizing high quality videos, particularly in synthesizing human videos that contain rich global and local deformations. To resolve this challenge, previous approaches have resorted to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Yaohui Wang , Xin Ma , Xinyuan Chen , Cunjian Chen , Antitza Dantcheva , Bo Dai , Yu Qiao

Motion serves as a powerful cue for scene perception and understanding by separating independently moving surfaces and organizing the physical world into distinct entities. We introduce SIRE, a self-supervised method for motion discovery of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Cameron Smith , Basile Van Hoorick , Vitor Guizilini , Yue Wang

We present Neural Marionette, an unsupervised approach that discovers the skeletal structure from a dynamic sequence and learns to generate diverse motions that are consistent with the observed motion dynamics. Given a video stream of point…

Computer Vision and Pattern Recognition · Computer Science 2022-02-18 Jinseok Bae , Hojun Jang , Cheol-Hui Min , Hyungun Choi , Young Min Kim

Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Zhixue Fang , Xu He , Songlin Tang , Haoxian Zhang , Qingfeng Li , Xiaoqiang Liu , Pengfei Wan , Kun Gai

Recent 4D Gaussian Splatting (4DGS) methods achieve impressive dynamic scene reconstruction but often rely on piecewise linear velocity approximations and short temporal windows. This disjointed modeling leads to severe temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Suwoong Yeom , Joonsik Nam , Seunggyu Choi , Lucas Yunkyu Lee , Sangmin Kim , Jaesik Park , Joonsoo Kim , Kugjin Yun , Kyeongbo Kong , Sukju Kang

Vision-Language-Action (VLA) models have emerged as a promising paradigm for robot learning, but their representations are still largely inherited from static image-text pretraining, leaving physical dynamics to be learned from…

Robotics · Computer Science 2026-03-24 Teli Ma , Jia Zheng , Zifan Wang , Chunli Jiang , Andy Cui , Junwei Liang , Shuo Yang

Masked Image Modeling (MIM) has emerged as a promising method for deriving visual representations from unlabeled image data by predicting missing pixels from masked portions of images. It excels in region-aware learning and provides strong…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Yibing Wei , Abhinav Gupta , Pedro Morgado

We consider the problem of image-to-video translation, where an input image is translated into an output video containing motions of a single object. Recent methods for such problems typically train transformation networks to generate…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Long Zhao , Xi Peng , Yu Tian , Mubbasir Kapadia , Dimitris Metaxas

Predicting human motion is critical for assistive robots and AR/VR applications, where the interaction with humans needs to be safe and comfortable. Meanwhile, an accurate prediction depends on understanding both the scene context and human…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Yang Zheng , Yanchao Yang , Kaichun Mo , Jiaman Li , Tao Yu , Yebin Liu , C. Karen Liu , Leonidas J. Guibas

Directly learning to model 4D content, including shape, color, and motion, is challenging. Existing methods rely on pose priors for motion control, resulting in limited motion diversity and continuity in details. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Qitong Yang , Mingtao Feng , Zijie Wu , Shijie Sun , Weisheng Dong , Yaonan Wang , Ajmal Mian

Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Yiming Huang , Weilin Wan , Yue Yang , Chris Callison-Burch , Mark Yatskar , Lingjie Liu

We introduce a novel method for real-time animation control and generation on rigged models using natural language input. First, we embed a large language model (LLM) in Unity to output structured texts that can be parsed into diverse and…

Motion capture now underpins content creation far beyond digital humans, yet most existing pipelines remain species- or template-specific. We formalize this gap as Category-Agnostic Motion Capture (CAMoCap): given a monocular video and an…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Kehong Gong , Zhengyu Wen , Weixia He , Mingxi Xu , Qi Wang , Ning Zhang , Zhengyu Li , Dongze Lian , Wei Zhao , Xiaoyu He , Mingyuan Zhang
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