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We present a dynamic reconstruction system that receives a casual monocular RGB video as input, and outputs a complete and persistent reconstruction of the scene. In other words, we reconstruct not only the the currently visible parts of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Kirill Mazur , Marwan Taher , Andrew J. Davison

Learning generalizable robotic manipulation policies remains a key challenge due to the scarcity of diverse real-world training data. While recent approaches have attempted to mitigate this through self-supervised representation learning,…

Robotics · Computer Science 2025-10-29 Jingyi Tian , Le Wang , Sanping Zhou , Sen Wang , Jiayi Li , Gang Hua

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Haoyu Wang , Haozhe Wu , Junliang Xing , Jia Jia

Recent advancements in large language models (LLMs) have significantly improved their ability to generate natural and contextually relevant text, enabling more human-like AI interactions. However, generating and understanding interactive…

Artificial Intelligence · Computer Science 2025-03-13 Jeongeun Park , Sungjoon Choi , Sangdoo Yun

Metamaterials with functional responses can exhibit varying properties under different conditions (e.g., wave-based responses or deformation-induced property variation). This work addresses the rapid inverse design of such metamaterials to…

Optics · Physics 2026-04-21 Wei "Wayne" Chen , Rachel Sun , Doksoo Lee , Carlos M. Portela , Wei Chen

Unified multimodal models can encode visual understanding and image generation within a shared backbone, yet understanding does not automatically translate into control: models may infer objects, relations, or knowledge cues but fail to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Fuxiang Zhai , Sixiang Chen , Yingjin Li , Shuaibo Li , Jianyu Lai , Tengjun Huang , Lei Zhu

We propose a novel Transformer-based architecture for the task of generative modelling of 3D human motion. Previous work commonly relies on RNN-based models considering shorter forecast horizons reaching a stationary and often implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Emre Aksan , Manuel Kaufmann , Peng Cao , Otmar Hilliges

We introduce PhysMotion, a novel framework that leverages principled physics-based simulations to guide intermediate 3D representations generated from a single image and input conditions (e.g., applied force and torque), producing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Xiyang Tan , Ying Jiang , Xuan Li , Zeshun Zong , Tianyi Xie , Yin Yang , Chenfanfu Jiang

This paper proposes a modular framework to generate robust biped locomotion using a tight coupling between an analytical walking approach and deep reinforcement learning. This framework is composed of six main modules which are…

Robotics · Computer Science 2021-12-23 Mohammadreza Kasaei , Miguel Abreu , Nuno Lau , Artur Pereira , Luis Paulo Reis

Visual tokenization remains a core challenge in unifying visual understanding and generation within the autoregressive paradigm. Existing methods typically employ tokenizers in discrete latent spaces to align with the tokens from large…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Ziyuan Huang , DanDan Zheng , Cheng Zou , Rui Liu , Xiaolong Wang , Kaixiang Ji , Weilong Chai , Jianxin Sun , Libin Wang , Yongjie Lv , Taozhi Huang , Jiajia Liu , Qingpei Guo , Ming Yang , Jingdong Chen , Jun Zhou

Creating controllable 3D human portraits from casual smartphone videos is highly desirable due to their immense value in AR/VR applications. The recent development of 3D Gaussian Splatting (3DGS) has shown improvements in rendering quality…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Alfredo Rivero , ShahRukh Athar , Zhixin Shu , Dimitris Samaras

Recent text-to-image systems face limitations in handling multimodal inputs and complex reasoning tasks. We introduce MindOmni, a unified multimodal large language model that addresses these challenges by incorporating reasoning generation…

Artificial Intelligence · Computer Science 2025-06-12 Yicheng Xiao , Lin Song , Yukang Chen , Yingmin Luo , Yuxin Chen , Yukang Gan , Wei Huang , Xiu Li , Xiaojuan Qi , Ying Shan

While generative models have become effective at producing human-like motions from text, transferring these motions to humanoid robots for physical execution remains challenging. Existing pipelines are often limited by retargeting, where…

Robotics · Computer Science 2026-03-20 Xichen Yuan , Zhe Li , Bofan Lyu , Kuangji Zuo , Yanshuo Lu , Gen Li , Jianfei Yang

Unified multimodal models have recently demonstrated strong generative capabilities, yet whether and when generation improves understanding remains unclear. Existing benchmarks lack a systematic exploration of the specific tasks where…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zimo Wen , Boxiu Li , Wanbo Zhang , Junxiang Lei , Xiaoyu Chen , Yijia Fan , Qi Zhang , Yujiang Wang , Lili Qiu , Bo Li , Ziwei Liu , Caihua Shan , Yifan Yang , Yifei Shen

Unsupervised learning of depth and ego-motion, two fundamental 3D perception tasks, has made significant strides in recent years. However, most methods treat ego-motion as an auxiliary task, either mixing all motion types or excluding…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Mengtan Zhang , Zizhan Guo , Hongbo Zhao , Yi Feng , Zuyi Xiong , Yue Wang , Shaoyi Du , Hanli Wang , Rui Fan

Part-level 3D generation is essential for applications requiring decomposable and structured 3D synthesis. However, existing methods either rely on implicit part segmentation with limited granularity control or depend on strong external…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xufan He , Yushuang Wu , Xiaoyang Guo , Chongjie Ye , Jiaqing Zhou , Tianlei Hu , Xiaoguang Han , Dong Du

It is a challenging task to learn rich and multi-scale spatiotemporal semantics from high-dimensional videos, due to large local redundancy and complex global dependency between video frames. The recent advances in this research have been…

Computer Vision and Pattern Recognition · Computer Science 2022-02-09 Kunchang Li , Yali Wang , Peng Gao , Guanglu Song , Yu Liu , Hongsheng Li , Yu Qiao

Synthesizing realistic animations of humans, animals, and even imaginary creatures, has long been a goal for artists and computer graphics professionals. Compared to the imaging domain, which is rich with large available datasets, the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Sigal Raab , Inbal Leibovitch , Guy Tevet , Moab Arar , Amit H. Bermano , Daniel Cohen-Or

Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skeletal animation methods maintain geometric consistency but…

Graphics · Computer Science 2025-09-09 Jie Zhou , Linzi Qu , Miu-Ling Lam , Hongbo Fu

In recent times, Vision-Language Models (VLMs) have been trained under two predominant paradigms. Generative training has enabled Multimodal Large Language Models (MLLMs) to tackle various complex tasks, yet issues such as hallucinations…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Wei Chow , Juncheng Li , Qifan Yu , Kaihang Pan , Hao Fei , Zhiqi Ge , Shuai Yang , Siliang Tang , Hanwang Zhang , Qianru Sun