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In this paper, we provide an overview of our attempts to harness data physicalizations as pedagogical tools for enhancing the understanding of visual channels. We first elaborate the research goals that we have crafted for the…

Human-Computer Interaction · Computer Science 2024-10-25 Siqi Xie , Yu Liu , Lingyun Yu

We introduce PhysMotion, a novel framework that leverages principled physics-based simulations to guide intermediate 3D representations generated from a single image and input conditions (e.g., applied force and torque), producing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Xiyang Tan , Ying Jiang , Xuan Li , Zeshun Zong , Tianyi Xie , Yin Yang , Chenfanfu Jiang

Simulating curvature due to gravity through warped surfaces is a common visualization aid in Physics education. We reprise a recent experiment exploring orbital trajectories on a precise 3D-printed surface to mimic Newtonian gravity, and…

The term visual programming has started to be used in Informatics so far, however, there are different views on its meaning. The separation of visual programming from development tools of interfaces provides not only the certainty for this…

Computers and Society · Computer Science 2018-07-25 Vladyslav Velychko

We propose a model of a learning agent whose interaction with the environment is governed by a simulation-based projection, which allows the agent to project itself into future situations before it takes real action. Projective simulation…

Adaptation and Self-Organizing Systems · Physics 2015-03-19 Hans J. Briegel , Gemma De las Cuevas

Random Projection is a foundational research topic that connects a bunch of machine learning algorithms under a similar mathematical basis. It is used to reduce the dimensionality of the dataset by projecting the data points efficiently to…

Machine Learning · Computer Science 2017-10-10 Mahmoud Nabil

Scientific research involves mathematical modelling in the context of an interactive balance between theory, experiment and computation. However, computational methods and tools are still far from being appropriately integrated in the high…

Physics Education · Physics 2016-08-14 Rui Gomes Neves , Jorge Carvalho Silva , Vítor Duarte Teodoro

Computer programming is among the fundamental aspects of computer science curriculum. Many students first introduced to introductory computer programming courses experience difficulties in learning and comprehending. Vast amount of…

Programming Languages · Computer Science 2014-08-13 Ally S. Nyamawe

We introduce a general framework for visual forecasting, which directly imitates visual sequences without additional supervision. As a result, our model can be applied at several semantic levels and does not require any domain knowledge or…

Computer Vision and Pattern Recognition · Computer Science 2017-08-22 Kuo-Hao Zeng , William B. Shen , De-An Huang , Min Sun , Juan Carlos Niebles

The Visual Physics Analysis (VISPA) project integrates different aspects of physics analyses into a graphical development environment. It addresses the typical development cycle of (re-)designing, executing and verifying an analysis. The…

Data Analysis, Statistics and Probability · Physics 2012-09-10 H. -P. Bretz , M. Brodski , M. Erdmann , R. Fischer , A. Hinzmann , T. Klimkovich , D. Klingebiel , M. Komm , J. Lingemann , G. Müller , T. Münzer , M. Rieger , J. Steggemann , T. Winchen

This paper addresses the problem of enabling a robot to represent and recreate visual information through physical motion, focusing on drawing using pens, brushes, or other tools. This work uses ergodicity as a control objective that…

Robotics · Computer Science 2018-08-29 Ahalya Prabhakar , Anastasia Mavrommati , Jarvis Schultz , Todd Murphey

A large body of animation research focuses on optimization of movement control, either as action sequences or policy parameters. However, as closed-form expressions of the objective functions are often not available, our understanding of…

Machine Learning · Computer Science 2020-08-25 Perttu Hämäläinen , Juuso Toikka , Amin Babadi , C. Karen Liu

In a first course to classical mechanics elementary physical processes like elastic two-body collisions, the mass-spring model, or the gravitational two-body problem are discussed in detail. The continuation to many-body systems, however,…

Physics Education · Physics 2014-03-10 Thomas Müller

In order to reach human performance on complexvisual tasks, artificial systems need to incorporate a sig-nificant amount of understanding of the world in termsof macroscopic objects, movements, forces, etc. Inspiredby work on intuitive…

Artificial Intelligence · Computer Science 2020-02-12 Ronan Riochet , Mario Ynocente Castro , Mathieu Bernard , Adam Lerer , Rob Fergus , Véronique Izard , Emmanuel Dupoux

Education is a goal-oriented field. But if we want to treat education scientifically so we can accumulate, evaluate, and refine what we learn, then we must develop a theoretical framework that is strongly rooted in objective observations…

Physics Education · Physics 2007-05-23 Edward F. Redish

The visual appearance of a moving object in special relativity can be constructed in a straightforward manner when representing the surface of the object, or at least a wire frame model of it, as a point cloud. The apparent position of each…

Computational Physics · Physics 2014-10-20 Thomas Müller , Sebastian Boblest

Physical reasoning is a core aspect of intelligence in animals and humans. A central question is what model should be used as a basis for reasoning. Existing work considered models ranging from intuitive physics and physical simulators to…

Robotics · Computer Science 2020-07-07 Marc Toussaint , Jung-Su Ha , Danny Driess

Trajectory visualization and animation play critical roles in robotics research. However, existing data visualization and animation tools often lack flexibility, scalability, and versatility, resulting in limited capability to fully explore…

Robotics · Computer Science 2023-10-19 Yunlong Song , Davide Scaramuzza

Reversibility is a key issue in the interface between computation and physics, and of growing importance as miniaturization progresses towards its physical limits. Most foundational work on reversible computing to date has focussed on…

Logic in Computer Science · Computer Science 2011-12-01 Samson Abramsky

This paper presents a framework that enables a systematic and rational choice of NMPC design components such as control updating period, down-sampling period for prediction, control parameterization, prediction horizon's length, the maximum…

Systems and Control · Electrical Eng. & Systems 2023-10-02 Mazen Alamir