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3D scene modeling techniques serve as the bedrocks in the geospatial engineering and computer science, which drives many applications ranging from automated driving, terrain mapping, navigation, virtual, augmented, mixed, and extended…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Shuang Song

We present an effective method for visualizing flat surfaces using ray marching. Our approach provides an intuitive way to explore translation surfaces, mirror rooms, unfolded polyhedra, and translation prisms while maintaining…

Graphics · Computer Science 2025-06-10 Fabian Lander , Diaaeldin Taha

Many programming problems call for turning geometrical thoughts into code: tables, hierarchical structures, nests of objects, trees, forests, graphs, and so on. Linear text does not do justice to such thoughts. But, it has been the dominant…

Programming Languages · Computer Science 2020-10-27 Leif Andersen , Michael Ballantyne , Matthias Felleisen

Most educational literature on conceptual change concerns the process by which introductory students acquire scientific knowledge. However, with modern developments in science and technology, the social significance of learning successive…

Quantum Physics · Physics 2022-06-01 Giacomo Zuccarini , Massimiliano Malgieri

Visualization plays a relevant role for discovering patterns in big sets of data. In fact, the most common way to help a human with a pattern interpretation is through a graphic. In 2D/3D virtual environments for procedural training the…

Human-Computer Interaction · Computer Science 2025-12-24 Diego Riofrío-Luzcando , Jaime RamÍrez , Cristian Moral , Angélica de Antonio , Marta Berrocal-Lobo

Projection algorithms such as t-SNE or UMAP are useful for the visualization of high dimensional data, but depend on hyperparameters which must be tuned carefully. Unfortunately, iteratively recomputing projections to find the optimal…

Machine Learning · Computer Science 2021-06-28 Gabriel Appleby , Mateus Espadoto , Rui Chen , Samuel Goree , Alexandru Telea , Erik W Anderson , Remco Chang

Motion is a fundamental cue for scene analysis and human activity understan- ding in videos. It can be encoded in trajectories for tracking objects and for action recognition, or in form of flow to address behaviour analysis in crowded…

Computer Vision and Pattern Recognition · Computer Science 2015-09-30 Eduardo M. Pereira , Jaime S. Cardoso , Ricardo Morla

IVISIT is a generic interactive visual simulation tool that is based on Python/Numpy and can be used for system simulation, parameter optimization, parameter management, and visualization of system dynamics as required, for example,for…

Human-Computer Interaction · Computer Science 2024-08-13 Andreas Knoblauch

Trajectory data represent a trace of an object that changes its position in space over time. This kind of data is complex to handle and analyze, since it is generally produced in huge quantities, often prone to errors generated by the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-08-31 Salman Haidri , Yaksh J. Haranwala , Vania Bogorny , Chiara Renso , Vinicius Prado da Fonseca , Amilcar Soares

VISPA is a novel development environment for high energy physics analyses, based on a combination of graphical and textual steering. The primary aim of VISPA is to support physicists in prototyping, performing, and verifying a data analysis…

Data Analysis, Statistics and Probability · Physics 2008-10-21 O. Actis , M. Erdmann , R. Fischer , A. Hinzmann , M. Kirsch , T. Klimkovich , G. Müller , M. Plum , J. Steggemann

Rapidly growing virtual reality (VR) technologies and techniques have gained importance over the past few years, and academics and practitioners have been searching for efficient visualizations in VR. To date, emphasis has been on the…

Human-Computer Interaction · Computer Science 2022-03-16 Elif Hilal Korkut , Elif Surer

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

GeoGebra is an interactive geometry, algebra, statistics, and calculus application designed for teaching and learn-ing math, science, and engineering. Its dynamic interface allows its users to accurately and interactively visualize their…

Computers and Society · Computer Science 2022-02-04 Rushan Ziatdinov , James R. Valles

This paper proposes a variational framework for multi-objective level set topology optimization. The approach interprets the level set function as a generalized coordinate of a fictitious material and derives its equation of motion from…

Optimization and Control · Mathematics 2026-03-25 Jan Oellerich , Takayuki Yamada

We propose a new system to visualize depth-dependent patterns and images on solid objects with complex geometry using multiple projectors. The system, despite consisting of conventional passive LCD projectors, is able to project different…

Computer Vision and Pattern Recognition · Computer Science 2016-09-13 Takuto Hirukawa , Marco Visentini-Scarzanella , Hiroshi Kawasaki , Ryo Furukawa , Shinsaku Hiura

Training data is an essential resource for creating capable and robust vision systems which are integral to the proper function of many robotic systems. Synthesized training data has been shown in recent years to be a viable alternative to…

Robotics · Computer Science 2024-11-12 Peter Gavriel , Adam Norton , Kenneth Kimble , Megan Zimmerman

This paper proposes a novel advanced motion model to handle the irregular motion for the cubic map projection of 360-degree video. Since the irregular motion is mainly caused by the projection from the sphere to the cube map, we first try…

Multimedia · Computer Science 2017-02-22 Li Li , Zhu Li , Madhukar Budagavi , Houqiang Li

Recent developments in path integral methodology have significantly reduced the computational expense of including quantum mechanical effects in the nuclear motion in ab initio molecular dynamics simulations. However, the implementation of…

Computational Physics · Physics 2014-02-06 Michele Ceriotti , Joshua More , David E. Manolopoulos

We investigate how the integration of visual agent-based programming and computationally augmented physical structures can support curricular integration across STEM domains for elementary grade students. We introduce ViMAP-Tangible, a…

Physics Education · Physics 2014-03-03 Pratim Sengupta , Gokul Krishnan , Mason Wright

We propose a new deep learning model for goal-driven tasks that require intuitive physical reasoning and intervention in the scene to achieve a desired end goal. Its modular structure is motivated by hypothesizing a sequence of intuitive…

Artificial Intelligence · Computer Science 2020-11-17 Augustin Harter , Andrew Melnik , Gaurav Kumar , Dhruv Agarwal , Animesh Garg , Helge Ritter
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