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LLM-based search agents often concatenate the full interaction history into the context, producing long and noisy inputs, and increasing compute cost and GPU memory overhead. To address this issue, we propose MemSearcher, an agent framework…

Computation and Language · Computer Science 2026-05-11 Qianhao Yuan , Jie Lou , Zichao Li , Jiawei Chen , Yaojie Lu , Hongyu Lin , Le Sun , Debing Zhang , Xianpei Han

Learning policies for complex tasks that require multiple different skills is a major challenge in reinforcement learning (RL). It is also a requirement for its deployment in real-world scenarios. This paper proposes a novel framework for…

Artificial Intelligence · Computer Science 2017-12-21 Tianmin Shu , Caiming Xiong , Richard Socher

Natural and idiomatic expressions are essential for fluent, everyday communication, yet many second-language learners struggle to acquire and spontaneously use casual slang despite strong formal proficiency. To address this gap, we designed…

Human-Computer Interaction · Computer Science 2026-04-13 Amir Tahmasbi , Milad Esrafilian , Judson Wright , Sooyeon Jeong , Aniket Bera

Meta-World is widely used for evaluating multi-task and meta-reinforcement learning agents, which are challenged to master diverse skills simultaneously. Since its introduction however, there have been numerous undocumented changes which…

Recent works on context and memory benchmarking have primarily focused on conversational instances but the need for evaluating memory in dynamic enterprise environments is crucial for its effective application. We introduce MEMTRACK, a…

Artificial Intelligence · Computer Science 2025-10-03 Darshan Deshpande , Varun Gangal , Hersh Mehta , Anand Kannappan , Rebecca Qian , Peng Wang

Benchmarks for large multimodal language models (MLMs) now serve to simultaneously assess the general capabilities of models instead of evaluating for a specific capability. As a result, when a developer wants to identify which models to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Jieyu Zhang , Weikai Huang , Zixian Ma , Oscar Michel , Dong He , Tanmay Gupta , Wei-Chiu Ma , Ali Farhadi , Aniruddha Kembhavi , Ranjay Krishna

Assistance games are a promising alternative to reinforcement learning from human feedback (RLHF) for training AI assistants. Assistance games resolve key drawbacks of RLHF, such as incentives for deceptive behavior, by explicitly modeling…

Artificial Intelligence · Computer Science 2025-06-13 Cassidy Laidlaw , Eli Bronstein , Timothy Guo , Dylan Feng , Lukas Berglund , Justin Svegliato , Stuart Russell , Anca Dragan

Developing generalist agents capable of solving open-ended tasks in visually rich, dynamic environments remains a core pursuit of embodied AI. While Minecraft has emerged as a compelling benchmark, existing agents often suffer from…

Artificial Intelligence · Computer Science 2026-02-11 Zaijing Li , Yuquan Xie , Rui Shao , Gongwei Chen , Weili Guan , Dongmei Jiang , Yaowei Wang , Liqiang Nie

Tool-using agents are increasingly expected to operate across realistic professional workflows, where they must interpret multimodal inputs, coordinate external tools, inspect intermediate artifacts, and revise their actions before…

Artificial Intelligence · Computer Science 2026-05-19 Zhiqiang Liu , Wenhui Dong , Yilang Tan , Yuwen Qu , Haochen Yin , Chenyang Si

Safety evaluations of memory-equipped LLM agents typically measure within-task safety: whether an agent completes a single scenario safely, often under adversarial conditions such as prompt injection or memory poisoning. In deployment,…

Artificial Intelligence · Computer Science 2026-05-19 Ahmad Al-Tawaha , Shangding Gu , Peizhi Niu , Ruoxi Jia , Ming Jin

With large language models (LLMs) on the rise, in-game interactions are shifting from rigid commands to natural conversations. However, the impacts of LLMs on player performance and game experience remain underexplored. This work explores…

Human-Computer Interaction · Computer Science 2025-07-31 Xin Sun , Lei Wang , Yue Li , Jie Li , Massimo Poesio , Julian Frommel , Koen Hinriks , Jiahuan Pei

A key challenge for reinforcement learning is solving long-horizon planning problems. Recent work has leveraged programs to guide reinforcement learning in these settings. However, these approaches impose a high manual burden on the user…

Artificial Intelligence · Computer Science 2021-11-03 Yichen David Yang , Jeevana Priya Inala , Osbert Bastani , Yewen Pu , Armando Solar-Lezama , Martin Rinard

We present APT, an advanced Large Language Model (LLM)-driven framework that enables autonomous agents to construct complex and creative structures within the Minecraft environment. Unlike previous approaches that primarily concentrate on…

Machine Learning · Computer Science 2024-12-03 Jun Yu Chen , Tao Gao

Existing benchmarks for LLM agents' social behavior typically focus on a single capability dimension and evaluate only behavioral outcomes, overlooking process signals from reasoning and communication. We present M3-BENCH, a benchmark of 24…

Artificial Intelligence · Computer Science 2026-04-03 Sixiong Xie , Zhuofan Shi , Haiyang Shen , Yun Ma , Xiang Jing

We introduce \emph{Memento-Skills}, a generalist, continually-learnable LLM agent system that functions as an \emph{agent-designing agent}: it autonomously constructs, adapts, and improves task-specific agents through experience. The system…

Meta-reinforcement learning algorithms can enable robots to acquire new skills much more quickly, by leveraging prior experience to learn how to learn. However, much of the current research on meta-reinforcement learning focuses on task…

To solve complex tasks, large language models (LLMs) often require multiple rounds of interactions with the user, sometimes assisted by external tools. However, current evaluation protocols often emphasize benchmark performance with…

Computation and Language · Computer Science 2024-03-13 Xingyao Wang , Zihan Wang , Jiateng Liu , Yangyi Chen , Lifan Yuan , Hao Peng , Heng Ji

When an LLM-based embodied agent fails at a household task, the culprit could be misidentified objects, forgotten sub-goals, or poor action sequencing -- yet existing benchmarks report only a single success rate, making it impossible to…

Robotics · Computer Science 2026-05-13 Yunn Kang Lim , Pengzhan Sun , Ziyi Bai , Xun Xu , Angela Yao , Xulei Yang , Shijie Li

The DeepMind Control Suite is a set of continuous control tasks with a standardised structure and interpretable rewards, intended to serve as performance benchmarks for reinforcement learning agents. The tasks are written in Python and…

In this report, we provide a comparative analysis of different techniques for user intent classification towards the task of app recommendation. We analyse the performance of different models and architectures for multi-label classification…

Artificial Intelligence · Computer Science 2017-06-21 Arjun Bhardwaj , Alexander Rudnicky
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