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Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Mijeong Kim , Jongwoo Lim , Bohyung Han

We present InfiniCube, a scalable method for generating unbounded dynamic 3D driving scenes with high fidelity and controllability. Previous methods for scene generation either suffer from limited scales or lack geometric and appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Yifan Lu , Xuanchi Ren , Jiawei Yang , Tianchang Shen , Zhangjie Wu , Jun Gao , Yue Wang , Siheng Chen , Mike Chen , Sanja Fidler , Jiahui Huang

Recent progress in text-to-video generation has achieved remarkable realism, yet fine-grained control over camera motion and orientation remains elusive, especially with extreme trajectories (e.g., a 180-degree turnaround, or looking…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Frédéric Fortier-Chouinard , Yannick Hold-Geoffroy , Valentin Deschaintre , Matheus Gadelha , Jean-François Lalonde

Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang

Estimating accurate and temporally consistent 3D human geometry from videos is a challenging problem in computer vision. Existing methods, primarily optimized for single images, often suffer from temporal inconsistencies and fail to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Gwanghyun Kim , Xueting Li , Ye Yuan , Koki Nagano , Tianye Li , Jan Kautz , Se Young Chun , Umar Iqbal

Recent Text-to-Video (T2V) models have demonstrated powerful capability in visual simulation of real-world geometry and physical laws, indicating its potential as implicit world models. Inspired by this, we explore the feasibility of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Yu Li , Menghan Xia , Gongye Liu , Jianhong Bai , Xintao Wang , Conglang Zhang , Yuxuan Lin , Ruihang Chu , Pengfei Wan , Yujiu Yang

Virtual 3D meetings offer the potential to enhance copresence, increase engagement and thus improve effectiveness of remote meetings compared to standard 2D video calls. However, representing people in 3D meetings remains a challenge;…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Martin de La Gorce , Charlie Hewitt , Tibor Takacs , Robert Gerdisch , Zafiirah Hosenie , Givi Meishvili , Marek Kowalski , Thomas J. Cashman , Antonio Criminisi

Constructing 4D language fields is crucial for embodied AI, augmented/virtual reality, and 4D scene understanding, as they provide enriched semantic representations of dynamic environments and enable open-vocabulary querying in complex…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Xianfeng Wu , Yajing Bai , Minghan Li , Xianzu Wu , Xueqi Zhao , Zhongyuan Lai , Wenyu Liu , Xinggang Wang

Egocentric video generation with fine-grained control through body motion is a key requirement towards embodied AI agents that can simulate, predict, and plan actions. In this work, we propose EgoControl, a pose-controllable video diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Enrico Pallotta , Sina Mokhtarzadeh Azar , Lars Doorenbos , Serdar Ozsoy , Umar Iqbal , Juergen Gall

Realistic reconstruction of dynamic 4D scenes from monocular videos is essential for understanding the physical world. Despite recent progress in neural rendering, existing methods often struggle to recover accurate 3D geometry and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Haoran Zhou , Gim Hee Lee

We introduce PhysWorld, a framework that enables robot learning from video generation through physical world modeling. Recent video generation models can synthesize photorealistic visual demonstrations from language commands and images,…

Digitizing humans and synthesizing photorealistic avatars with explicit 3D pose and camera controls are central to VR, telepresence, and entertainment. Existing skinning-based workflows require laborious manual rigging or template-based…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Zhilin Guo , Jing Yang , Kyle Fogarty , Jingyi Wan , Boqiao Zhang , Tianhao Wu , Weihao Xia , Chenliang Zhou , Sakar Khattar , Fangcheng Zhong , Cristina Nader Vasconcelos , Cengiz Oztireli

Wrist-view observations are crucial for VLA models as they capture fine-grained hand-object interactions that directly enhance manipulation performance. Yet large-scale datasets rarely include such recordings, resulting in a substantial gap…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Zezhong Qian , Xiaowei Chi , Yuming Li , Shizun Wang , Zhiyuan Qin , Xiaozhu Ju , Sirui Han , Shanghang Zhang

Human-centric volumetric videos offer immersive free-viewpoint experiences, yet existing methods focus either on replaying general dynamic scenes or animating human avatars, limiting their ability to re-perform general dynamic scenes. In…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yuheng Jiang , Zhehao Shen , Chengcheng Guo , Yu Hong , Zhuo Su , Yingliang Zhang , Marc Habermann , Lan Xu

Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virtual experiences is view synthesis of dynamic scenes.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Kai-En Lin , Guowei Yang , Lei Xiao , Feng Liu , Ravi Ramamoorthi

With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Weixing Xie , Xiao Dong , Yong Yang , Qiqin Lin , Jingze Chen , Junfeng Yao , Xiaohu Guo

A general concept of 3D volumetric visualization systems is described based on 3D discrete voxel scenes (worlds) representation. Definitions of 3D discrete voxel scene (world) basic elements and main steps of the image synthesis algorithm…

Graphics · Computer Science 2017-02-07 Anas M. Al-Oraiqat , E. A. Bashkov , S. A. Zori , Aladdein M. Amro

Generating realistic and controllable weather effects in videos is valuable for many applications. Physics-based weather simulation requires precise reconstructions that are hard to scale to in-the-wild videos, while current video editing…

Graphics · Computer Science 2025-07-22 Chih-Hao Lin , Zian Wang , Ruofan Liang , Yuxuan Zhang , Sanja Fidler , Shenlong Wang , Zan Gojcic

Precise camera control for reshooting dynamic videos is bottlenecked by the severe scarcity of paired multi-view data for non-rigid scenes. We overcome this limitation with a highly scalable self-supervised framework capable of leveraging…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Avinash Paliwal , Adithya Iyer , Shivin Yadav , Muhammad Ali Afridi , Midhun Harikumar

Although diffusion-based models can generate high-quality and high-resolution video sequences from textual or image inputs, they lack explicit integration of geometric cues when controlling scene lighting and visual appearance across…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yuanze Lin , Yi-Wen Chen , Yi-Hsuan Tsai , Ronald Clark , Ming-Hsuan Yang
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