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Differentiable rendering is a technique used in an important emerging class of visual computing applications that involves representing a 3D scene as a model that is trained from 2D images using gradient descent. Recent works (e.g. 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Sankeerth Durvasula , Adrian Zhao , Fan Chen , Ruofan Liang , Pawan Kumar Sanjaya , Nandita Vijaykumar

Neural Radiance Field (NeRF) is a popular method in representing 3D scenes by optimising a continuous volumetric scene function. Its large success which lies in applying volumetric rendering (VR) is also its Achilles' heel in producing…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Zhe Jun Tang , Tat-Jen Cham , Haiyu Zhao

Recent progress in large-scale scene rendering has yielded Neural Radiance Fields (NeRF)-based models with an impressive ability to synthesize scenes across small objects and indoor scenes. Nevertheless, extending this idea to large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Xiaohan Zhang , Yukui Qiu , Zhenyu Sun , Qi Liu

We propose pixelNeRF, a learning framework that predicts a continuous neural scene representation conditioned on one or few input images. The existing approach for constructing neural radiance fields involves optimizing the representation…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Alex Yu , Vickie Ye , Matthew Tancik , Angjoo Kanazawa

Neural radiance field (NeRF), in particular its extension by instant neural graphics primitives, is a novel rendering method for view synthesis that uses real-world images to build photo-realistic immersive virtual scenes. Despite its…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Ke Li , Tim Rolff , Susanne Schmidt , Reinhard Bacher , Simone Frintrop , Wim Leemans , Frank Steinicke

We introduce a new approach for reconstruction and novel view synthesis of unbounded real-world scenes. In contrast to previous methods using either volumetric fields, grid-based models, or discrete point cloud proxies, we propose a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Florian Hahlbohm , Linus Franke , Moritz Kappel , Susana Castillo , Martin Eisemann , Marc Stamminger , Marcus Magnor

Radio transient discovery using next generation radio telescopes will pose several digital signal processing and data transfer challenges, requiring specialized high-performance backends. Several accelerator technologies are being…

Instrumentation and Methods for Astrophysics · Physics 2013-07-23 Alessio Magro , Jack Hickish , Kristian Zarb Adami

Neural Radiance Field (NeRF) has shown impressive performance in novel view synthesis via implicit scene representation. However, it usually suffers from poor scalability as requiring densely sampled images for each new scene. Several…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Muyu Xu , Fangneng Zhan , Jiahui Zhang , Yingchen Yu , Xiaoqin Zhang , Christian Theobalt , Ling Shao , Shijian Lu

In modern computer vision, the optimal representation of 3D shape continues to be task-dependent. One fundamental operation applied to such representations is differentiable rendering, as it enables inverse graphics approaches in learning…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

We propose a novel compact and efficient neural BRDF offering highly versatile material representation, yet with very-light memory and neural computation consumption towards achieving real-time rendering. The results in Figure 1, rendered…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Yishun Dou , Zhong Zheng , Qiaoqiao Jin , Bingbing Ni , Yugang Chen , Junxiang Ke

Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to…

Current Neural Radiance Fields (NeRF) can generate photorealistic novel views. For editing 3D scenes represented by NeRF, with the advent of generative models, this paper proposes Inpaint4DNeRF to capitalize on state-of-the-art stable…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Han Jiang , Haosen Sun , Ruoxuan Li , Chi-Keung Tang , Yu-Wing Tai

Methods have recently been proposed that densely segment 3D volumes into classes using only color images and expert supervision in the form of sparse semantically annotated pixels. While impressive, these methods still require a relatively…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Kenneth Blomqvist , Lionel Ott , Jen Jen Chung , Roland Siegwart

Neural Radiance Fields (NeRFs), despite their outstanding performance on novel view synthesis, often need dense input views. Many papers train one model for each scene respectively and few of them explore incorporating multi-modal data into…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Haoyi Zhu , Hao-Shu Fang , Cewu Lu

Representing and synthesizing novel views in real-world dynamic scenes from casual monocular videos is a long-standing problem. Existing solutions typically approach dynamic scenes by applying geometry techniques or utilizing temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-01-12 Boyu Zhang , Wenbo Xu , Zheng Zhu , Guan Huang

High-performance computing (HPC) has revolutionized our ability to perform detailed simulations of complex real-world processes. A prominent contemporary example is from aerospace propulsion, where HPC is used for rotating detonation rocket…

Numerical Analysis · Mathematics 2025-04-22 Ionut-Gabriel Farcas , Rayomand P. Gundevia , Ramakanth Munipalli , Karen E. Willcox

Computational fluid dynamic simulations often produce large clusters of finite elements with non-trivial, non-convex boundaries and uneven distributions among compute nodes, posing challenges to compositing during interactive volume…

Volume data is found in many important scientific and engineering applications. Rendering this data for visualization at high quality and interactive rates for demanding applications such as virtual reality is still not easily achievable…

Graphics · Computer Science 2022-09-22 David Bauer , Qi Wu , Kwan-Liu Ma

In this paper, an efficient deployment strategy is proposed for a network of mobile and static sensors with nonidentical sensing and communication radii. The multiplicatively weighted Voronoi (MW-Voronoi) diagram is used to partition the…

Systems and Control · Electrical Eng. & Systems 2023-09-19 Hesam Mosalli , Amir G. Aghdam

Neural Radiance Fields (NeRFs) are a very recent and very popular approach for the problems of novel view synthesis and 3D reconstruction. A popular scene representation used by NeRFs is to combine a uniform, voxel-based subdivision of the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Jonas Kulhanek , Torsten Sattler