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Related papers: Choreographing a World of Dynamic Objects

200 papers

Existing 4D synthesis methods primarily focus on object-level generation or dynamic scene synthesis with limited novel views, restricting their ability to generate multi-view consistent and immersive dynamic 4D scenes. To address these…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Junwei Zhou , Xueting Li , Lu Qi , Ming-Hsuan Yang

Scenes in the real world are often composed of several static and dynamic objects. Capturing their 4-dimensional structures, composition and spatio-temporal configuration in-the-wild, though extremely interesting, is equally hard.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Ahmet Berke Gokmen , Ajad Chhatkuli , Luc Van Gool , Danda Pani Paudel

Synthesizing photo-realistic visual observations from an ego vehicle's driving trajectory is a critical step towards scalable training of self-driving models. Reconstruction-based methods create 3D scenes from driving logs and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Jiageng Mao , Boyi Li , Boris Ivanovic , Yuxiao Chen , Yan Wang , Yurong You , Chaowei Xiao , Danfei Xu , Marco Pavone , Yue Wang

Recently, Gaussian Splatting methods have emerged as a desirable substitute for prior Radiance Field methods for novel-view synthesis of scenes captured with multi-view images or videos. In this work, we propose a novel extension to 4D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Karly Hou , Wanhua Li , Hanspeter Pfister

Human motion is inherently continuous and dynamic, posing significant challenges for generative models. While discrete generation methods are widely used, they suffer from limited expressiveness and frame-wise noise artifacts. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Jungbin Cho , Junwan Kim , Jisoo Kim , Minseo Kim , Mingu Kang , Sungeun Hong , Tae-Hyun Oh , Youngjae Yu

In this paper, we aim to model 3D scene geometry, appearance, and physical information just from dynamic multi-view videos in the absence of any human labels. By leveraging physics-informed losses as soft constraints or integrating simple…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Jinxi Li , Ziyang Song , Bo Yang

Recent advancements in object-centric text-to-3D generation have shown impressive results. However, generating complex 3D scenes remains an open challenge due to the intricate relations between objects. Moreover, existing methods are…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yu-Hsiang Huang , Wei Wang , Sheng-Yu Huang , Yu-Chiang Frank Wang

The field of generative models has recently witnessed significant progress, with diffusion models showing remarkable performance in image generation. In light of this success, there is a growing interest in exploring the application of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Ariel Lapid , Idan Achituve , Lior Bracha , Ethan Fetaya

Recently, 3D Gaussian Splatting (3DGS), an explicit scene representation technique, has shown significant promise for dynamic novel-view synthesis from monocular video input. However, purely data-driven 3DGS often struggles to capture the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Haoqin Hong , Ding Fan , Fubin Dou , Zhi-Li Zhou , Haoran Sun , Congcong Zhu , Jingrun Chen

We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Jonathon Luiten , Georgios Kopanas , Bastian Leibe , Deva Ramanan

We present a novel framework for compositional video synthesis that leverages temporally consistent object-centric representations, extending our previous work, SlotAdapt, from images to video. While existing object-centric approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Adil Kaan Akan , Yucel Yemez

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Realistic reconstruction of dynamic 4D scenes from monocular videos is essential for understanding the physical world. Despite recent progress in neural rendering, existing methods often struggle to recover accurate 3D geometry and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Haoran Zhou , Gim Hee Lee

Recent video diffusion models have achieved impressive capabilities as large-scale generative world models. However, these models often struggle with fine-grained physical consistency, exhibiting physically implausible dynamics over time.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Haoran Lu , Shang Wu , Jianshu Zhang , Maojiang Su , Guo Ye , Chenwei Xu , Lie Lu , Pranav Maneriker , Fan Du , Manling Li , Zhaoran Wang , Han Liu

Learning 4D language fields to enable time-sensitive, open-ended language queries in dynamic scenes is essential for many real-world applications. While LangSplat successfully grounds CLIP features into 3D Gaussian representations,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Wanhua Li , Renping Zhou , Jiawei Zhou , Yingwei Song , Johannes Herter , Minghan Qin , Gao Huang , Hanspeter Pfister

Reconstructing dynamic 3D scenes from 2D images and generating diverse views over time is challenging due to scene complexity and temporal dynamics. Despite advancements in neural implicit models, limitations persist: (i) Inadequate Scene…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Zeyu Yang , Hongye Yang , Zijie Pan , Li Zhang

We aim to tackle the interesting yet challenging problem of generating videos of diverse and natural human motions from prescribed action categories. The key issue lies in the ability to synthesize multiple distinct motion sequences that…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Chuan Guo , Xinxin Zuo , Sen Wang , Xinshuang Liu , Shihao Zou , Minglun Gong , Li Cheng

Controllable scene synthesis consists of generating 3D information that satisfy underlying specifications. Thereby, these specifications should be abstract, i.e. allowing easy user interaction, whilst providing enough interface for detailed…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Helisa Dhamo , Fabian Manhardt , Nassir Navab , Federico Tombari

3D object detection often involves complicated training and testing pipelines, which require substantial domain knowledge about individual datasets. Inspired by recent non-maximum suppression-free 2D object detection models, we propose a 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-10-14 Yue Wang , Justin Solomon

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma