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Large Audio Language Models (LALMs) excel at semantic and paralinguistic tasks, yet their ability to perceive the fundamental physical attributes of audio such as pitch, loudness, and spatial location remains under-explored. To bridge this…
Advances in large language models (LLMs) have enabled significant capabilities in audio processing, resulting in state-of-the-art models now known as Large Audio Language Models (LALMs). However, minimal work has been done to measure audio…
Geo-temporal understanding, the ability to infer location, time, and contextual properties from visual input alone, underpins applications such as disaster management, traffic planning, embodied navigation, world modeling, and geography…
Large Audio-Language Models (LALMs) have shown strong performance in speech understanding, making speech a natural interface for accessing factual information. Yet they are trained on static corpora and may encode incorrect facts. Existing…
Audio-Visual Source Localization (AVSL) aims to localize the source of sound within a video. In this paper, we identify a significant issue in existing benchmarks: the sounding objects are often easily recognized based solely on visual…
Recently, instruction-following audio-language models have received broad attention for human-audio interaction. However, the absence of benchmarks capable of evaluating audio-centric interaction capabilities has impeded advancements in…
We introduce a novel, general-purpose audio generation framework specifically designed for anomaly detection and localization. Unlike existing datasets that predominantly focus on industrial and machine-related sounds, our framework focuses…
The foundational capabilities established by Large Language Models (LLMs) have paved the way for Multimodal Large Language Models (MLLMs), within which Large Audio Language Models (LALMs) are essential for realizing universal auditory…
Sound source localization (SSL) is the task of locating the source of sound within an image. Due to the lack of localization labels, the de facto standard in SSL has been to represent an image and audio as a single embedding vector each,…
Environmental sound understanding in computational auditory scene analysis (CASA) is often formulated as an audio-only recognition problem. This formulation leaves a persistent drawback in multi-label audio tagging (AT): acoustic similarity…
In the era of large language models (LLMs) and artificial general intelligence (AGI), computer audition must evolve beyond traditional paradigms to fully leverage the capabilities of foundation models, towards more comprehensive…
Although text-to-audio generation has made remarkable progress in realism and diversity, the development of evaluation metrics has not kept pace. Widely-adopted approaches, typically based on embedding similarity like CLAPScore, effectively…
This paper addresses the problem of sound-source localization from time-delay estimates using arbitrarily-shaped non-coplanar microphone arrays. A novel geometric formulation is proposed, together with a thorough algebraic analysis and a…
Audio-language models (ALMs) are increasingly used in real-world applications that require understanding music, from music tutoring and transcription to captioning, recommendation systems, and music production. More broadly, they are…
Geo-localization is the task of identifying the location of an image using visual cues alone. It has beneficial applications, such as improving disaster response, enhancing navigation, and geography education. Recently, Vision-Language…
Large Audio-Language Models (LALMs) as judges have emerged as a prominent approach for evaluating speech generation quality, yet their ability to assess speaker consistency across multi-turn dialogues remains unexplored. We present…
Various audio-LLMs (ALLMs) have been explored recently for tackling different audio tasks simultaneously using a single, unified model. While existing evaluations of ALLMs primarily focus on single-audio tasks, real-world applications often…
Audio-visual sound source localization task aims to spatially localize sound-making objects within visual scenes by integrating visual and audio cues. However, existing methods struggle with accurately localizing sound-making objects in…
As audio-first agents become increasingly common in physical AI, conversational robots, and screenless wearables, audio large language models (audio-LLMs) must integrate speaker-specific understanding to support user authorization,…
Subjective evaluations are critical for assessing the perceptual realism of sounds in audio-synthesis driven technologies like augmented and virtual reality. However, they are challenging to set up, fatiguing for users, and expensive. In…