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We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current position, and not on the history of the play. A game is…

Logic in Computer Science · Computer Science 2012-08-29 Erich Graedel , Igor Walukiewicz

There are several theorems named after the Italian mathematician Vitali. In this note we provide a simple proof of an extension of Vitali's Theorem on the existence of non-measurable sets. Specifically, we show, without using any…

Dynamical Systems · Mathematics 2017-10-24 Tony Samuel

We define a game on 1-safe Petri nets, where a user plays against an environment in order to reach a goal on the system. The goal is expressed through an LTL-X formula, and represents a behaviour of the system that the user needs to…

Formal Languages and Automata Theory · Computer Science 2022-04-05 Federica Adobbati , Luca Bernardinello , Lucia Pomello

We consider two-player games over finite graphs in which both players are restricted by fairness constraints on their moves. Given a two player game graph $G=(V,E)$ and a set of fair moves $E_f\subseteq E$ a player is said to play "fair" in…

Computer Science and Game Theory · Computer Science 2026-05-12 Daniel Hausmann , Nir Piterman , Irmak Sağlam , Anne-Kathrin Schmuck

We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current position, and not on the history of the play. A game is…

Logic in Computer Science · Computer Science 2017-01-11 Erich Graedel , Igor Walukiewicz

Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element…

Computer Science and Game Theory · Computer Science 2011-11-22 Adam O. Kalinich

We study coherent systems of type $(n,d,n+1)$ on a Petri curve $X$ of genus $g\ge2$. We describe the geometry of the moduli space of such coherent systems for large values of the parameter $\alpha$. We determine the top critical value of…

Algebraic Geometry · Mathematics 2007-12-14 U. N. Bhosle , L. Brambila-Paz , P. E. Newstead

We further study sets of labeled dice in which the relation "is a better die than" is non-transitive. Focusing on sets with an additional symmetry we call "balance," we prove that sets of $n$ such $m$-sided dice exist for all $n,m \geq 3$.…

Combinatorics · Mathematics 2017-06-29 Alex Schaefer

Let $\alpha,\beta \in \mathbb{R}_{>0}$ be such that $\alpha,\beta$ are quadratic and $\mathbb{Q}(\alpha)\neq \mathbb{Q}(\beta)$. Then every subset of $\mathbb{R}^n$ definable in both $(\mathbb{R},{<},+,\mathbb{Z},x\mapsto \alpha x)$ and…

Logic · Mathematics 2024-07-23 Philipp Hieronymi , Sven Manthe , Chris Schulz

In numerous positional games the identity of the winner is easily determined. In this case one of the more interesting questions is not {\em who} wins but rather {\em how fast} can one win. These type of problems were studied earlier for…

Combinatorics · Mathematics 2008-06-03 Dan Hefetz , Michael Krivelevich , Miloš Stojaković , Tibor Szabó

Let $\mathcal{D}=(d_n)_{n=1}^\infty$ be a bounded sequence of integers with $d_n\ge 2$ and let $(i, j)$ be a pair of strictly positive numbers with $i+j=1$. We prove that the set of $x \in \RR$ for which there exists some constant $c(x) >…

Number Theory · Mathematics 2014-01-14 Dzmitry Badziahin , Jason Levesley , Sanju Velani

Let $K$ be a number field, let $\phi \in K(t)$ be a rational map of degree at least 2, and let $\alpha, \beta \in K$. We show that if $\alpha$ is not in the forward orbit of $\beta$, then there is a positive proportion of primes ${\mathfrak…

Algebraic Geometry · Mathematics 2011-07-15 Robert L. Benedetto , Dragos Ghioca , Benjamin Hutz , Pär Kurlberg , Thomas Scanlon , Thomas J. Tucker

We quantize prisoners dilemma, chicken game and battle of sexes to explore the effect of quantization on their strategic form. The games start with Werner-like state as an initial state. We show that for the measurement in entangled basis…

Quantum Physics · Physics 2013-07-23 Ahmad Nawaz

Following the work of Lloyd Shapley on the Shapley value, and tangentially the work of Guillermo Owen, we offer an alternative non-probabilistic formulation of part of the work of Robert J. Weber in his 1978 paper "Probabilistic values for…

Theoretical Economics · Economics 2019-05-13 Jacob North Clark , Stephen Montgomery-Smith

In a zero-sum stochastic game with signals, at each stage, two adversary players take decisions and receive a stage payoff determined by these decisions and a variable called state. The state follows a Markov chain, that is controlled by…

Optimization and Control · Mathematics 2021-12-02 Bruno Ziliotto

Game-theoretic probability uses the structure of gambles to define a concept like probability, but which is more flexible and robust. We show that results in game-theoretic probability can be thought of as minimax theorems for specific…

Probability · Mathematics 2025-12-25 Rafael Frongillo

In this paper we consider the weak Gibbs measures for $(\alpha, \beta)$-shifts. In the case of $\alpha=0$, Pfister and Sullivan have given a necessary and sufficient condition on $\beta$ such that any equilibrium measure for a function of…

Dynamical Systems · Mathematics 2026-02-17 Miki Yamashita

Which equilibria will arise in signaling games depends on how the receiver interprets deviations from the path of play. We develop a micro-foundation for these off-path beliefs, and an associated equilibrium refinement, in a model where…

Economics · Quantitative Finance 2018-08-03 Drew Fudenberg , Kevin He

We characterize winning strategies in various infinite games involving filters on the natural numbers in terms of combinatorics or structural properties of the given filter. These generalize several ultrafilter games of Galvin.

Logic · Mathematics 2016-09-06 Claude Laflamme

We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about the history of a play, namely, on the past sequence of…

Logic in Computer Science · Computer Science 2015-07-01 Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , <br> Jean-Francois Raskin
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