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Using head-mounted Virtual Reality (VR) displays to simulate driving is critical to studying driving behavior and designing driver assistance systems. But existing VR driving simulators are often limited to tracking only eye movements. The…

Human-Computer Interaction · Computer Science 2025-08-18 Nishanth Chidambaram , Weichen Liu , Manas Satish Bedmutha , Nadir Weibel , Chen Chen

Immersive VR telepresence ideally means being able to interact and communicate with digital avatars that are indistinguishable from and precisely reflect the behaviour of their real counterparts. The core technical challenge is two fold:…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Jianchun Chen , Jian Wang , Yinda Zhang , Rohit Pandey , Thabo Beeler , Marc Habermann , Christian Theobalt

Previous artificial intelligence systems, from large language models to autonomous robots, excel at narrow tasks but lacked key qualities of sentient beings: intrinsic motivation, affective interiority, autobiographical sense of self, deep…

Demographic growth and rise in the average age of the population is increasing the demand for the elderly assistance. Health care oriented ambient intelligence technologies are fundamental to support elderly peoples' autonomy. In this…

Human-Computer Interaction · Computer Science 2023-05-01 Mariya Kilina , Tommaso Elia , Syed Yusha Kareem , Alessandro Carfi , Fulvio Mastrogiovanni

Recent developments in artificial intelligence (AI) have permeated through an array of different immersive environments, including virtual, augmented, and mixed realities. AI brings a wealth of potential that centers on its ability to…

Human-Computer Interaction · Computer Science 2024-05-10 Wangfan Li , Rohit Mallick , Carlos Toxtli-Hernandez , Christopher Flathmann , Nathan J. McNeese

Couples often experience a decrease in closeness as they cope with the demands of parenthood. Existing technologies have supported parenting and parental collaboration. However, these technologies do not adequately support closeness in…

Human-Computer Interaction · Computer Science 2025-05-29 Ya-Fang Lin , Xiaotian Li , Wan-Hsuan Huang , Charan Pushpanathan Prabavathi , Jie Cai , John M. Carroll

We present Roomify, a spatially-grounded transformation system that generates themed virtual environments anchored to users' physical rooms while maintaining spatial structure and functional semantics. Current VR approaches face a…

Human-Computer Interaction · Computer Science 2026-03-06 Xueyang Wang , Qinxuan Cen , Weitao Bi , Yunxiang Ma , Xin Yi , Robert Xiao , Xinyi Fu , Hewu Li

As artificial agents display increasingly sophisticated emotion-like behaviors, frameworks for assessing whether such systems risk instantiating consciousness remain limited. This contribution asks whether synthetic emotion-like control can…

Artificial Intelligence · Computer Science 2026-03-05 Hermann Borotschnig

In this position paper, we aim to spark more discussions surrounding the use of empathy as the intended outcome of many studies on immersive virtual reality experiences. As a construct, empathy has many significant flaws that may lead to…

Human-Computer Interaction · Computer Science 2021-09-10 Ken Jen Lee , Edith Law

"In the next century, planet earth will don an electronic skin. It will use the Internet as a scaffold to support and transmit its sensations. This skin is already being stitched together. It consists of millions of embedded electronic…

Physics and Society · Physics 2013-04-03 Anna Carbone , Marco Ajmone-Marsan , Kay W. Axhausen , Michael Batty , Marcelo Masera , Erich Rome

One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often…

Human-Computer Interaction · Computer Science 2019-03-15 Xiaofeng Gao , Ran Gong , Tianmin Shu , Xu Xie , Shu Wang , Song-Chun Zhu

We present Habitat 3.0: a simulation platform for studying collaborative human-robot tasks in home environments. Habitat 3.0 offers contributions across three dimensions: (1) Accurate humanoid simulation: addressing challenges in modeling…

As space exploration efforts shift to deep space missions, new challenges emerge regarding astronaut communication and task completion. While the round trip propagation delay for lunar communications is 2.6 seconds, the time delay increases…

Human-Computer Interaction · Computer Science 2020-12-01 Sarah Radway , Anthony Luo , Carmine Elvezio , Jenny Cha , Sophia Kolak , Elijah Zulu , Sad Adib

The recent adoption of artificial intelligence in socio-technical systems raises concerns about the black-box nature of the resulting decisions in fields such as hiring, finance, admissions, etc. If data subjects -- such as job applicants,…

Human-Computer Interaction · Computer Science 2025-08-04 Kaustav Bhattacharjee , Jun Yuan , Aritra Dasgupta

The vision of adaptive architecture proposes that robotic technologies could enable interior spaces to physically transform in a bidirectional interaction with occupants. Yet, it is still unknown how this interaction could unfold in an…

Human-Computer Interaction · Computer Science 2025-01-06 Alex Binh Vinh Duc Nguyen , Jan Leusmann , Sven Mayer , Andrew Vande Moere

We present an intelligent interactive nightstand mounted on a mobile robot, to aid the elderly in their homes using physical, tactile and visual percepts. We show the integration of three different sensing modalities for controlling the…

Reliable building energy audits are crucial for efficiency through heat loss detection. While drones assist inspections, they overlook the interplay between personality traits, stress management, and operational strategies expert engineers…

Human-Computer Interaction · Computer Science 2025-04-11 Pengkun Liu , Pingbo Tang , Jiepeng Liu , Yu Hou

Virtual Reality (VR) is seeing increased adoption across many fields. The field of experimental cognitive science is also testing utilization of the technology combined with physiological measures such as electroencephalography (EEG) and…

Human-Computer Interaction · Computer Science 2023-06-06 Taeho Kang , Christian Wallraven

This study provides a comprehensive review of the utilization of Virtual Reality (VR) for visualizing Artificial Intelligence (AI) systems, drawing on 18 selected studies. The results illuminate a complex interplay of tools, methods, and…

Human-Computer Interaction · Computer Science 2024-04-09 Medet Inkarbekov , Rosemary Monahan , Barak A. Pearlmutter

Artificial Intelligence (AI) and indoor sensing increasingly support decision-making in spatial environments. However, traditional visualization methods impose a substantial mental workload when viewers translate this digital information…

Human-Computer Interaction · Computer Science 2026-02-10 Xianhao Carton Liu , Difan Jia , Tongyu Nie , Evan Suma Rosenberg , Victoria Interrante , Chen Zhu-Tian
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