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Establishing long-term human settlements in deep space presents significant challenges. Harsh environmental conditions, such as extreme temperature fluctuations, micrometeorite impacts, seismic activity, and exposure to solar and cosmic…
Collaborative AI experimentation in industry and academia requires environments that support rapid trials while maintaining controlled access, organisational isolation, and traceable workflows. Although interest in AI sandboxes is…
Autonomous vehicles (AVs) tend to disrupt the atmosphere and pedestrian experience in urban shared spaces, undermining the focus of these spaces on people and placemaking. We investigate how external human-machine interfaces (eHMIs)…
The paper introduces an innovative approach to industrial maintenance leveraging augmented reality (AR) technology, focusing on enhancing the user experience and efficiency. The shift from traditional to proactive maintenance strategies…
Geospatial data offers immense potential for understanding our planet. However, the sheer volume and diversity of this data along with its varied resolutions, timescales, and sparsity pose significant challenges for thorough analysis and…
Despite extensive use in related domains, Virtual Reality (VR) for generalised anxiety disorder (GAD) has received little previous attention. We report upon a VR environment created for the Oculus Rift and Unreal Engine 4 (UE4) to…
Virtual Reality (VR) interfaces are increasingly used as remote visualization media in telerobotics. Remote environments captured through RGB-D cameras and visualized using VR interfaces can enhance operators' situational awareness and…
This paper explores the growing presence of emotionally responsive artificial intelligence through a critical and interdisciplinary lens. Bringing together the voices of early-career researchers from multiple fields, it explores how AI…
Smart environments (homes, factories, hospitals, buildings) contain an increasing number of IoT devices, making them complex to manage. Today, in smart homes where users or triggers initiate routines (i.e., a sequence of commands),…
Seasickness poses a widespread problem that adversely impacts both passenger comfort and the operational efficiency of maritime crews. Although attention shift has been proposed as a potential method to alleviate symptoms of motion…
Loneliness and stress are prevalent among young adults and are linked to significant psychological and health-related consequences. Social robots may offer a promising avenue for emotional support, especially when considering the ongoing…
Building operations represent a significant percentage of the total primary energy consumed in most countries due to the proliferation of Heating, Ventilation and Air-Conditioning (HVAC) installations in response to the growing demand for…
Social presence, the feeling of being there with a real person, will fuel the next generation of communication systems driven by digital humans in virtual reality (VR). The best 3D video-realistic VR avatars that minimize the uncanny effect…
The field of Augmented Reality (AR) based Human Robot Interaction (HRI) has progressed significantly since its inception more than two decades ago. With more advanced devices, particularly head-mounted displays (HMD), freely available…
Augmented Reality (AR) solutions are providing tools that could improve applications in the medical and industrial fields. Augmentation can provide additional information in training, visualization, and work scenarios, to increase…
In some situations, no professional human contact can be available. Accordingly, one remains alone with one's problems and fears. A manned Mars flight is certainly such a situation. A voice assistant that shows empathy and assists the…
In this article, we report on the design and evaluation of an external human-machine interface (eHMI) for a real autonomous vehicle (AV), developed to operate as a shared transport pod in a pedestrianized urban space. We present insights…
Robotics simulation has been an integral part of research and development in the robotics area. The simulation eliminates the possibility of harm to sensors, motors, and the physical structure of a real robot by enabling robotics…
This paper presents an experiment to assess the feasibility of using secondary input data as a method of determining user engagement in immersive virtual reality (VR). The work investigates whether secondary data (biosignals) acquired from…
Commonaiverse is an interactive installation exploring human emotions through full-body motion tracking and real-time AI feedback. Participants engage in three phases: Teaching, Exploration and the Cosmos Phase, collaboratively expressing…