Related papers: Tiny, On-Device Decision Makers with the MiniConv …
While showing sophisticated reasoning abilities, large language models (LLMs) still struggle with long-horizon decision-making tasks due to deficient exploration and long-term credit assignment, especially in sparse-reward scenarios.…
Reinforcement learning (RL) has been extensively employed in a wide range of decision-making problems, such as games and robotics. Recently, diffusion policies have shown strong potential in modeling multi-modal behaviors, enabling more…
Cloud computing is a reliable solution to provide distributed computation power. However, real-time response is still challenging regarding the enormous amount of data generated by the IoT devices in 5G and 6G networks. Thus, multi-access…
Distributionally robust offline reinforcement learning (RL) aims to find a policy that performs the best under the worst environment within an uncertainty set using an offline dataset collected from a nominal model. While recent advances in…
This research empirically examines embedded development tools viable for on-device TinyML implementation. The research evaluates various development tools with various abstraction levels on resource-constrained IoT devices, from basic…
We present a data-efficient framework for solving sequential decision-making problems which exploits the combination of reinforcement learning (RL) and latent variable generative models. The framework, called GenRL, trains deep policies by…
This paper describes a purely data-driven solution to a class of sequential decision-making problems with a large number of concurrent online decisions, with applications to computing systems and operations research. We assume that while…
The integration of reinforcement learning (RL) into large language models (LLMs) has opened new opportunities for recommender systems by eliciting reasoning and improving user preference modeling. However, RL-based LLM recommendation faces…
Modern deep architectures often rely on large-scale datasets, but training on these datasets incurs high computational and storage overhead. Real-world datasets often contain substantial redundancies, prompting the need for more…
Reinforcement learning (RL) is typically concerned with estimating stationary policies or single-step models, leveraging the Markov property to factorize problems in time. However, we can also view RL as a generic sequence modeling problem,…
Split computing ($\neq$ split learning) is a promising approach to deep learning models for resource-constrained edge computing systems, where weak sensor (mobile) devices are wirelessly connected to stronger edge servers through channels…
Reinforcement learning (RL) faces substantial challenges when applied to real-life problems, primarily stemming from the scarcity of available data due to limited interactions with the environment. This limitation is exacerbated by the fact…
Reinforcement learning (RL) is a central problem in artificial intelligence. This problem consists of defining artificial agents that can learn optimal behaviour by interacting with an environment -- where the optimal behaviour is defined…
Deep reinforcement learning (DRL) techniques have become increasingly used in various fields for decision-making processes. However, a challenge that often arises is the trade-off between both the computational efficiency of the…
In this paper, we propose a network scenario where the baseband processes of the virtual small cells powered solely by energy harvesters and batteries can be opportunistically executed in a grid-connected edge computing server, co-located…
Large Reasoning Models (LRMs) demonstrate strong performance in complex tasks but often face the challenge of overthinking, leading to substantially high inference costs. Existing approaches synthesize shorter reasoning responses for LRMs…
Reinforcement learning (RL) has shown great success in estimating sequential treatment strategies which take into account patient heterogeneity. However, health-outcome information, which is used as the reward for reinforcement learning…
We consider in this work Edge Computing (EC) in a multi-tenant environment: the resource owner, i.e., the Network Operator (NO), virtualizes the resources and lets third party Service Providers (SPs - tenants) run their services, which can…
Reinforcement Learning (RL) is increasingly applied to large-scale decision-making problems like logistics, scheduling, and recommender systems, but existing algorithms struggle with the curse of dimensionality in such large discrete action…
Reinforcement learning (RL) is capable of managing wireless, energy-harvesting IoT nodes by solving the problem of autonomous management in non-stationary, resource-constrained settings. We show that the state-of-the-art policy-gradient…