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Reinforcement learning (RL) is widely used for humanoid control, with on-policy methods such as Proximal Policy Optimization (PPO) enabling robust training via large-scale parallel simulation and, in some cases, zero-shot deployment to real…
Super-resolution (SR) is a coveted image processing technique for mobile apps ranging from the basic camera apps to mobile health. Existing SR algorithms rely on deep learning models with significant memory requirements, so they have yet to…
Visual model-based RL methods typically encode image observations into low-dimensional representations in a manner that does not eliminate redundant information. This leaves them susceptible to spurious variations -- changes in…
Large language models (LLMs) tackle complex tasks by generating long chains of thought or "reasoning traces" that act as latent variables in the generation of an output given a query. A model's ability to generate such traces can be…
Reinforcement learning (RL) is a fundamental framework for sequential decision-making, in which an agent learns an optimal policy through interactions with an unknown environment. In settings with function approximation, many existing RL…
With deep reinforcement learning (RL) methods achieving results that exceed human capabilities in games, robotics, and simulated environments, continued scaling of RL training is crucial to its deployment in solving complex real-world…
Offline reinforcement learning (RL) optimizes the policy on a previously collected dataset without any interactions with the environment, yet usually suffers from the distributional shift problem. To mitigate this issue, a typical solution…
Split learning (SL) is a collaborative learning framework, which can train an artificial intelligence (AI) model between a device and an edge server by splitting the AI model into a device-side model and a server-side model at a cut layer.…
This study presents a novel approach to addressing offline reinforcement learning (RL) problems by reframing them as regression tasks that can be effectively solved using Decision Trees. Mainly, we introduce two distinct frameworks:…
Reinforcement learning is structurally harder than supervised learning because the policy changes the data distribution it learns from. The resulting fragility is especially visible in large-model training, where the training and rollout…
We introduce a framework that abstracts Reinforcement Learning (RL) as a sequence modeling problem. This allows us to draw upon the simplicity and scalability of the Transformer architecture, and associated advances in language modeling…
Much attention has been devoted recently to the development of machine learning algorithms with the goal of improving treatment policies in healthcare. Reinforcement learning (RL) is a sub-field within machine learning that is concerned…
In the last few years, research and development on Deep Learning models and techniques for ultra-low-power devices in a word, TinyML has mainly focused on a train-then-deploy assumption, with static models that cannot be adapted to newly…
Offline reinforcement learning (RL) enables the agent to effectively learn from logged data, which significantly extends the applicability of RL algorithms in real-world scenarios where exploration can be expensive or unsafe. Previous works…
Resource scheduling in cloud-edge systems is challenging as edge nodes run latency-sensitive workloads under tight resource constraints, while existing centralized schedulers can suffer from performance bottlenecks and user experience…
Recently, robust reinforcement learning (RL) methods against input observation have garnered significant attention and undergone rapid evolution due to RL's potential vulnerability. Although these advanced methods have achieved reasonable…
Virtual Reality systems provide many opportunities for scientific research and consumer enjoyment; however, they are more demanding than traditional desktop applications and require a wired connection to desktops in order to enjoy maximum…
Recent years have witnessed significant advancements in offline reinforcement learning (RL), resulting in the development of numerous algorithms with varying degrees of complexity. While these algorithms have led to noteworthy improvements,…
We investigate reinforcement learning (RL) in the presence of distributional mismatch between training and deployment, where policies trained in simulators often underperform in practice due to mismatches between training and deployment…
Large Vision-Language Models (LVLMs) incur substantial inference costs due to the processing of a vast number of visual tokens. Existing methods typically struggle to model progressive visual token reduction as a multi-step decision process…