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Network slicing is a key enabler for providing a differentiated service support to heterogeneous use cases and applications in 5G and beyond networks through creating multiple logical slices. Resource allocation for satisfying diverse…

Signal Processing · Electrical Eng. & Systems 2025-01-13 Onur Sever , Onur Salan , Ibrahim Hokelek , Ali Gorcin

Many practical applications of reinforcement learning (RL) constrain the agent to learn from a fixed offline dataset of logged interactions, which has already been gathered, without offering further possibility for data collection. However,…

Machine Learning · Computer Science 2021-07-06 Zizhou Su

Reinforcement learning (RL) aims to estimate the action to take given a (time-varying) state, with the goal of maximizing a cumulative reward function. Predominantly, there are two families of algorithms to solve RL problems: value-based…

Machine Learning · Computer Science 2025-01-10 Sergio Rozada , Hoi-To Wai , Antonio G. Marques

Network-on-chip (NoC) architectures provide a scalable, high-performance, and reliable interconnect for emerging manycore systems. The routing policies used in NoCs have a significant impact on overall performance. Prior efforts have…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-24 Kamil Khan , Sudeep Pasricha

The evolution of the future beyond-5G/6G networks towards a service-aware network is based on network slicing technology. With network slicing, communication service providers seek to meet all the requirements imposed by the verticals,…

Networking and Internet Architecture · Computer Science 2022-02-15 Abderrahime Filali , Boubakr Nour , Soumaya Cherkaoui , Abdellatif Kobbane

Reinforcement learning (RL) has been effective for post-training autoregressive (AR) language models, but extending these methods to diffusion language models (DLMs) is challenging due to intractable sequence-level likelihoods. Existing…

This paper deals with distributed policy optimization in reinforcement learning, which involves a central controller and a group of learners. In particular, two typical settings encountered in several applications are considered:…

Machine Learning · Computer Science 2021-04-21 Tianyi Chen , Kaiqing Zhang , Georgios B. Giannakis , Tamer Başar

Offline reinforcement learning (RL) represents a significant shift in RL research, allowing agents to learn from pre-collected datasets without further interaction with the environment. A key, yet underexplored, challenge in offline RL is…

Machine Learning · Computer Science 2025-02-27 Yiqin Yang , Quanwei Wang , Chenghao Li , Hao Hu , Chengjie Wu , Yuhua Jiang , Dianyu Zhong , Ziyou Zhang , Qianchuan Zhao , Chongjie Zhang , Xu Bo

The accuracy of tinyML applications is often affected by various environmental factors, such as noises, location/calibration of sensors, and time-related changes. This article introduces a neural network based on-device learning (ODL)…

Machine Learning · Computer Science 2023-12-27 Kazuki Sunaga , Masaaki Kondo , Hiroki Matsutani

The deployment of intelligent reinforcement learning (RL) agents on resource-constrained edge devices remains a fundamental challenge due to the substantial memory, computational, and energy requirements of modern deep learning systems.…

Comparison of fine-tuning models with reinforcement learning (RL) and supervised fine-tuning (SFT) reveals that, despite similar performance at a new task, RL preserves prior knowledge and capabilities significantly better. We find that the…

Machine Learning · Computer Science 2025-09-05 Idan Shenfeld , Jyothish Pari , Pulkit Agrawal

Offline reinforcement learning (RL) is challenged by the distributional shift between learning policies and datasets. To address this problem, existing works mainly focus on designing sophisticated algorithms to explicitly or implicitly…

Machine Learning · Computer Science 2022-10-18 Yang Yue , Bingyi Kang , Xiao Ma , Zhongwen Xu , Gao Huang , Shuicheng Yan

Reinforcement Learning (RL) is one of the most dynamic research areas in Game AI and AI as a whole, and a wide variety of games are used as its prominent test problems. However, it is subject to the replicability crisis that currently…

Machine Learning · Computer Science 2022-03-03 Matthias Müller-Brockhausen , Aske Plaat , Mike Preuss

Multi-dimensional data streams, prevalent in applications like IoT, financial markets, and real-time analytics, pose significant challenges due to their high velocity, unbounded nature, and complex inter-dimensional dependencies. Sliding…

Machine Learning · Computer Science 2025-07-10 Abolfazl Zarghani , Sadegh Abedi

Current end-to-end deep Reinforcement Learning (RL) approaches require jointly learning perception, decision-making and low-level control from very sparse reward signals and high-dimensional inputs, with little capability of incorporating…

Machine Learning · Computer Science 2019-10-10 Vibhavari Dasagi , Robert Lee , Serena Mou , Jake Bruce , Niko Sünderhauf , Jürgen Leitner

Offline reinforcement learning (RL) has increasingly become the focus of the artificial intelligent research due to its wide real-world applications where the collection of data may be difficult, time-consuming, or costly. In this paper, we…

Machine Learning · Computer Science 2021-05-13 Chenyang Xi , Bo Tang , Jiajun Shen , Xinfu Liu , Feiyu Xiong , Xueying Li

We consider distributed caching of content across several small base stations (SBSs) in a wireless network, where the content is encoded using a maximum distance separable code. Specifically, we apply soft time-to-live (STTL) cache…

Information Theory · Computer Science 2021-04-15 Jesper Pedersen , Alexandre Graell i Amat , Fredrik Brännström , Eirik Rosnes

Offline reinforcement learning (RL) defines the task of learning from a fixed batch of data. Due to errors in value estimation from out-of-distribution actions, most offline RL algorithms take the approach of constraining or regularizing…

Machine Learning · Computer Science 2021-12-06 Scott Fujimoto , Shixiang Shane Gu

Developing lightweight, on-device vision-language GUI agents is essential for efficient cross-platform automated interaction. However, current on-device agents are constrained by limited model capacity, and further performance improvements…

Artificial Intelligence · Computer Science 2026-05-11 Yubin Wu , Zicheng Cai , Liping Ning , Hua Wang , Zhi Chen , Yaohua Tang , Hao Chen

Reinforcement Learning (RL) has opened up new opportunities to enhance existing smart systems that generally include a complex decision-making process. However, modern RL algorithms, e.g., Deep Q-Networks (DQN), are based on deep neural…

Machine Learning · Computer Science 2023-06-22 Yang Ni , Danny Abraham , Mariam Issa , Yeseong Kim , Pietro Mercati , Mohsen Imani