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Quadruped robots are progressively being integrated into human environments. Despite the growing locomotion capabilities of quadrupedal robots, their interaction with objects in realistic scenes is still limited. While additional robotic…

Robotics · Computer Science 2024-08-05 Zhengmao He , Kun Lei , Yanjie Ze , Koushil Sreenath , Zhongyu Li , Huazhe Xu

Recently, animating portrait images using audio input is a popular task. Creating lifelike talking head videos requires flexible and natural movements, including facial and head dynamics, camera motion, realistic light and shadow effects.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Wenzhang Sun , Xiang Li , Donglin Di , Zhuding Liang , Qiyuan Zhang , Hao Li , Wei Chen , Jianxun Cui

Generating high-fidelity garment animations through traditional workflows, from modeling to rendering, is both tedious and expensive. These workflows often require repetitive steps in response to updates in character motion, rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Renke Wang , Meng Zhang , Jun Li , Jian Yan

This paper presents the design, characterization and validation of a wearable haptic device able to convey skin stretch, force feedback, and a combination of both, to the user's arm. In this work, we carried out physical and perceptual…

Human-Computer Interaction · Computer Science 2023-06-21 F. Barontini , M. G. Catalano , S. Fani , G. Grioli , M. Bianchi , A. Bicchi

Shape-changing interfaces are promising for users to change the physical properties of common objects. However, prevailing approaches of actuation devices require either professional equipment or materials that are not commonly accessible…

Human-Computer Interaction · Computer Science 2021-09-13 Haoran Xie , Takuma Torii , Aoshi Chiba , Qiukai Qi

Teaching an anthropomorphic robot from human example offers the opportunity to impart humanlike qualities on its movement. In this work we present a reinforcement learning based method for teaching a real world bipedal robot to perform…

Legged robots promise higher versatility and the ability to traverse much more difficult terrains than their wheeled counterparts. Even though the use of legged robots have increased drastically in the last few years, they are still not…

Robotics · Computer Science 2021-05-25 Hilmar Elverhøy , Steinar Bøe , Vegard Søyseth , Tønnes Nygaard

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems…

Robotics · Computer Science 2022-07-26 Daniel Ordonez-Apraez , Antonio Agudo , Francesc Moreno-Noguer , Mario Martin

As robots enter the messy human world so the vital matter of safety takes on a fresh complexion with physical contact becoming inevitable and even desirable. We report on an artistic-exploration of how dancers, working as part of a…

Physical interactions can often help reveal information that is not readily apparent. For example, we may tug at a table leg to evaluate whether it is built well, or turn a water bottle upside down to check that it is watertight. We propose…

Machine Learning · Computer Science 2022-12-20 Kun Huang , Edward S. Hu , Dinesh Jayaraman

Impressive animal locomotion capabilities are mediated by the co-evolution of the skeletal morphology and muscular properties. Legged robot performance would also likely benefit from the co-optimization of actuators and leg morphology.…

Robotics · Computer Science 2022-02-28 Karthik Urs , Challen Enninful Adu , Elliott J. Rouse , Talia Y. Moore

Synthesizing graceful and life-like behaviors for physically simulated characters has been a fundamental challenge in computer animation. Data-driven methods that leverage motion tracking are a prominent class of techniques for producing…

Graphics · Computer Science 2022-05-13 Xue Bin Peng , Ze Ma , Pieter Abbeel , Sergey Levine , Angjoo Kanazawa

Objects that move in response to the actions of a main character often make an important contribution to the visual richness of an animated scene. We use the term "secondary motion" to refer to passive motions generated in response to the…

Graphics · Computer Science 2023-03-21 James F. O'Brien , Victor B. Zordan , Jessica K. Hodgins

Soft robots can exhibit diverse behaviors with simple types of actuation by partially outsourcing control to the morphological and material properties of their soft bodies, which is made possible by the tight coupling between control, body,…

Information Theory · Computer Science 2015-08-19 Kohei Nakajima , Nico Schmidt , Rolf Pfeifer

Autonomous robots have the potential to serve as versatile caregivers that improve quality of life for millions of people worldwide. Yet, conducting research in this area presents numerous challenges, including the risks of physical…

Robotics · Computer Science 2019-10-11 Zackory Erickson , Vamsee Gangaram , Ariel Kapusta , C. Karen Liu , Charles C. Kemp

The current capabilities of robotic systems make human collaboration necessary to accomplish complex tasks effectively. In this work, we are introducing a framework to ensure safety in a human-robot collaborative environment. The system is…

Robotics · Computer Science 2023-07-18 Ali Alabbas , Miguel Altamirano Cabrera , Oussama Alyounes , Dzmitry Tsetserukou

Mobile robot platforms will increasingly be tasked with activities that involve grasping and manipulating objects in open world environments. Affordance understanding provides a robot with means to realise its goals and execute its tasks,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Gertjan Burghouts , Marianne Schaaphok , Michael van Bekkum , Wouter Meijer , Fieke Hillerström , Jelle van Mil

For safe and effective operation of humanoid robots in human-populated environments, the problem of commanding a large number of Degrees of Freedom (DoF) while simultaneously considering dynamic obstacles and human proximity has still not…

Robotics · Computer Science 2024-12-12 Jakub Rozlivek , Alessandro Roncone , Ugo Pattacini , Matej Hoffmann

World Action Models (WAMs) enhance Vision-Language-Action policies by jointly predicting scene evolution and robot actions, but existing methods usually represent the predicted world as holistic images, video tokens, or global latents.…

People are constantly in touch with surfaces in their lives, such as a sofa, armrest, and table, making them natural tactile interfaces. Despite the recent advancements in shape-changing surfaces, current available solutions are often…

Human-Computer Interaction · Computer Science 2025-11-06 Shubham Rohal , Shijia Pan