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Video world models have attracted significant attention for their ability to produce high-fidelity future visual observations conditioned on past observations and navigation actions. Temporally- and spatially-consistent, long-term world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yuta Oshima , Yusuke Iwasawa , Masahiro Suzuki , Yutaka Matsuo , Hiroki Furuta

With the advancement of interactive video generation, diffusion models have increasingly demonstrated their potential as world models. However, existing approaches still struggle to simultaneously achieve memory-enabled long-term temporal…

World simulation has gained increasing popularity due to its ability to model virtual environments and predict the consequences of actions. However, the limited temporal context window often leads to failures in maintaining long-term…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Zeqi Xiao , Yushi Lan , Yifan Zhou , Wenqi Ouyang , Shuai Yang , Yanhong Zeng , Xingang Pan

Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal context window sizes, these models often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Tong Wu , Shuai Yang , Ryan Po , Yinghao Xu , Ziwei Liu , Dahua Lin , Gordon Wetzstein

World models aim to endow AI systems with the ability to represent, generate, and interact with dynamic environments in a coherent and temporally consistent manner. While recent video generation models have demonstrated impressive visual…

Producing long, coherent video sequences with stable 3D structure remains a major challenge, particularly in streaming scenarios. Motivated by this, we introduce Endless World, a real-time framework for infinite, 3D-consistent video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ke Zhang , Yiqun Mei , Jiacong Xu , Vishal M. Patel

Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, existing approaches struggle with precise action control and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jisu Nam , Yicong Hong , Chun-Hao Paul Huang , Feng Liu , JoungBin Lee , Jiyoung Kim , Siyoon Jin , Yunsung Lee , Jaeyoon Jung , Suhwan Choi , Seungryong Kim , Yang Zhou

Generating long-range, geometrically consistent video presents a fundamental dilemma: while consistency demands strict adherence to 3D geometry in pixel space, state-of-the-art generative models operate most effectively in a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Hanyang Kong , Xingyi Yang , Xiaoxu Zheng , Xinchao Wang

Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over…

World models serve as essential building blocks toward Artificial General Intelligence (AGI), enabling intelligent agents to predict future states and plan actions by simulating complex physical interactions. However, existing interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junyi Chen , Haoyi Zhu , Xianglong He , Yifan Wang , Jianjun Zhou , Wenzheng Chang , Yang Zhou , Zizun Li , Zhoujie Fu , Jiangmiao Pang , Tong He

Video diffusion models have recently shown promise for world modeling through autoregressive frame prediction conditioned on actions. However, they struggle to maintain long-term memory due to the high computational cost associated with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Ryan Po , Yotam Nitzan , Richard Zhang , Berlin Chen , Tri Dao , Eli Shechtman , Gordon Wetzstein , Xun Huang

A truly interactive world model requires three key ingredients: real-time long-horizon streaming, consistent spatial memory, and precise user control. However, most existing approaches address only one of these aspects in isolation, as…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Yicong Hong , Yiqun Mei , Chongjian Ge , Yiran Xu , Yang Zhou , Sai Bi , Yannick Hold-Geoffroy , Mike Roberts , Matthew Fisher , Eli Shechtman , Kalyan Sunkavalli , Feng Liu , Zhengqi Li , Hao Tan

We present a novel study on enhancing the capability of preserving the content in world models, focusing on a property we term World Stability. Recent diffusion-based generative models have advanced the synthesis of immersive and realistic…

Machine Learning · Computer Science 2025-03-12 Soonwoo Kwon , Jin-Young Kim , Hyojun Go , Kyungjune Baek

Interactive world models continually generate video by responding to a user's actions, enabling open-ended generation capabilities. However, existing models typically lack a 3D representation of the environment, meaning 3D consistency must…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Samuel Garcin , Thomas Walker , Steven McDonagh , Tim Pearce , Hakan Bilen , Tianyu He , Kaixin Wang , Jiang Bian

Generative video modeling has made significant strides, yet ensuring structural and temporal consistency over long sequences remains a challenge. Current methods predominantly rely on RGB signals, leading to accumulated errors in object…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zhiheng Liu , Xueqing Deng , Shoufa Chen , Angtian Wang , Qiushan Guo , Mingfei Han , Zeyue Xue , Mengzhao Chen , Ping Luo , Linjie Yang

Recent interactive video world model methods generate scene evolution conditioned on user instructions. Although they achieve impressive results, two key limitations remain. First, they exhibit motion drift in complex environments with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Guangyuan Li , Bo Li , Jinwei Chen , Xiaobin Hu , Lei Zhao , Peng-Tao Jiang

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Chong Cheng , Xianda Chen , Tao Xie , Wei Yin , Weiqiang Ren , Qian Zhang , Xiaoyang Guo , Hao Wang

World models have recently gained prominence for action-conditioned visual prediction in complex environments. However, relying on only a few recent observations causes them to lose long-term context. Consequently, within a few steps, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Nedko Savov , Naser Kazemi , Deheng Zhang , Danda Pani Paudel , Xi Wang , Luc Van Gool

We introduce RealPlay, a neural network-based real-world game engine that enables interactive video generation from user control signals. Unlike prior works focused on game-style visuals, RealPlay aims to produce photorealistic, temporally…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Wenqiang Sun , Fangyun Wei , Jinjing Zhao , Xi Chen , Zilong Chen , Hongyang Zhang , Jun Zhang , Yan Lu

This work presents WorldCompass, a novel Reinforcement Learning (RL) post-training framework for the long-horizon, interactive video-based world models, enabling them to explore the world more accurately and consistently based on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Zehan Wang , Tengfei Wang , Haiyu Zhang , Xuhui Zuo , Junta Wu , Haoyuan Wang , Wenqiang Sun , Zhenwei Wang , Chenjie Cao , Hengshuang Zhao , Chunchao Guo , Zhou Zhao
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