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Mobile virtual reality (VR) delivery is gaining increasing attention from both industry and academia due to its ability to provide an immersive experience. However, achieving mobile VR delivery requires ultra-high transmission rate, deemed…
Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…
We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…
We study a multi-task decision-making problem for 360 video processing in a wireless multi-user virtual reality (VR) system that includes an edge computing unit (ECU) to deliver 360 videos to VR users and offer computing assistance for…
Conventionally, the resource allocation is formulated as an optimization problem and solved online with instantaneous scenario information. Since most resource allocation problems are not convex, the optimal solutions are very difficult to…
Diverse emerging VR applications integrate streaming of high fidelity 360 video content that requires ample amounts of computation and data rate. Scalable 360 video tiling enables having elastic VR computational tasks that can be scaled…
Emerging applications such as Augmented Reality, the Internet of Vehicles and Remote Surgery require both computing and networking functions working in harmony. The End-to-end (E2E) quality of experience (QoE) for these applications depends…
The concept of spectrum or bandwidth sharing has gained significant global attention as a means to enhance the efficiency of real-time traffic management in wireless networks. Effective bandwidth sharing enables optimal utilization of…
User equipment is one of the main bottlenecks facing the gaming industry nowadays. The extremely realistic games which are currently available trigger high computational requirements of the user devices to run games. As a consequence, the…
Quality of Experience (QoE) prediction is a critical component of modern multimedia systems, particularly for adaptive video streaming in 5G networks. Accurate QoE estimation enables intelligent resource management and supports user centric…
Mobile communication standards were developed for enhancing transmission and network performance by using more radio resources and improving spectrum and energy efficiency. How to effectively address diverse user requirements and guarantee…
Quantum computing networks enable scalable collaboration and secure information exchange among multiple classical and quantum computing nodes while executing large-scale generative AI computation tasks and advanced quantum algorithms.…
Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles to be requested before playback. All existing works either focus on designing…
In this paper, we study the problem of Quality of Experience (QoE) aware resource allocation in wireless systems. In particular, we consider application-aware joint Bandwidth-Power allocation for a small cell. We optimize a QoE metric for…
Client-side video players employ adaptive bitrate (ABR) algorithms to optimize user quality of experience (QoE). We evaluate recently proposed RL-based ABR methods in Facebook's web-based video streaming platform. Real-world ABR contains…
Real-time unmanned aerial vehicle (UAV) video streaming is essential for time-sensitive applications, including remote surveillance, emergency response, and environmental monitoring. However, it faces challenges such as limited bandwidth,…
As mobile augmented reality (MAR) continues to evolve, future 6G networks will play a pivotal role in supporting immersive and personalized user experiences. In this paper, we address the communication service provision problem for…
Providing resources to different users or applications is fundamental to cloud computing. This is a challenging problem as a cloud service provider may have insufficient resources to satisfy all user requests. Furthermore, allocating…
Cloud computing is becoming an essential component of modern computer and communication systems. The available resources at the cloud such as computing nodes, storage, databases, etc. are often packaged in the form of virtual machines (VMs)…
Millimeter-wave(mmWave) technology has emerged as a promising enabler for unleashing the full potential of 360-degree virtual reality (VR). However, the explosive growth of VR services, coupled with the reliability issues of mmWave…