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Generative AI has the potential to help teachers rapidly create classroom-ready visual materials, particularly in mathematics where diagrams and visual representations must be pedagogically meaningful and instructionally correct. However,…

Human-Computer Interaction · Computer Science 2026-05-12 Zhengxu Li , Junling Wang , April Yi Wang

Recently, 3D Gaussian splatting (3D-GS) has achieved great success in reconstructing and rendering real-world scenes. To transfer the high rendering quality to generation tasks, a series of research works attempt to generate 3D-Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Taoran Yi , Jiemin Fang , Zanwei Zhou , Junjie Wang , Guanjun Wu , Lingxi Xie , Xiaopeng Zhang , Wenyu Liu , Xinggang Wang , Qi Tian

Learning sensorimotor control policies from high-dimensional images crucially relies on the quality of the underlying visual representations. Prior works show that structured latent space such as visual keypoints often outperforms…

Machine Learning · Computer Science 2021-06-15 Boyuan Chen , Pieter Abbeel , Deepak Pathak

Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary for downstream tasks. Generated models frequently fail to…

Machine Learning · Computer Science 2024-11-19 Yunuo Chen , Tianyi Xie , Zeshun Zong , Xuan Li , Feng Gao , Yin Yang , Ying Nian Wu , Chenfanfu Jiang

Constrained generative modeling is fundamental to applications such as robotic control and autonomous driving, where models must respect physical laws and safety-critical constraints. In real-world settings, these constraints rarely take…

Machine Learning · Computer Science 2026-03-10 Xiaoxuan Liang , Saeid Naderiparizi , Yunpeng Liu , Berend Zwartsenberg , Frank Wood

Single-image 3D generation has emerged as a prominent research topic, playing a vital role in virtual reality, 3D modeling, and digital content creation. However, existing methods face challenges such as a lack of multi-view geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jinbo Yan , Alan Zhao , Yixin Hu

We explore spatiotemporal data augmentation using video foundation models to diversify both camera viewpoints and scene dynamics. Unlike existing approaches based on simple geometric transforms or appearance perturbations, our method…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Jinfan Zhou , Lixin Luo , Sungmin Eum , Heesung Kwon , Jeong Joon Park

Recent conditional image generation methods produce images of remarkable diversity, fidelity and realism. However, the majority of these methods allow conditioning only on labels or text prompts, which limits their level of control over the…

Computer Vision and Pattern Recognition · Computer Science 2023-02-14 Dina Bashkirova , Jose Lezama , Kihyuk Sohn , Kate Saenko , Irfan Essa

Controllable generative models for images and videos have seen significant success, yet 3D scene generation, especially in unbounded scenarios like autonomous driving, remains underdeveloped. Existing methods lack flexible controllability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Ruiyuan Gao , Kai Chen , Zhihao Li , Lanqing Hong , Zhenguo Li , Qiang Xu

Generative 3D models are deployed in gaming, robotics, and immersive creation, making source attribution critical: given a 3D asset, can we identify whether and which generative model created it? This problem faces two core challenges:…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Sihan Ma , Siyuan Liang , Dacheng Tao

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner

Sequential assembly with geometric primitives has drawn attention in robotics and 3D vision since it yields a practical blueprint to construct a target shape. However, due to its combinatorial property, a greedy method falls short of…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Jungtaek Kim , Hyunsoo Chung , Jinhwi Lee , Minsu Cho , Jaesik Park

Recent advances in foundational Video Diffusion Models (VDMs) have yielded significant progress. Yet, despite the remarkable visual quality of generated videos, reconstructing consistent 3D scenes from these outputs remains challenging, due…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yisu Zhang , Chenjie Cao , Tengfei Wang , Xuhui Zuo , Junta Wu , Jianke Zhu , Chunchao Guo

Recent generative AI models have achieved remarkable breakthroughs in language and visual understanding. However, although these models can generate realistic visual content, their spatial scale remains confined to bounded environments,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Jinqi Cao , Zhiping Yu , Baihong Lin , Chenyang Liu , Zhenwei Shi , Zhengxia Zou

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

Previous approaches to generate shapes in a 3D setting train a GAN on the latent space of an autoencoder (AE). Even though this produces convincing results, it has two major shortcomings. As the GAN is limited to reproduce the dataset the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-23 Moritz Ibing , Isaak Lim , Leif Kobbelt

Although 3D object editing has the potential to significantly influence various industries, recent research in 3D generation and editing has primarily focused on converting text and images into 3D models, often overlooking the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 JiangDong Miao , Tatsuya Ikeda , Bisser Raytchev , Ryota Mizoguchi , Takenori Hiraoka , Takuji Nakashima , Keigo Shimizu , Toru Higaki , Kazufumi Kaneda

Understanding and predicting dynamics of the physical world can enhance a robot's ability to plan and interact effectively in complex environments. While recent video generation models have shown strong potential in modeling dynamic scenes,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Zeyi Liu , Shuang Li , Eric Cousineau , Siyuan Feng , Benjamin Burchfiel , Shuran Song

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong

Existing subject-driven text-to-image generation models suffer from tedious fine-tuning steps and struggle to maintain both text-image alignment and subject fidelity. For generating compositional subjects, it often encounters problems such…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Shengyuan Liu , Bo Wang , Ye Ma , Te Yang , Xipeng Cao , Quan Chen , Han Li , Di Dong , Peng Jiang
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