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Poker is in the family of imperfect information games unlike other games such as chess, connect four, etc which are perfect information game instead. While many perfect information games have been solved, no non-trivial imperfect…

Computer Science and Game Theory · Computer Science 2024-01-15 Prathamesh Sonawane , Arav Chheda

Artificial intelligence has seen several breakthroughs in recent years, with games often serving as milestones. A common feature of these games is that players have perfect information. Poker is the quintessential game of imperfect…

Poker is a large complex game of imperfect information, which has been singled out as a major AI challenge problem. Recently there has been a series of breakthroughs culminating in agents that have successfully defeated the strongest human…

Artificial Intelligence · Computer Science 2022-06-28 Sam Ganzfried , Max Chiswick

Poker is a challenging problem for artificial intelligence, with non-deterministic dynamics, partial observability, and the added difficulty of unknown adversaries. Modelling all of the uncertainties in this domain is not an easy task. In…

Computer Science and Game Theory · Computer Science 2012-07-09 Finnegan Southey , Michael P. Bowling , Bryce Larson , Carmelo Piccione , Neil Burch , Darse Billings , Chris Rayner

Poker is ideal for testing automated reasoning under uncertainty. It introduces uncertainty both by physical randomization and by incomplete information about opponents hands.Another source OF uncertainty IS the limited information…

Artificial Intelligence · Computer Science 2013-01-30 Kevin B. Korb , Ann Nicholson , Nathalie Jitnah

In many countries poker is one of the most popular card games. Although each variant of poker has its own rules, all involve the use of money to make the challenge meaningful. Nowadays, in the collective consciousness, some variants of…

Physics and Society · Physics 2016-06-02 Marco Alberto Javarone

During last years poker has gained a lot of prestige in several countries and, beyond to be one of the most famous card games, it represents a modern challenge for scientists belonging to different communities, spanning from artificial…

Physics and Society · Physics 2016-07-06 Marco Alberto Javarone

Poker is a family of card games that includes many variations. We hypothesize that most poker games can be solved as a pattern matching problem, and propose creating a strong poker playing system based on a unified poker representation. Our…

Artificial Intelligence · Computer Science 2015-09-23 Nikolai Yakovenko , Liangliang Cao , Colin Raffel , James Fan

Humans exhibit irrational decision-making patterns in response to environmental triggers, such as experiencing an economic loss or gain. In this paper we investigate whether algorithms exhibit the same behavior by examining the observed…

Theoretical Economics · Economics 2021-11-16 C. Grace Haaf , Devansh Singh , Cinny Lin , Scofield Zou

Algorithms for equilibrium computation generally make no attempt to ensure that the computed strategies are understandable by humans. For instance the strategies for the strongest poker agents are represented as massive binary files. In…

Computer Science and Game Theory · Computer Science 2019-01-23 Sam Ganzfried , Farzana Yusuf

Computer games represent an ideal research domain for the next generation of personalized digital applications. This paper presents a player-centered framework of AI for game personalization, complementary to the commonly used…

Artificial Intelligence · Computer Science 2021-02-16 Jichen Zhu , Santiago Ontañón

As AI becomes increasingly embedded in digital games, players' attitudes de-pend not only on whether AI is used, but also on where and how it intervenes in gameplay. This study examines players' evaluative patterns toward eight AI…

Human-Computer Interaction · Computer Science 2026-05-01 Ting-Chen Hsu , Jiangxu Lin , Wenran Chen , Fei Qin , Zheyuan Zhang

Do AI systems truly understand human concepts or merely mimic surface patterns? We investigate this through chess, where human creativity meets precise strategic concepts. Analyzing a 270M-parameter transformer that achieves…

Machine Learning · Computer Science 2025-11-05 Semyon Lomasov , Judah Goldfeder , Mehmet Hamza Erol , Matthew So , Yao Yan , Addison Howard , Nathan Kutz , Ravid Shwartz Ziv

We present a couple of adaptive learning models of poker-like games, by means of which we show how bluffing strategies emerge very naturally, and can also be rational and evolutively stable. Despite their very simple learning algorithms,…

Physics and Society · Physics 2009-01-23 Andrea Guazzini , Daniele Vilone

As Large Language Models (LLMs) are increasingly applied in high-stakes domains, their ability to reason strategically under uncertainty becomes critical. Poker provides a rigorous testbed, requiring not only strong actions but also…

Artificial Intelligence · Computer Science 2026-02-03 Minhua Lin , Enyan Dai , Hui Liu , Xianfeng Tang , Yuliang Yan , Zhenwei Dai , Jingying Zeng , Zhiwei Zhang , Fali Wang , Hongcheng Gao , Chen Luo , Xiang Zhang , Qi He , Suhang Wang

Designing human-centered AI-driven applications require deep understandings of how people develop mental models of AI. Currently, we have little knowledge of this process and limited tools to study it. This paper presents the position that…

Human-Computer Interaction · Computer Science 2021-03-31 Jennifer Villareale , Jichen Zhu

An imperfect-information game is a type of game with asymmetric information. It is more common in life than perfect-information game. Artificial intelligence (AI) in imperfect-information games, such like poker, has made considerable…

Artificial Intelligence · Computer Science 2024-05-29 Qibin Zhou , Dongdong Bai , Junge Zhang , Fuqing Duan , Kaiqi Huang

The development of competitive artificial Poker playing agents has proven to be a challenge, because agents must deal with unreliable information and deception which make it essential to model the opponents in order to achieve good results.…

Artificial Intelligence · Computer Science 2013-01-28 Luís Filipe Teófilo , Luis Paulo Reis

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

Computer Science and Game Theory · Computer Science 2019-05-09 Omer Ben-Porat , Moshe Tennenholtz

It is a long-standing goal of artificial intelligence (AI) to be superior to human beings in decision making. Games are suitable for testing AI capabilities of making good decisions in non-numerical tasks. In this paper, we develop a new AI…

Artificial Intelligence · Computer Science 2021-02-16 Ran Tian , Nan Li , Ilya Kolmanovsky , Anouck Girard
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