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Beating humans in a penny-matching game by leveraging cognitive hierarchy theory and Bayesian learning

Artificial Intelligence 2021-02-16 v3 Computer Science and Game Theory Machine Learning

Abstract

It is a long-standing goal of artificial intelligence (AI) to be superior to human beings in decision making. Games are suitable for testing AI capabilities of making good decisions in non-numerical tasks. In this paper, we develop a new AI algorithm to play the penny-matching game considered in Shannon's "mind-reading machine" (1953) against human players. In particular, we exploit cognitive hierarchy theory and Bayesian learning techniques to continually evolve a model for predicting human player decisions, and let the AI player make decisions according to the model predictions to pursue the best chance of winning. Experimental results show that our AI algorithm beats 27 out of 30 volunteer human players.

Keywords

Cite

@article{arxiv.1909.12701,
  title  = {Beating humans in a penny-matching game by leveraging cognitive hierarchy theory and Bayesian learning},
  author = {Ran Tian and Nan Li and Ilya Kolmanovsky and Anouck Girard},
  journal= {arXiv preprint arXiv:1909.12701},
  year   = {2021}
}

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IEEE 2020 American Control Conference