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Related papers: GOATex: Geometry & Occlusion-Aware Texturing

200 papers

Very recently neural implicit rendering techniques have been rapidly evolved and shown great advantages in novel view synthesis and 3D scene reconstruction. However, existing neural rendering methods for editing purposes offer limited…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Bangbang Yang , Chong Bao , Junyi Zeng , Hujun Bao , Yinda Zhang , Zhaopeng Cui , Guofeng Zhang

As image generation techniques mature, there is a growing interest in explainable representations that are easy to understand and intuitive to manipulate. In this work, we turn to co-occurrence statistics, which have long been used for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Anna Darzi , Itai Lang , Ashutosh Taklikar , Hadar Averbuch-Elor , Shai Avidan

Object-level mapping builds a 3D map of objects in a scene with detailed shapes and poses from multi-view sensor observations. Conventional methods struggle to build complete shapes and estimate accurate poses due to partial occlusions and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Ziwei Liao , Binbin Xu , Steven L. Waslander

Optical coherence tomography (OCT) is a powerful and noninvasive method for retinal imaging. In this paper, we introduce a fast segmentation method based on a new variant of spectral graph theory named diffusion maps. The research is…

Computer Vision and Pattern Recognition · Computer Science 2012-10-09 Raheleh Kafieh , Hossein Rabbani , Michael D. Abramoff , Milan Sonka

We introduce per-halfedge texturing (Htex) a GPU-friendly method for texturing arbitrary polygon-meshes without an explicit parameterization. Htex builds upon the insight that halfedges encode an intrinsic triangulation for polygon meshes,…

Graphics · Computer Science 2022-07-13 Wilhem Barbier , Jonathan Dupuy

Learning radiance fields (NeRF) with powerful 2D diffusion models has garnered popularity for text-to-3D generation. Nevertheless, the implicit 3D representations of NeRF lack explicit modeling of meshes and textures over surfaces, and such…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Haibo Yang , Yang Chen , Yingwei Pan , Ting Yao , Zhineng Chen , Zuxuan Wu , Yu-Gang Jiang , Tao Mei

This work investigates text-to-texture synthesis using diffusion models to generate physically-based texture maps. We aim to achieve realistic model appearances under varying lighting conditions. A prominent solution for the task is score…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Mishan Aliev , Dmitry Baranchuk , Kirill Struminsky

3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects from a single or multiple images. Building on this capability, enabling style-controllable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yiran Qiao , Yiren Lu , Yunlai Zhou , Disheng Liu , Linlin Hou , Rui Yang , Yu Yin , Jing Ma

This paper proposes 3DGeoDet, a novel geometry-aware 3D object detection approach that effectively handles single- and multi-view RGB images in indoor and outdoor environments, showcasing its general-purpose applicability. The key challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yi Zhang , Yi Wang , Yawen Cui , Lap-Pui Chau

Diffusion and flow matching models have unlocked unprecedented capabilities for creative content creation, such as interactive image and streaming video generation. The growing demand for higher resolutions, frame rates, and context…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Brian Chao , Lior Yariv , Howard Xiao , Gordon Wetzstein

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

High-quality 3D texture generation remains a fundamental challenge due to the view-inconsistency inherent in current mainstream multi-view diffusion pipelines. Existing representations either rely on UV maps, which suffer from distortion…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ziteng Lu , Yushuang Wu , Chongjie Ye , Yuda Qiu , Jing Shao , Xiaoyang Guo , Jiaqing Zhou , Tianlei Hu , Kun Zhou , Xiaoguang Han

Coarse architectural models are often generated at scales ranging from individual buildings to scenes for downstream applications such as Digital Twin City, Metaverse, LODs, etc. Such piece-wise planar models can be abstracted as twins from…

Graphics · Computer Science 2023-09-21 Weidan Xiong , Hongqian Zhang , Botao Peng , Ziyu Hu , Yongli Wu , Jianwei Guo , Hui Huang

We propose a novel training-free image generation algorithm that precisely controls the occlusion relationships between objects in an image. Existing image generation methods typically rely on prompts to influence occlusion, which often…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Xiaohang Zhan , Dingming Liu

In 3D human shape and pose estimation from a monocular video, models trained with limited labeled data cannot generalize well to videos with occlusion, which is common in the wild videos. The recent human neural rendering approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Yu Cheng , Bo Wang , Robby T. Tan

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…

Graphics · Computer Science 2025-06-04 Dongyu Yan , Leyi Wu , Jiantao Lin , Luozhou Wang , Tianshuo Xu , Zhifei Chen , Zhen Yang , Lie Xu , Shunsi Zhang , Yingcong Chen

3D content creation via text-driven stylization has played a fundamental challenge to multimedia and graphics community. Recent advances of cross-modal foundation models (e.g., CLIP) have made this problem feasible. Those approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Haibo Yang , Yang Chen , Yingwei Pan , Ting Yao , Zhineng Chen , Tao Mei

Despite having tremendous progress in image-to-3D generation, existing methods still struggle to produce multi-view consistent images with high-resolution textures in detail, especially in the paradigm of 2D diffusion that lacks 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Haibo Yang , Yang Chen , Yingwei Pan , Ting Yao , Zhineng Chen , Chong-Wah Ngo , Tao Mei

We propose GO-N3RDet, a scene-geometry optimized multi-view 3D object detector enhanced by neural radiance fields. The key to accurate 3D object detection is in effective voxel representation. However, due to occlusion and lack of 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Zechuan Li , Hongshan Yu , Yihao Ding , Jinhao Qiao , Basim Azam , Naveed Akhtar

The techniques for 3D indoor scene capturing are widely used, but the meshes produced leave much to be desired. In this paper, we propose "RoomDreamer", which leverages powerful natural language to synthesize a new room with a different…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Liangchen Song , Liangliang Cao , Hongyu Xu , Kai Kang , Feng Tang , Junsong Yuan , Yang Zhao