Related papers: HTTM: Head-wise Temporal Token Merging for Faster …
Recent transformer-based models for 3D Human Mesh Recovery (HMR) have achieved strong performance but often suffer from high computational cost and complexity due to deep transformer architectures and redundant tokens. In this paper, we…
Although Vision Transformers (ViTs) have become the standard architecture in computer vision, their massive sizes lead to significant computational overhead. Token compression techniques have attracted considerable attention to address this…
Streaming Visual Geometry Transformers such as StreamVGGT enable strong online 3D perception, but their KV-cache grows unbounded over long streams, limiting practical deployment. We revisit bounded-memory streaming from the perspective of…
We investigate a challenging task of dynamic scene geometry estimation, which requires representing both spatial and temporal features. Typically, existing methods align the two features into a unified latent space to model scene geometry.…
Vision Transformer models have shown impressive effectiveness in the surgical video understanding tasks through long-range dependency modeling. However, current methods suffer from prohibitive computational costs due to processing massive…
We propose Confidence-Guided Token Merging (Co-Me), an acceleration mechanism for visual geometric transformers without retraining or finetuning the base model. Co-Me distilled a light-weight confidence predictor to rank tokens by…
Temporal information plays a pivotal role in Bird's-Eye-View (BEV) driving scene understanding, which can alleviate the visual information sparsity. However, the indiscriminate temporal fusion method will cause the barrier of feature…
Since its inception, Vision Transformer (ViT) has emerged as a prevalent model in the computer vision domain. Nonetheless, the multi-head self-attention (MHSA) mechanism in ViT is computationally expensive due to its calculation of…
In this paper, we introduce LightVLM, a simple but effective method that can be seamlessly deployed upon existing Vision-Language Models (VLMs) to greatly accelerate the inference process in a training-free manner. We divide the inference…
Learning-based 3D reconstruction models, represented by Visual Geometry Grounded Transformers (VGGTs), have made remarkable progress with the use of large-scale transformers. Their prohibitive computational and memory costs severely hinder…
Vision-Language Pretraining (VLP) has demonstrated remarkable capabilities in learning visual representations from textual descriptions of images without annotations. Yet, effective VLP demands large-scale image-text pairs, a resource that…
3D reconstruction in large-scale scenes is a fundamental task in 3D perception, but the inherent trade-off between accuracy and computational efficiency remains a significant challenge. Existing methods either prioritize speed and produce…
Vision Transformer (ViT) has emerged as a prominent backbone for computer vision. For more efficient ViTs, recent works lessen the quadratic cost of the self-attention layer by pruning or fusing the redundant tokens. However, these works…
Video transformer models require huge amounts of compute resources due to the spatio-temporal scaling of the input. Tackling this, recent methods have proposed to drop or merge tokens for image models, whether randomly or via learned…
Token merging can effectively accelerate various vision systems by processing groups of similar tokens only once and sharing the results across them. However, existing token grouping methods are often ad hoc and random, disregarding the…
Video large language models (video LLMs) excel at video comprehension but face significant computational inefficiency due to redundant video tokens. Existing token pruning methods offer solutions. However, approaches operating within the…
Reconstructing dynamic 4D scenes is challenging, as it requires robust disentanglement of dynamic objects from the static background. While 3D foundation models like VGGT provide accurate 3D geometry, their performance drops markedly when…
High-quality surface normal can help improve geometry estimation in problems faced by autonomous vehicles, such as collision avoidance and occlusion inference. While a considerable volume of literature focuses on densely scanned indoor…
Learning-based 3D visual geometry models have significantly advanced with the advent of large-scale transformers. Among these, StreamVGGT leverages frame-wise causal attention to deliver robust and efficient streaming 3D reconstruction.…
3D instance segmentation methods typically rely on high-quality point clouds or posed RGB-D scans, requiring complex multi-stage processing pipelines, and are highly sensitive to reconstruction noise. While recent feed-forward transformers…