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Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-depth technical review of Unreal Engine. It analyzes its key…

Human-Computer Interaction · Computer Science 2025-11-04 Oleksandra Sobchyshak , Santiago Berrezueta-Guzman , Stefan Wagner

This work proposes, implements and tests an immersive framework upon Virtual Reality (VR) for comprehension, knowledge development and learning process assisting an improved perception of complex spatial arrangements in AEC in comparison to…

Human-Computer Interaction · Computer Science 2022-09-23 Michael Kraus , Romana Rust , Maximilian Rietschel , Daniel Hall

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

Human-Computer Interaction · Computer Science 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

Intelligent energy management strategies, such as Vehicle-to-Grid (V2G) and Grid-to-Vehicle (G2V) emerge as a potential solution to the Electric Vehicles' (EVs) integration into the energy grid. These strategies promise enhanced grid…

Multiagent Systems · Computer Science 2024-04-11 Tiago Fonseca , Luis Ferreira , Bernardo Cabral , Ricardo Severino , Kingsley Nweye , Dipanjan Ghose , Zoltan Nagy

The rapid growth of connected and automated vehicle (CAV) solutions have made a significant impact on the safety of intelligent transportation systems. However, similar to any other emerging technology, thorough testing and evaluation…

Networking and Internet Architecture · Computer Science 2019-06-20 Ghayoor Shah , Rodolfo Valiente , Nitish Gupta , S M Osman Gani , Behrad Toghi , Yaser P. Fallah , Somak Datta Gupta

Unmanaged hazards in dangerous construction environments proved to be one of the main sources of injuries and accidents. Hazard recognition is crucial to achieve effective safety management and reduce injuries and fatalities in hazardous…

Human-Computer Interaction · Computer Science 2020-03-24 Mojtaba Noghabaei , Kevin Han

As artificial intelligence (AI) becomes increasingly integrated into daily life, higher education must move beyond code-centric instruction to foster holistic AI literacy. We present a novel pedagogical approach that integrates embodied,…

Computers and Society · Computer Science 2026-03-31 Jennifer M. Reddig , Scott Moon , Kaitlyn Crutcher , Christopher J. MacLellan

High Energy Physics (HEP) distributed computing infrastructures require automatic tools to monitor, analyze and react to potential security incidents. These tools should collect and inspect data such as resource consumption, logs and…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-14 A. Gomez Ramirez , M. Martinez Pedreira , C. Grigoras , L. Betev , C. Lara , U. Kebschull

Recently, the academic community has been giving much attention to Cooperative Learning System, a group learning method combined with pedagogy and social psychology. It allows group members to gain knowledge through collaborations and…

Computers and Society · Computer Science 2010-02-08 Fu-Chien Kao , Siang-Ru Wang , Ting-Hao Huang

Despite extensive use in related domains, Virtual Reality (VR) for generalised anxiety disorder (GAD) has received little previous attention. We report upon a VR environment created for the Oculus Rift and Unreal Engine 4 (UE4) to…

Human-Computer Interaction · Computer Science 2019-03-05 James Lewis , Benedikte Rorstad

Naturally, university courses should be designed to attract students, engaging them to achieve learning goals. Toward this end, the use of Serious Games has been proposed in the literature. To address positive effects, such as content…

Human-Computer Interaction · Computer Science 2023-11-29 Lea C. Brandl , Börge Kordts , Andreas Schrader

This paper presents the findings of pedagogical research on the efficacy of a virtual laboratory platform in general education courses on quantum information science. Specifically, a virtual laboratory activity based on the Bell test has…

Physics Education · Physics 2026-03-25 Hongbin Song

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

Virtual laboratories are the new online educational trend for communicating to students practical skills of science. In this paper we report on a comparison of techniques for familiarizing distance learning students with a 3D virtual…

Human-Computer Interaction · Computer Science 2017-12-01 Evgenia Paxinou , Vasilis Zafeiropoulos , Athanasios Sypsas , Chairi Kiourt , Dimitris Kalles

Amid the growing need to keep learners abreast of rapid technological advancements brought about by the Fourth Industrial Revolution, this study explores perceived needs of students in virtual learning environments supported by emerging…

Training students in basic concepts of physics, such as the ones related to mass, volume, or density, is much more complicated than just stating the underlying definitions and laws. One of the reasons for this is that most students have…

Graphics · Computer Science 2024-01-31 Iuliia Zhurakovskaia , Jeanne Vézien , Cécile de Hosson , Patrick Bourdot

One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often…

Human-Computer Interaction · Computer Science 2019-03-15 Xiaofeng Gao , Ran Gong , Tianmin Shu , Xu Xie , Shu Wang , Song-Chun Zhu

The implementation of smart building technology in the form of smart infrastructure applications has great potential to improve sustainability and energy efficiency by leveraging humans-in-the-loop strategy. However, human preference in…

Machine Learning · Computer Science 2018-09-27 Ioannis C. Konstantakopoulos , Andrew R. Barkan , Shiying He , Tanya Veeravalli , Huihan Liu , Costas Spanos

Virtual Reality (VR) is expected to be one of the killer-applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of…

Information Theory · Computer Science 2018-12-11 Mohammed S. Elbamby , Cristina Perfecto , Mehdi Bennis , Klaus Doppler