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Accurate and affordable indoor 3D reconstruction is critical for effective robot navigation and interaction. Traditional LiDAR-based mapping provides high precision but is costly, heavy, and power-intensive, with limited ability for novel…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Lu Chen , Yingfu Zeng , Haoang Li , Zhitao Deng , Jiafu Yan , Zhenjun Zhao

Autonomous underwater robots are increasingly deployed for environmental monitoring, infrastructure inspection, subsea resource exploration, and long-horizon exploration. Yet, despite rapid advances in learning-based planning and control,…

Robotics · Computer Science 2026-03-10 Jingzehua Xu , Guanwen Xie , Jiwei Tang , Shuai Zhang , Xiaofan Li

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Open-vocabulary semantic segmentation (OVSS) involves assigning labels to each pixel in an image based on textual descriptions, leveraging world models like CLIP. However, they encounter significant challenges in cross-domain…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Aniruddh Sikdar , Aditya Gandhamal , Suresh Sundaram

While 2D occupancy maps commonly used in mobile robotics enable safe navigation in indoor environments, in order for robots to understand and interact with their environment and its inhabitants representing 3D geometry and semantic…

Robotics · Computer Science 2025-01-09 Krishnananda Prabhu Sivananda , Francesco Verdoja , Ville Kyrki

Humans possess a remarkable ability to mentally explore and replay 3D environments they have previously experienced. Inspired by this mental process, we present EvoWorld: a world model that bridges panoramic video generation with evolving…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Jiahao Wang , Luoxin Ye , TaiMing Lu , Junfei Xiao , Jiahan Zhang , Yuxiang Guo , Xijun Liu , Rama Chellappa , Cheng Peng , Alan Yuille , Jieneng Chen

Visual SLAM has regained attention due to its ability to provide perceptual capabilities and simulation test data for Embodied AI. However, traditional SLAM methods struggle to meet the demands of high-quality scene reconstruction, and…

Robotics · Computer Science 2025-09-03 Fan Zhu , Yifan Zhao , Ziyu Chen , Biao Yu , Hui Zhu

Existing Vision Language Models (VLMs) architecturally rooted in "flatland" perception, fundamentally struggle to comprehend real-world 3D spatial intelligence. This failure stems from a dual-bottleneck: input-stage conflict between…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Zhongbin Guo , Jiahe Liu , Yushan Li , Wenyu Gao , Zhen Yang , Chenzhi Li , Xinyue Zhang , Ping Jian

Embodied AI development significantly lags behind large foundation models due to three critical challenges: (1) lack of systematic understanding of core capabilities needed for Embodied AI, making research lack clear objectives; (2) absence…

Vision-and-Language Navigation (VLN), as a widely discussed research direction in embodied intelligence, aims to enable embodied agents to navigate in complicated visual environments through natural language commands. Most existing VLN…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Youzhi Liu , Fanglong Yao , Yuanchang Yue , Guangluan Xu , Xian Sun , Kun Fu

The ability to grasp objects in-the-wild from open-ended language instructions constitutes a fundamental challenge in robotics. An open-world grasping system should be able to combine high-level contextual with low-level physical-geometric…

Robotics · Computer Science 2024-10-15 Georgios Tziafas , Hamidreza Kasaei

Seamless integration of both aerial and street view images remains a significant challenge in neural scene reconstruction and rendering. Existing methods predominantly focus on single domain, limiting their applications in immersive…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Lihan Jiang , Kerui Ren , Mulin Yu , Linning Xu , Junting Dong , Tao Lu , Feng Zhao , Dahua Lin , Bo Dai

Surround-view perception is increasingly important for robotic navigation and loco-manipulation, especially in human-in-the-loop settings such as teleoperation, data collection, and emergency takeover. However, current robotic visual…

Visual recognition ecosystems (e.g. ImageNet, Pascal, COCO) have undeniably played a prevailing role in the evolution of modern computer vision. We argue that interactive and embodied visual AI has reached a stage of development similar to…

Visual grounding in 3D is the key for embodied agents to localize language-referred objects in open-world environments. However, existing benchmarks are limited to indoor focus, single-platform constraints, and small scale. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Rong Li , Yuhao Dong , Tianshuai Hu , Ao Liang , Youquan Liu , Dongyue Lu , Liang Pan , Lingdong Kong , Junwei Liang , Ziwei Liu

Accurate 6D object pose estimation is a fundamental capability for embodied agents, yet remains highly challenging in open-world environments. Many existing methods often rely on closed-set assumptions or geometry-agnostic regression…

Robotics · Computer Science 2026-04-06 Michael Zhang , Wei Ying , Fangwen Chen , Shifeng Bai , Hanwen Kang

Embodied reasoning is inherently viewpoint-dependent: what is visible, occluded, or reachable depends critically on where the agent stands. However, existing spatial memory systems for embodied agents typically store either multi-view…

Artificial Intelligence · Computer Science 2026-03-17 JooHyun Park , HyeongYeop Kang

Effectively localizing an agent in a realistic, noisy setting is crucial for many embodied vision tasks. Visual Odometry (VO) is a practical substitute for unreliable GPS and compass sensors, especially in indoor environments. While…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Marius Memmel , Roman Bachmann , Amir Zamir

Constructing 4D language fields is crucial for embodied AI, augmented/virtual reality, and 4D scene understanding, as they provide enriched semantic representations of dynamic environments and enable open-vocabulary querying in complex…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Xianfeng Wu , Yajing Bai , Minghan Li , Xianzu Wu , Xueqi Zhao , Zhongyuan Lai , Wenyu Liu , Xinggang Wang

Vision-and-language navigation (VLN) stands as a key research problem of Embodied AI, aiming at enabling agents to navigate in unseen environments following linguistic instructions. In this field, generalization is a long-standing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Jiazhao Zhang , Kunyu Wang , Rongtao Xu , Gengze Zhou , Yicong Hong , Xiaomeng Fang , Qi Wu , Zhizheng Zhang , He Wang
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