English
Related papers

Related papers: Wanderland: Geometrically Grounded Simulation for …

200 papers

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

GeoAI is evolving rapidly, fueled by diverse geospatial datasets like traffic patterns, environmental data, and crowdsourced OpenStreetMap (OSM) information. While sophisticated AI models are being developed, existing benchmarks are often…

Machine Learning · Computer Science 2025-12-18 Julia Moska , Oleksii Furman , Kacper Kozaczko , Szymon Leszkiewicz , Jakub Polczyk , Piotr Gramacki , Piotr Szymański

High-quality 3D world models are pivotal for embodied intelligence and Artificial General Intelligence (AGI), underpinning applications such as AR/VR content creation and robotic navigation. Despite the established strong imaginative…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Yixiang Dai , Fan Jiang , Chiyu Wang , Mu Xu , Yonggang Qi

Modern deep learning developments create new opportunities for 3D mapping technology, scene reconstruction pipelines, and virtual reality development. Despite advances in 3D deep learning technology, direct training of deep learning models…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Xueyang Kang

Vision-Language Navigation (VLN) aims to guide agents by leveraging language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively studied, whereas outdoor aerial VLN remains underexplored. The…

Understanding and localizing objects in complex 3D environments from natural language descriptions, known as 3D Visual Grounding (3DVG), is a foundational challenge in embodied AI, with broad implications for robotics, augmented reality,…

Robotics · Computer Science 2026-03-10 Jiaxi Zhang , Yunheng Wang , Wei Lu , Taowen Wang , Weisheng Xu , Shuning Zhang , Yixiao Feng , Yuetong Fang , Renjing Xu

Training embodied AI agents depends critically on the visual fidelity of simulation environments and the ability to model dynamic humans. Current simulators rely on mesh-based rasterization with limited visual realism, and their support for…

While Visual Large Language Models (VLLMs) show great promise as embodied agents, they continue to face substantial challenges in spatial reasoning. Existing embodied benchmarks largely focus on passive, static household environments and…

Robotics · Computer Science 2025-11-24 Yifan Li , Lichi Li , Anh Dao , Xinyu Zhou , Yicheng Qiao , Zheda Mai , Daeun Lee , Zichen Chen , Zhen Tan , Mohit Bansal , Yu Kong

The ultimate goal of many image-based modeling systems is to render photo-realistic novel views of a scene without visible artifacts. Existing evaluation metrics and benchmarks focus mainly on the geometric accuracy of the reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2016-01-27 Michael Waechter , Mate Beljan , Simon Fuhrmann , Nils Moehrle , Johannes Kopf , Michael Goesele

Aiming to link natural language descriptions to specific regions in a 3D scene represented as 3D point clouds, 3D visual grounding is a very fundamental task for human-robot interaction. The recognition errors can significantly impact the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Ziyang Lu , Yunqiang Pei , Guoqing Wang , Yang Yang , Zheng Wang , Heng Tao Shen

Reconstructing physically valid 3D scenes from single-view observations is a prerequisite for bridging the gap between visual perception and robotic control. However, in scenarios requiring precise contact reasoning, such as robotic…

Robotics · Computer Science 2026-05-19 Tianyi Xiang , Jiahang Cao , Sikai Guo , Guoyang Zhao , Andrew F. Luo , Jun Ma

Navigation is a fundamental capability in embodied AI, representing the intelligence required to perceive and interact within physical environments following language instructions. Despite significant progress in large Vision-Language…

Visual grounding, localizing objects from natural language descriptions, represents a critical bridge between language and vision understanding. While multimodal large language models (MLLMs) achieve impressive scores on existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Rang Li , Lei Li , Shuhuai Ren , Hao Tian , Shuhao Gu , Shicheng Li , Zihao Yue , Yudong Wang , Wenhan Ma , Zhe Yang , Jingyuan Ma , Zhifang Sui , Fuli Luo

Object Goal Navigation-requiring an agent to locate a specific object in an unseen environment-remains a core challenge in embodied AI. Although recent progress in Vision-Language Model (VLM)-based agents has demonstrated promising…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Dujun Nie , Xianda Guo , Yiqun Duan , Ruijun Zhang , Long Chen

Ensuring accessible pedestrian navigation requires reasoning about both semantic and spatial aspects of complex urban scenes, a challenge that existing Large Vision-Language Models (LVLMs) struggle to meet. Although these models can…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Rafi Ibn Sultan , Hui Zhu , Xiangyu Zhou , Chengyin Li , Prashant Khanduri , Marco Brocanelli , Dongxiao Zhu

Vision-Language Models (VLMs) have advanced rapidly in multimodal perception and language understanding, yet it remains unclear whether they can reliably ground language into spatially coherent, plausibly executable actions in 3D digital…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Niyati Rawal , Sushant Ravva , Shah Alam Abir , Saksham Jain , Aman Chadha , Vinija Jain , Suranjana Trivedy , Amitava Das

Single-view indoor scene generation plays a crucial role in a range of real-world applications. However, generating a complete 360{\deg} scene from a single image remains a highly ill-posed and challenging problem. Recent approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Runmao Yao , Junsheng Zhou , Zhen Dong , Yu-Shen Liu

This paper addresses the challenge of fine-grained alignment in Vision-and-Language Navigation (VLN) tasks, where robots navigate realistic 3D environments based on natural language instructions. Current approaches use contrastive learning…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Yuhang Song , Mario Gianni , Chenguang Yang , Kunyang Lin , Te-Chuan Chiu , Anh Nguyen , Chun-Yi Lee

Vision-language models (VLMs) and generative world models are opening new opportunities for embodied navigation. VLMs are increasingly used as direct planners or trajectory predictors, while world models support look-ahead reasoning by…

Artificial Intelligence · Computer Science 2026-04-10 Hongjin Chen , Shangyun Jiang , Tonghua Su , Chen Gao , Xinlei Chen , Yong Li , Zhibo Chen

In embodied vision, Instance ImageGoal Navigation (IIN) requires an agent to locate a specific object depicted in a goal image within an unexplored environment. The primary challenge of IIN arises from the need to recognize the target…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Xiaohan Lei , Min Wang , Wengang Zhou , Houqiang Li