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3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

SVG (Scalable Vector Graphics) is a widely used graphics format that possesses excellent scalability and editability. Image vectorization, which aims to convert raster images to SVGs, is an important yet challenging problem in computer…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Teng Hu , Ran Yi , Baihong Qian , Jiangning Zhang , Paul L. Rosin , Yu-Kun Lai

3D Gaussian Splatting (3DGS) demonstrates unparalleled superior performance in 3D scene reconstruction. However, 3DGS heavily relies on the sharp images. Fulfilling this requirement can be challenging in real-world scenarios especially when…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Yijia Guo , Liwen Hu , Yuanxi Bai , Jiawei Yao , Lei Ma , Tiejun Huang

Despite its significant achievements in large-scale scene reconstruction, 3D Gaussian Splatting still faces substantial challenges, including slow processing, high computational costs, and limited geometric accuracy. These core issues arise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yuanyuan Gao , Hao Li , Jiaqi Chen , Zhengyu Zou , Zhihang Zhong , Dingwen Zhang , Xiao Sun , Junwei Han

Recent studies have witnessed the effectiveness of 3D convolutions on segmenting volumetric medical images. Compared with the 2D counterparts, 3D convolutions can capture the spatial context in three dimensions. Nevertheless, models…

Image and Video Processing · Electrical Eng. & Systems 2021-09-28 Junjun He , Jin Ye , Cheng Li , Diping Song , Wanli Chen , Shanshan Wang , Lixu Gu , Yu Qiao

Streaming visual transformers like StreamVGGT achieve strong 3D perception but suffer from unbounded growth of key value (KV) memory, which limits scalability. We propose a training-free, inference-time token eviction policy that bounds…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Soroush Mahdi , Fardin Ayar , Ehsan Javanmardi , Manabu Tsukada , Mahdi Javanmardi

In the rapidly evolving field of 3D reconstruction, 3D Gaussian Splatting (3DGS) and 2D Gaussian Splatting (2DGS) represent significant advancements. Although 2DGS compresses 3D Gaussian primitives into 2D Gaussian surfels to effectively…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Zhuoxiao Li , Shanliang Yao , Yijie Chu , Angel F. Garcia-Fernandez , Yong Yue , Eng Gee Lim , Xiaohui Zhu

3D Gaussian Splatting (3DGS) has emerged as a transformative method in the field of real-time novel synthesis. Based on 3DGS, recent advancements cope with large-scale scenes via spatial-based partition strategy to reduce video memory and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Tengfei Wang , Xin Wang , Yongmao Hou , Yiwei Xu , Wendi Zhang , Zongqian Zhan

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Kaizhe Zhang , Yijie Zhou , Weizhan Zhang , Caixia Yan , Haipeng Du , yugui xie , Yu-Hui Wen , Yong-Jin Liu

The development of generalizable Novel View Synthesis (NVS) models is critically limited by the scarcity of large-scale training data featuring diverse and precise camera trajectories. While real-world captures are photorealistic, they are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Chenhan Jiang , Yu Chen , Qingwen Zhang , Jifei Song , Songcen Xu , Dit-Yan Yeung , Jiankang Deng

Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Yixin Chen , Junfeng Ni , Nan Jiang , Yaowei Zhang , Yixin Zhu , Siyuan Huang

Understanding and reconstructing the complex geometry and motion of dynamic scenes from video remains a formidable challenge in computer vision. This paper introduces D4RT, a simple yet powerful feedforward model designed to efficiently…

Visualization of large-scale time-dependent simulation data is crucial for domain scientists to analyze complex phenomena, but it demands significant I/O bandwidth, storage, and computational resources. To enable effective visualization on…

Graphics · Computer Science 2025-07-18 Siyuan Yao , Chaoli Wang

3D Gaussian Splatting (3DGS) has become a state-of-the-art framework for real-time, high-fidelity novel view synthesis. However, its substantial storage requirements and inherently unstructured representation pose challenges for deployment…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuqin Lu , Yang Zhou , Yihua Dai , Guiqing Li , Shengfeng He

Implicit neural representations and 3D Gaussian splatting (3DGS) have shown great potential for scene reconstruction. Recent studies have expanded their applications in autonomous reconstruction through task assignment methods. However,…

Robotics · Computer Science 2024-12-04 Jing Zeng , Qi Ye , Tianle Liu , Yang Xu , Jin Li , Jinming Xu , Liang Li , Jiming Chen

We present a fast 3DGS reconstruction pipeline designed to converge within one minute, developed for the SIGGRAPH Asia 3DGS Fast Reconstruction Challenge. The challenge consists of an initial round using SLAM-generated camera poses (with…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Ziyu Zhang , Tianle Liu , Diantao Tu , Shuhan Shen

Traditionally, 3D indoor scene reconstruction from posed images happens in two phases: per-image depth estimation, followed by depth merging and surface reconstruction. Recently, a family of methods have emerged that perform reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2022-09-01 Mohamed Sayed , John Gibson , Jamie Watson , Victor Prisacariu , Michael Firman , Clément Godard

In this paper we present a novel method for efficient and effective 3D surface reconstruction in open scenes. Existing Neural Radiance Fields (NeRF) based works typically require extensive training and rendering time due to the adopted…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Gaochao Song , Chong Cheng , Hao Wang

3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for photorealistic view synthesis, representing scenes with spatially distributed Gaussian primitives. While highly effective for rendering, achieving accurate and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Wenzhi Guo , Bing Wang