English
Related papers

Related papers: SVG360: Editable Multiview Vector Graphics from a …

200 papers

3D reconstruction in large-scale scenes is a fundamental task in 3D perception, but the inherent trade-off between accuracy and computational efficiency remains a significant challenge. Existing methods either prioritize speed and produce…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Jungho Lee , Minhyeok Lee , Sunghun Yang , Minseok Kang , Sangyoun Lee

High-fidelity and efficient audio-driven talking head generation has been a key research topic in computer graphics and computer vision. In this work, we study vector image based audio-driven talking head generation. Compared with directly…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Hao Hu , Xuan Wang , Jingxiang Sun , Yanbo Fan , Yu Guo , Caigui Jiang

Advances in generative modeling have significantly enhanced digital content creation, extending from 2D images to complex 3D and 4D scenes. Despite substantial progress, producing high-fidelity and temporally consistent dynamic 4D content…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 DongFu Yin , Xiaotian Chen , Fei Richard Yu , Xuanchen Li , Xinhao Zhang

With the wide usage of data visualizations, a huge number of Scalable Vector Graphic (SVG)-based visualizations have been created and shared online. Accordingly, there has been an increasing interest in exploring how to retrieve…

Human-Computer Interaction · Computer Science 2022-02-15 Haotian Li , Yong Wang , Aoyu Wu , Huan Wei , Huamin Qu

Visual Grounding (VG) aims to locate the most relevant region in an image, based on a flexible natural language query but not a pre-defined label, thus it can be a more useful technique than object detection in practice. Most…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Chaorui Deng , Qi Wu , Guanghui Xu , Zhuliang Yu , Yanwu Xu , Kui Jia , Mingkui Tan

Vector graphics are widely used to represent fonts, logos, digital artworks, and graphic designs. But, while a vast body of work has focused on generative algorithms for raster images, only a handful of options exists for vector graphics.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Pradyumna Reddy , Michael Gharbi , Michal Lukac , Niloy J. Mitra

We present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from one, a few, or hundreds of its views. This approach is a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Jianyuan Wang , Minghao Chen , Nikita Karaev , Andrea Vedaldi , Christian Rupprecht , David Novotny

Image vectorization is a process to convert a raster image into a scalable vector graphic format. Objective is to effectively remove the pixelization effect while representing boundaries of image by scaleable parameterized curves. We…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ho Law , Sung Ha Kang

Multi-view inverse rendering aims to recover geometry, materials, and illumination consistently across multiple viewpoints. When applied to multi-view images, existing single-view approaches often ignore cross-view relationships, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Xiangzuo Wu , Chengwei Ren , Jun Zhou , Xiu Li , Yuan Liu

Image-to-SVG reconstruction aims to produce vector graphics that are faithful to raster inputs and easy to edit. Existing methods face a structural trade-off in how vector structure is parameterized, including how many paths represent an…

Graphics · Computer Science 2026-05-20 Mengnan Jiang , Christian Franke , Michele Franco Adesso , Antonio Haas , Grace Li Zhang

As a combination of visual and audio signals, video is inherently multi-modal. However, existing video generation methods are primarily intended for the synthesis of visual frames, whereas audio signals in realistic videos are disregarded.…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Jiawei Liu , Weining Wang , Sihan Chen , Xinxin Zhu , Jing Liu

High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass. However, despite their strong performance in static scene…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Kaixin Zhu , Yiwen Tang , Yifan Yang , Renrui Zhang , Bohan Zeng , Ziyu Guo , Ruichuan An , Zhou Liu , Qizhi Chen , Delin Qu , Jaehong Yoon , Wentao Zhang

Different from Object Detection, Visual Grounding deals with detecting a bounding box for each text-image pair. This one box for each text-image data provides sparse supervision signals. Although previous works achieve impressive results,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Weitai Kang , Gaowen Liu , Mubarak Shah , Yan Yan

3D Gaussian Splatting (3DGS) enables efficient rendering, yet accurate surface reconstruction remains challenging due to unreliable geometric supervision. Existing approaches predominantly rely on depth-based reprojection to infer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mai Su , Qihan Yu , Zhongtao Wang , Yilong Li , Chengwei Pan , Yisong Chen , Guoping Wang , Fei Zhu

Recent video diffusion models have enhanced video editing, but it remains challenging to handle instructional editing and diverse tasks (e.g., adding, removing, changing) within a unified framework. In this paper, we introduce VEGGIE, a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Shoubin Yu , Difan Liu , Ziqiao Ma , Yicong Hong , Yang Zhou , Hao Tan , Joyce Chai , Mohit Bansal

We tackle the dual challenges of video understanding and controllable video generation within a unified diffusion framework. Our key insights are two-fold: geometry-only cues (e.g., depth, edges) are insufficient: they specify layout but…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Dianbing Xi , Jiepeng Wang , Yuanzhi Liang , Xi Qiu , Jialun Liu , Hao Pan , Yuchi Huo , Rui Wang , Haibin Huang , Chi Zhang , Xuelong Li

Drag-based editing has become popular in 2D content creation, driven by the capabilities of image generative models. However, extending this technique to 3D remains a challenge. Existing 3D drag-based editing methods, whether employing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Honghua Chen , Yushi Lan , Yongwei Chen , Yifan Zhou , Xingang Pan

3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per-scene optimization techniques. Among them, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Zipeng Wang , Dan Xu

Feed-forward surround-view autonomous driving scene reconstruction offers fast, generalizable inference ability, which faces the core challenge of ensuring generalization while elevating novel view quality. Due to the surround-view with…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Junhong Lin , Kangli Wang , Shunzhou Wang , Songlin Fan , Ge Li , Wei Gao

Recent large language models have shifted SVG generation from differentiable rendering optimization to autoregressive program synthesis. However, existing approaches still rely on generic byte-level tokenization inherited from natural…

Machine Learning · Computer Science 2026-04-13 Ximing Xing , Ziteng Xue , Zhenxi Li , Weicong Liang , Linqing Wang , Zhantao Yang , Tiankai Hang , Zijin Yin , Qinglin Lu , Chunyu Wang , Qian Yu