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As digital worlds become ubiquitous via video games, simulations, virtual and augmented reality, people with disabilities who cannot access those worlds are becoming increasingly disenfranchised. More often than not the design of these…

Human-Computer Interaction · Computer Science 2020-01-23 Bijan Fakhri , Troy McDaniel , Heni Ben Amor , Hemanth Venkateswara , Abhik Chowdhury , Sethuraman Panchanathan

This paper proposes an approach to detect information relevance during decision-making from eye movements in order to enable user interface adaptation. This is a challenging task because gaze behavior varies greatly across individual users…

Human-Computer Interaction · Computer Science 2020-07-28 Anna Maria Feit , Lukas Vordemann , Seonwook Park , Caterina Bérubé , Otmar Hilliges

In recent years, the accuracy of gaze estimation techniques has gradually improved, but existing methods often rely on large datasets or large models to improve performance, which leads to high demands on computational resources. In terms…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Zhang Cheng , Yanxia Wang , Guoyu Xia

Continual Learning is considered a key step toward next-generation Artificial Intelligence. Among various methods, replay-based approaches that maintain and replay a small episodic memory of previous samples are one of the most successful…

Machine Learning · Computer Science 2022-12-27 Guangji Bai , Chen Ling , Yuyang Gao , Liang Zhao

Estimation of 3D gaze is highly relevant to multiple fields, including but not limited to interactive systems, specialized human-computer interfaces, and behavioral research. Although recently deep learning methods have boosted the accuracy…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Gabriel Lefundes , Luciano Oliveira

Current Large Language Models (LLMs) are not only limited to some maximum context length, but also are not able to robustly consume long inputs. To address these limitations, we propose ReadAgent, an LLM agent system that increases…

Computation and Language · Computer Science 2024-07-23 Kuang-Huei Lee , Xinyun Chen , Hiroki Furuta , John Canny , Ian Fischer

How do humans recognize an object in a piece of video? Due to the deteriorated quality of single frame, it may be hard for people to identify an occluded object in this frame by just utilizing information within one image. We argue that…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Yihong Chen , Yue Cao , Han Hu , Liwei Wang

Gaze estimation for ordinary smart phone, e.g. estimating where the user is looking at on the phone screen, can be applied in various applications. However, the widely used appearance-based CNN methods still have two issues for practical…

Computer Vision and Pattern Recognition · Computer Science 2019-10-17 Tianchu Guo , Yongchao Liu , Hui Zhang , Xiabing Liu , Youngjun Kwak , Byung In Yoo , Jae-Joon Han , Changkyu Choi

Gaze is an essential prompt for analyzing human behavior and attention. Recently, there has been an increasing interest in determining gaze direction from facial videos. However, video gaze estimation faces significant challenges, such as…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Swati Jindal , Mohit Yadav , Roberto Manduchi

Retrieval-augmented generation (RAG) is a key technique for leveraging external knowledge and reducing hallucinations in large language models (LLMs). However, RAG still struggles to fully prevent hallucinated responses. To address this, it…

Computation and Language · Computer Science 2025-02-14 Xuzhao Geng , Haozhao Wang , Jun Wang , Wei Liu , Ruixuan Li

Human gaze is known to be a strong indicator of underlying human intentions and goals during manipulation tasks. This work studies gaze patterns of human teachers demonstrating tasks to robots and proposes ways in which such patterns can be…

Robotics · Computer Science 2021-11-30 Akanksha Saran , Elaine Schaertl Short , Andrea Thomaz , Scott Niekum

In this paper we consider the problem of tracking the progression of reading through eye-gaze measurements. Such an algorithm is novel and will ultimately help to develop a method of analyzing eye-gaze data which had been collected during…

Human-Computer Interaction · Computer Science 2019-05-09 Stephen Bottos , Balakumar Balasingam

Eye movement biometrics (EMB) use subject-specific gaze dynamics for user authentication and identification. Recent deep learning-based EMB systems achieve strong performance by modeling temporal eye movement behavior. However, these…

Human-Computer Interaction · Computer Science 2026-05-11 Hashim Aziz , Mehedi Hasan Raju , Oleg V. Komogortsev

Gaze stabilization is critical for enabling fluid, accurate, and efficient interaction in immersive augmented reality (AR) environments, particularly during task-oriented visual behaviors. However, fixation sequences captured in active gaze…

Human-Computer Interaction · Computer Science 2025-10-03 Yaozheng Xia , Zaiping Zhu , Bo Pang , Shaorong Wang , Sheng Li

Recent advancements in head-mounted wearable technology are revolutionizing the field of biopotential measurement, but the integration of these technologies into practical, user-friendly devices remains challenging due to issues with design…

Vision-Language-Action (VLA) models have recently shown strong potential for robot learning by following language instructions. However, in practice, language alone is often insufficient to precisely convey human intent. It is difficult to…

Electronic logbooks contain valuable information about activities and events concerning their associated particle accelerator facilities. However, the highly technical nature of logbook entries can hinder their usability and automation. As…

Introduction: In the realm of human-computer interaction and behavioral research, accurate real-time gaze estimation is critical. Traditional methods often rely on expensive equipment or large datasets, which are impractical in many…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Esther Enhui Ye , John Enzhou Ye , Joseph Ye , Jacob Ye , Runzhou Ye

The cameras in modern gaze-tracking systems suffer from fundamental bandwidth and power limitations, constraining data acquisition speed to 300 Hz realistically. This obstructs the use of mobile eye trackers to perform, e.g., low latency…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Anastasios N. Angelopoulos , Julien N. P. Martel , Amit P. S. Kohli , Jorg Conradt , Gordon Wetzstein

Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably…

Human-Computer Interaction · Computer Science 2022-01-20 Yu Feng , Nathan Goulding-Hotta , Asif Khan , Hans Reyserhove , Yuhao Zhu