English
Related papers

Related papers: SpellForger: Prompting Custom Spell Properties In-…

200 papers

In the rapidly evolving landscape of artificial intelligence, ChatGPT has been widely used in various applications. The new feature - customization of ChatGPT models by users to cater to specific needs has opened new frontiers in AI…

Cryptography and Security · Computer Science 2024-05-28 Jiahao Yu , Yuhang Wu , Dong Shu , Mingyu Jin , Sabrina Yang , Xinyu Xing

Prompt engineering is a challenging and important task due to the high sensitivity of Large Language Models (LLMs) to the given prompt and the inherent ambiguity of a textual task instruction. Automatic prompt engineering is essential to…

Computation and Language · Computer Science 2024-02-06 Elad Levi , Eli Brosh , Matan Friedmann

Metaverse platforms are rapidly evolving to provide immersive spaces for user interaction and content creation. However, the generation of dynamic and interactive 3D objects remains challenging due to the need for advanced 3D modeling and…

Human-Computer Interaction · Computer Science 2025-05-01 Ryutaro Kurai , Takefumi Hiraki , Yuichi Hiroi , Yutaro Hirao , Monica Perusquía-Hernández , Hideaki Uchiyama , Kiyoshi Kiyokawa

Prompt engineering is a technique that involves augmenting a large pre-trained model with task-specific hints, known as prompts, to adapt the model to new tasks. Prompts can be created manually as natural language instructions or generated…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Jindong Gu , Zhen Han , Shuo Chen , Ahmad Beirami , Bailan He , Gengyuan Zhang , Ruotong Liao , Yao Qin , Volker Tresp , Philip Torr

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

Machine Learning · Computer Science 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

Automated game design (AGD), the study of automatically generating game rules, has a long history in technical games research. AGD approaches generally rely on approximations of human play, either objective functions or AI agents. Despite…

Artificial Intelligence · Computer Science 2023-10-06 Johor Jara Gonzalez , Seth Cooper , Matthew Guzdial

While generative AI is advancing writing support tools, creative writing is often seen as the exclusive domain of skilled writers. This paper introduces "1001 Nights", a co-creative story-crafting game that transforms writing into a playful…

Human-Computer Interaction · Computer Science 2025-03-13 Jiaying Fu , Xiruo Wang , Zhouyi Li , Kate Vi , Chuyan Xu , Yuqian Sun

Enemy strategies in turn-based games should be surprising and unpredictable. This study introduces Mirror Mode, a new game mode where the enemy AI mimics the personal strategy of a player to challenge them to keep changing their gameplay. A…

Artificial Intelligence · Computer Science 2025-12-16 Yanna Elizabeth Smid , Peter van der Putten , Aske Plaat

Games have always been a popular test bed for artificial intelligence techniques. Game developers are always in constant search for techniques that can automatically create computer games minimizing the developer's task. In this work we…

Neural and Evolutionary Computing · Computer Science 2014-06-03 Zahid Halim

Large, pre-trained transformer-based language models such as BERT have drastically changed the Natural Language Processing (NLP) field. We present a survey of recent work that uses these large language models to solve NLP tasks via…

Computation and Language · Computer Science 2021-11-03 Bonan Min , Hayley Ross , Elior Sulem , Amir Pouran Ben Veyseh , Thien Huu Nguyen , Oscar Sainz , Eneko Agirre , Ilana Heinz , Dan Roth

Generative AI, such as image generation models and large language models, stands to provide tremendous value to end-user programmers in creative and knowledge workflows. Current research methods struggle to engage end-users in a realistic…

Human-Computer Interaction · Computer Science 2023-12-29 Advait Sarkar , Ian Drosos , Rob Deline , Andrew D. Gordon , Carina Negreanu , Sean Rintel , Jack Williams , Benjamin Zorn

Basically, in (one-player) war Real Time Strategy (wRTS) games a human player controls, in real time, an army consisting of a number of soldiers and her aim is to destroy the opponent's assets where the opponent is a virtual (i.e.,…

Neural and Evolutionary Computing · Computer Science 2012-01-17 José A. García Gutiérrez , Carlos Cotta , Antonio J. Fernández-Leiva

With the rapid development of the Internet, cyber security issues have become increasingly prominent. Traditional cyber security defense methods are limited in the face of ever-changing threats, so it is critical to seek innovative attack…

Cryptography and Security · Computer Science 2023-11-02 Xingchen Wu , Qin Qiu , Jiaqi Li , Yang Zhao

With the advancement in generative language models, the selection of prompts has gained significant attention in recent years. A prompt is an instruction or description provided by the user, serving as a guide for the generative language…

Machine Learning · Statistics 2024-05-21 Haoting Zhang , Jinghai He , Rhonda Righter , Zeyu Zheng

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Human-Computer Interaction · Computer Science 2024-10-03 Amina Kobenova , Cyan DeVeaux , Samyak Parajuli , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

The use of generative AI in education is a controversial topic. Current technology offers the potential to create educational content from text, speech, to images based on simple input prompts. This can enhance productivity by summarizing…

Artificial Intelligence · Computer Science 2023-12-18 Joern Ploennigs , Markus Berger , Eva Carnein

Reinforcement learning has been widely successful in producing agents capable of playing games at a human level. However, this requires complex reward engineering, and the agent's resulting policy is often unpredictable. Going beyond…

Machine Learning · Computer Science 2023-08-16 William Ahlberg , Alessandro Sestini , Konrad Tollmar , Linus Gisslén

Detecting the user's intent and finding the corresponding slots among the utterance's words are important tasks in natural language understanding. Their interconnected nature makes their joint modeling a standard part of training such…

Computation and Language · Computer Science 2021-10-06 Momchil Hardalov , Ivan Koychev , Preslav Nakov

Talking head generation creates lifelike avatars from static portraits for virtual communication and content creation. However, current models do not yet convey the feeling of truly interactive communication, often generating one-way…

Machine Learning · Computer Science 2026-01-05 Taekyung Ki , Sangwon Jang , Jaehyeong Jo , Jaehong Yoon , Sung Ju Hwang

Procedural content generation (PCG) has become an increasingly popular technique in game development, allowing developers to generate dynamic, replayable, and scalable environments with reduced manual effort. In this study, a novel method…

Artificial Intelligence · Computer Science 2025-10-20 Miraç Buğra Özkan