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Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…

Machine Learning · Computer Science 2026-04-16 Anna C. M. Thöni , Yoram Bachrach , Tal Kachman

The Common Out-Neighbor (or CON) score quantifies shared influence through outgoing links in competitive contexts. A dynamic analysis of competition networks reveals the CON score as a powerful predictor of node rankings. Defined in…

Social and Information Networks · Computer Science 2025-02-03 Anthony Bonato , Mariam Walaa

In collaborative goal-oriented settings, the participants are not only interested in achieving a successful outcome, but do also implicitly negotiate the effort they put into the interaction (by adapting to each other). In this work, we…

Computation and Language · Computer Science 2024-03-27 Philipp Sadler , Sherzod Hakimov , David Schlangen

Distributed decision making in multi-agent networks has recently attracted significant research attention thanks to its wide applicability, e.g. in the management and optimization of computer networks, power systems, robotic teams, sensor…

Optimization and Control · Mathematics 2018-11-13 Carlo Cenedese , Yu Kawano , Sergio Grammatico , Ming Cao

In studies of social dynamics, cohesion refers to a group's tendency to stay in unity, which -- as argued in sociometry -- arises from the network topology of interpersonal ties between members of the group. We follow this idea and propose…

Social and Information Networks · Computer Science 2016-12-28 Jiamou Liu , Ziheng Wei

Social Network Analysis (SNA) is used to study the exchange of resources among individuals, groups, or organizations. The role of individuals or connections in a network is described by a set of centrality metrics which represent one of the…

Social and Information Networks · Computer Science 2021-02-26 Annamaria Ficara , Giacomo Fiumara , Pasquale De Meo , Antonio Liotta

The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective…

Computer Science and Game Theory · Computer Science 2015-03-13 Mahsa Badami , Ali Hamzeh , Sattar Hashemi

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

The purpose of this study is to propose a model that predicts the social and psychological factors that affect the individuals collaborative learning outcome in group projects. The model is established on the basis of two theories, namely,…

Computers and Society · Computer Science 2016-10-18 Sara Taraman , Yasmin Hassan , Doaa Shawky , Ashraf H. Badawi

In social network analysis, there is a common perception that influence is relevant to determine the global behavior of the society and thus it can be used to enforce cooperation by targeting an adequate initial set of individuals or to…

Computer Science and Game Theory · Computer Science 2013-07-01 Xavier Molinero , Fabián Riquelme , Maria Serna

Cooperative games provide a framework to study cooperation among self-interested agents. They offer a number of solution concepts describing how the outcome of the cooperation should be shared among the players. Unfortunately, computational…

Computer Science and Game Theory · Computer Science 2017-11-28 Ayumi Igarashi , Rani Izsak , Edith Elkind

We review research papers which use game theory to model the decision making of individuals during an epidemic, attempting to classify the literature and identify the emerging trends in this field. We show that the literature can be…

Populations and Evolution · Quantitative Biology 2020-02-13 Sheryl L. Chang , Mahendra Piraveenan , Philippa Pattison , Mikhail Prokopenko

Many packing, scheduling and covering problems that were previously considered by computer science literature in the context of various transportation and production problems, appear also suitable for describing and modeling various…

Computer Science and Game Theory · Computer Science 2015-03-19 Elena Kleiman

Scientific coauthorship, generated by collaborations and competitions among researchers, reflects effective organizations of human resources. Researchers, their expected benefits through collaborations, and their cooperative costs…

Physics and Society · Physics 2018-09-19 Zheng Xie , Jianping Li , Miao Li

In this paper, we consider a network allocation problem motivated by peer-to-peer cloud storage models. The setting is that of a network of units (e.g. computers) that collaborate and offer each other space for the back up of the data of…

Optimization and Control · Mathematics 2018-09-21 Barbara Franci , Fabio Fagnani

Information flow, opinion, and epidemics spread over structured networks. When using individual node centrality indicators to predict which nodes will be among the top influencers or spreaders in a large network, no single centrality has…

Social and Information Networks · Computer Science 2020-11-30 Doina Bucur

We provide a framework for determining the centralities of agents in a broad family of random networks. Current understanding of network centrality is largely restricted to deterministic settings, but practitioners frequently use random…

Social and Information Networks · Computer Science 2022-02-07 Krishna Dasaratha

Underlying relationships among Multi-Agent Systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. This paper proposes a new hierarchical network-based model called Game-theoretic Utility Tree (GUT), which…

Multiagent Systems · Computer Science 2023-03-30 Qin Yang , Ramviyas Parasuraman

One key problem in network analysis is the so-called influence maximization problem, which consists in finding a set $S$ of at most $k$ seed users, in a social network, maximizing the spread of information from $S$. This paper studies a…

Computer Science and Game Theory · Computer Science 2020-03-19 Ruben Becker , Gianlorenzo D'Angelo , Hugo Gilbert

Predicting edges in networks is a key problem in social network analysis and involves reasoning about the relationships between nodes based on the structural properties of a network. In particular, link prediction can be used to analyse how…

Social and Information Networks · Computer Science 2020-01-01 Mateusz Tarkowski , Tomasz Michalak , Michael Wooldridge
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