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We describe Platform for Situated Intelligence, an open-source framework for multimodal, integrative-AI systems. The framework provides infrastructure, tools, and components that enable and accelerate the development of applications that…

Artificial Intelligence · Computer Science 2020-10-14 Sean Andrist , Dan Bohus

We introduce Platform for Situated Intelligence, an open-source framework created to support the rapid development and study of multimodal, integrative-AI systems. The framework provides infrastructure for sensing, fusing, and making…

Artificial Intelligence · Computer Science 2021-03-31 Dan Bohus , Sean Andrist , Ashley Feniello , Nick Saw , Mihai Jalobeanu , Patrick Sweeney , Anne Loomis Thompson , Eric Horvitz

With the widespread adoption of Extended Reality (XR) headsets, spatial computing technologies are gaining increasing attention. Spatial computing enables interaction with virtual elements through natural input methods such as eye tracking,…

Human-Computer Interaction · Computer Science 2025-06-16 Zhimin Wang , Maohang Rao , Shanghua Ye , Weitao Song , Feng Lu

AI-enhanced Extended Reality (XR) aims to deliver adaptive, immersive experiences-yet current systems fall short due to shallow user modeling and limited cognitive context. We introduce Perspective-Aware AI in Extended Reality (PAiR), a…

Artificial Intelligence · Computer Science 2025-07-16 Daniel Platnick , Matti Gruener , Marjan Alirezaie , Kent Larson , Dava J. Newman , Hossein Rahnama

While current personal smart devices excel in digital domains, they fall short in assisting users during human environment interaction. This paper proposes Heads Up eXperience (HUX), an AI system designed to bridge this gap, serving as a…

Human-Computer Interaction · Computer Science 2024-07-30 Sukanth K , Sudhiksha Kandavel Rajan , Rajashekhar V S , Gowdham Prabhakar

Physiological signals are increasingly relevant to estimate the mental states of users in human-robot interaction (HRI), yet ROS 2-based HRI frameworks still lack reusable support to integrate such data streams in a standardized way.…

Human-Computer Interaction · Computer Science 2026-03-23 Manuel Scheibl , Julian Leichert , Sinem Görmez , Britta Wrede

We present a HoloLens 2 server application for streaming device data via TCP in real time. The server can stream data from the four grayscale cameras, depth sensor, IMU, front RGB camera, microphone, head tracking, eye tracking, and hand…

Multimedia · Computer Science 2022-11-07 Juan C. Dibene , Enrique Dunn

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

Human-Computer Interaction · Computer Science 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

We present a novel multi-modal bio-sensing platform capable of integrating multiple data streams for use in real-time applications. The system is composed of a central compute module and a companion headset. The compute node collects,…

Human-Computer Interaction · Computer Science 2018-02-23 Siddharth , Aashish Patel , Tzyy-Ping Jung , Terrence J. Sejnowski

Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…

Human-Computer Interaction · Computer Science 2020-12-21 Darshana Rathnayake , Ashen de Silva , Dasun Puwakdandawa , Lakmal Meegahapola , Archan Misra , Indika Perera

Conventional career guidance platforms rely on static, text-driven interfaces that struggle to engage users or deliver personalised, evidence-based insights. Although Computer-Assisted Career Guidance Systems have evolved since the 1960s,…

Computational Engineering, Finance, and Science · Computer Science 2026-04-09 N. D. Tantaroudas , A. J. McCracken , I. Karachalios , E. Papatheou , V. Pastrikakis

The proliferation of wearable technology has established multi-device ecosystems comprising smartphones, smartwatches, and headphones as critical enablers for ubiquitous pedestrian localization. However, traditional pedestrian dead…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Lan Sun , Songpengcheng Xia , Jiarui Yang , Ling Pei

Background: The human mind is multimodal. Yet most behavioral studies rely on century-old measures such as task accuracy and latency. To create a better understanding of human behavior and brain functionality, we should introduce other…

Machine Learning · Computer Science 2021-11-30 Moein Razavi , Vahid Janfaza , Takashi Yamauchi , Anton Leontyev , Shanle Longmire-Monford , Joseph Orr

The release of Microsoft's HoloLens headset addresses new types of issues that would have been difficult to design without such a hardware. This semi-transparent visor headset allows the user who wears it to view the projection of 3D…

Mixed reality headsets, such as the Microsoft HoloLens 2, are powerful sensing devices with integrated compute capabilities, which makes it an ideal platform for computer vision research. In this technical report, we present HoloLens 2…

Spatial intelligence requires multimodal large language models (MLLMs) to move beyond single-view perception and reason consistently about objects, visibility, geometry, and interactions across multiple viewpoints. However, progress in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Wei Wang , Yuqian Yuan , Tianwei Lin , Wenqiao Zhang , Siliang Tang , Jun Xiao , Yueting Zhuang

We introduce Ming-Lite-Uni, an open-source multimodal framework featuring a newly designed unified visual generator and a native multimodal autoregressive model tailored for unifying vision and language. Specifically, this project provides…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Inclusion AI , Biao Gong , Cheng Zou , Dandan Zheng , Hu Yu , Jingdong Chen , Jianxin Sun , Junbo Zhao , Jun Zhou , Kaixiang Ji , Lixiang Ru , Libin Wang , Qingpei Guo , Rui Liu , Weilong Chai , Xinyu Xiao , Ziyuan Huang

This publication reports on a research project in which we set out to explore the advantages and disadvantages augmented reality (AR) technology has for visual data analytics. We developed a prototype of an AR data analytics application,…

Human-Computer Interaction · Computer Science 2020-10-15 Wanze Xie , Yining Liang , Janet Johnson , Andrea Mower , Samuel Burns , Colleen Chelini , Paul D Alessandro , Nadir Weibel , Jürgen P. Schulze

This work introduces a modular platform that brings together six AI services, automatic speech recognition via OpenAI Whisper, multilingual translation through Meta NLLB, speech synthesis using AWS Polly, emotion classification with…

Computational Engineering, Finance, and Science · Computer Science 2026-04-08 N. D. Tantaroudas , A. J. McCracken , I. Karachalios , E. Papatheou

Social-physical human-robot interaction (spHRI) is difficult to study: building and programming robots that integrate multiple interaction modalities is costly and slow, while VR-based prototypes often lack physical contact, breaking users'…

Robotics · Computer Science 2026-01-26 Chao Wang , Anna Belardinelli , Michael Gienger
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