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In this paper we study the art gallery problem, which is one of the fundamental problems in computational geometry. The objective is to place a minimum number of guards inside a simple polygon such that the guards together can see the whole…

Computational Geometry · Computer Science 2017-01-20 Mikkel Abrahamsen , Anna Adamaszek , Tillmann Miltzow

We study the problem of colouring the vertices of a polygon, such that every viewer in it can see a unique colour. The goal is to minimise the number of colours used. This is also known as the conflict-free chromatic guarding problem with…

Computational Geometry · Computer Science 2020-04-07 Onur Çağırıcı , Subir Kumar Ghosh , Petr Hliněný , Bodhayan Roy

One of the earliest and most well known problems in computational geometry is the so-called art gallery problem. The goal is to compute the minimum possible number guards placed on the vertices of a simple polygon in such a way that they…

Computational Geometry · Computer Science 2009-11-25 Menelaos I. Karavelas , Elias P. Tsigaridas

This thesis focuses on two concepts which are widely studied in the field of computational geometry. Namely, visibility and unit disk graphs. In the field of visibility, we have studied the conflict-free chromatic guarding of polygons, for…

Computational Geometry · Computer Science 2021-11-02 Onur Çağırıcı

We study the art gallery problem for opposing half guards: guards that can either see to their left or to their right only. We present art gallery theorems, show that the location of half guards in 2-guardable polygons is not restricted to…

Computational Geometry · Computer Science 2022-07-12 Erik Krohn , Bengt J. Nilsson , Christiane Schmidt

The art gallery problem enquires about the least number of guards sufficient to ensure that an art gallery, represented by a simple polygon $P$, is fully guarded. Most standard versions of this problem are known to be NP-hard. In 1987,…

Computational Geometry · Computer Science 2018-04-12 Pritam Bhattacharya , Subir Kumar Ghosh , Sudebkumar Pal

Given an $x$-monotone polygonal chain $T$ with $n$ vertices, and an integer $k$, we consider the problem of finding the lowest horizontal line $L$ lying above $T$ with $k$ point guards lying on $L$, so that every point on the chain is…

Computational Geometry · Computer Science 2025-05-06 Byeonguk Kang , Hwi Kim , Hee-Kap Ahn

We study the problem of visibility in polyhedral terrains in the presence of multiple viewpoints. We consider a triangulated terrain with $m>1$ viewpoints (or guards) located on the terrain surface. A point on the terrain is considered…

Computational Geometry · Computer Science 2014-12-02 Ferran Hurtado , Maarten Löffler , Inês Matos , Vera Sacristán , Maria Saumell , Rodrigo I. Silveira , Frank Staals

We introduce the \emph{visibility center} of a set of points inside a polygon -- a point $c_V$ such that the maximum geodesic distance from $c_V$ to see any point in the set is minimized. For a simple polygon of $n$ vertices and a set of…

Computational Geometry · Computer Science 2022-12-06 Anna Lubiw , Anurag Murty Naredla

We study the Art Gallery Problem for face guards in polyhedral environments. The problem can be informally stated as: how many (not necessarily convex) windows should we place on the external walls of a dark building, in order to completely…

Computational Geometry · Computer Science 2014-04-22 Giovanni Viglietta

We study the classical Art Gallery Problem first proposed by Klee in 1973 from a mobile multi-agents perspective. Specifically, we require an optimally small number of agents (also called guards) to navigate and position themselves in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-13 Barath Ashok , John Augustine , Aditya Mehekare , Sridhar Ragupathi , Srikkanth Ramachandran , Suman Sourav

Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain $T$ such that every point on $T$ is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains…

Computational Geometry · Computer Science 2016-05-19 Yangdi Lyu , Alper Üngör

We consider a generalization of the classical Art Gallery Problem, where instead of a light source, the guards, called $k$-transmitters, model a wireless device with a signal that can pass through at most $k$ walls. We show it is NP-hard to…

Computational Geometry · Computer Science 2020-04-15 Sarah Cannon , Thomas G. Fai , Justin Iwerks , Undine Leopold , Christiane Schmidt

We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…

Computational Geometry · Computer Science 2024-03-19 Rathish Das , Omrit Filtser , Matthew J. Katz , Joseph S. B. Mitchell

Visibility graph of a polygon corresponds to its internal diagonals and boundary edges. For each vertex on the boundary of the polygon, we have a vertex in this graph and if two vertices of the polygon see each other there is an edge…

Computational Geometry · Computer Science 2024-02-22 Hossein Boomari , Mojtaba Ostovari , Alireza Zarei

We study the Art Gallery Problem under $k$-hop visibility in polyominoes. In this visibility model, two unit squares of a polyomino can see each other if and only if the shortest path between the respective vertices in the dual graph of the…

Computational Geometry · Computer Science 2024-12-25 Omrit Filtser , Erik Krohn , Bengt J. Nilsson , Christian Rieck , Christiane Schmidt

In the MINIMUM CONVEX COVER (MCC) problem, we are given a simple polygon $\mathcal P$ and an integer $k$, and the question is if there exist $k$ convex polygons whose union is $\mathcal P$. It is known that MCC is $\mathsf{NP}$-hard…

Computational Geometry · Computer Science 2021-06-07 Mikkel Abrahamsen

Visibility plays an important role for decision making in cluttered, uncertain environments. This paper considers the problem of identifying optimal hiding spots for an agent against line-of-sight detection by an adversary whose location is…

Optimization and Control · Mathematics 2026-02-02 Neilabh Banzal , Jorge Cortés , Sonia Martínez

We consider the problem of monitoring an art gallery modeled as a polygon, the edges of which are arcs of curves, with edge or mobile guards. Our focus is on piecewise-convex polygons, i.e., polygons that are locally convex, except possibly…

Computational Geometry · Computer Science 2011-03-01 Menelaos I. Karavelas

Let an orthogonal polyhedron be the union of a finite set of boxes in $\mathbb R^3$ (i.e., cuboids with edges parallel to the coordinate axes), whose surface is a connected 2-manifold. We study the NP-complete problem of guarding a…

Computational Geometry · Computer Science 2019-10-25 Giovanni Viglietta