Related papers: Comparative Analysis of Procedural Planet Generato…
Procedural content generation via machine learning (PCGML) is typically framed as the task of fitting a generative model to full-scale examples of a desired content distribution. This approach presents a fundamental tension: the more design…
We have newly developed a Parallelized Particle-Particle Particle-tree code for Planet formation, PENTACLE, which is a parallelized hybrid $N$-body integrator executed on a CPU-based (super)computer. PENTACLE uses a 4th-order Hermite…
We propose a robust and efficient framework to generate global trajectories for ground robots in complex 3D environments. The proposed method takes point cloud as input and efficiently constructs a multi-level map using triangular patches…
This paper presents an octree construction method, called Cornerstone, that facilitates global domain decomposition and interactions between particles in mesh-free numerical simulations. Our method is based on algorithms developed for 3D…
We propose a curvelet-based model for the generation of Anisotropic Fractional Brownian Fields, that are suited to model systems with orientation-dependent self-similar properties. The synthesis procedure consists of generating coefficients…
We extend the selected columns of the density matrix (SCDM) methodology [J. Chem. Theory Comput. 2015, 11, 1463--1469]---a non-iterative procedure for generating localized occupied orbitals for condensed-phase systems---to the construction…
The formation and evolution of protoplanetary systems, the breeding grounds of planet formation, is a complex dynamical problem that involves many orders of magnitudes. To serve this purpose, we present a new hybrid algorithm that combines…
We present a novel parallelization strategy for evaluating Finite Element Method (FEM) variational forms on GPUs, focusing on those that are expressible through the Unified Form Language (UFL) on simplex meshes. We base our approach on code…
This paper explores the idea of using virtual textural terrains as a means of generating haptic profiles for force-feedback controllers. This approach breaks from the para-digm established within audio-haptic research over the last few…
In this paper we extend our numerical method for simulating terrestrial planet formation from Leinhardt and Richardson (2005) to include dynamical friction from the unresolved debris component. In the previous work we implemented a rubble…
Despite rapid progress in LLM-based code generation, existing models are predominantly trained on imperative languages, leaving functional programming languages (FPLs) such as Haskell, OCaml, and Scala chronically underexplored, with even…
Multimodal Large Language Models (MLLMs) have played an increasingly important role in multimodal intelligence. However, the existing fine-tuning methods often ignore cross-modal heterogeneity, limiting their full potential. In this work,…
Although the power of LLM tool-use agents has ignited a flurry of recent research in this area, the curation of tool-use training data remains an open problem$-$especially for online RL training. Existing approaches to synthetic tool-use…
Delay differential equations (DDE) can have "chaotic" solutions that can be used to mimic Brownian motion. Since a Brownian motion is random in its velocity, it is reasonable to think that a random number generator (RNG) might be…
Path planning in complex environments is one of the key problems of artificial intelligence because it requires simultaneous understanding of the geometry of space and the global structure of the problem. In this paper, we explore the…
Preference-based reinforcement learning (PbRL) has emerged as a promising paradigm for teaching robots complex behaviors without reward engineering. However, its effectiveness is often limited by two critical challenges: the reliance on…
Procedural Content Generation via Machine Learning (PCGML) faces a significant hurdle that sets it apart from other fields, such as image or text generation, which is limited annotated data. Many existing methods for procedural level…
Quantum Diffusion Models (QDMs) are an emerging paradigm in Generative AI that aims to use quantum properties to improve the performances of their classical counterparts. However, existing algorithms are not easily scalable due to the…
The rapid deployment of computing hardware different from the traditional CPU+RAM model in data centers around the world mandates a change in the design of event generators for the Large Hadron Collider, in order to provide economically and…
We present an overview and evaluation of a new, systematic approach for generation of highly realistic, annotated synthetic data for training of deep neural networks in computer vision tasks. The main contribution is a procedural world…