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Multi-agent systems utilizing large language models (LLMs) have shown great promise in achieving natural dialogue. However, smooth dialogue control and autonomous decision making among agents still remain challenges. In this study, we focus…

Computation and Language · Computer Science 2025-02-24 Ryota Nonomura , Hiroki Mori

Signed networks allow us to model conflicting relationships and interactions, such as friend/enemy and support/oppose. These signed interactions happen in real-time. Modeling such dynamics of signed networks is crucial to understanding the…

Social and Information Networks · Computer Science 2023-02-07 Kartik Sharma , Mohit Raghavendra , Yeon Chang Lee , Anand Kumar M , Srijan Kumar

This paper introduces a new paradigm for AI game programming, leveraging large language models (LLMs) to extend and operationalize Claude Shannon's taxonomy of game-playing machines. Central to this paradigm is Nemobot, an interactive…

Artificial Intelligence · Computer Science 2026-04-24 Chee Wei Tan , Yuchen Wang , Shangxin Guo

In recent times, the research field of language dynamics has focused on the investigation of language evolution, dividing the work in three evolutive steps, according to the level of complexity: lexicon, categories and grammar. The Naming…

Physics and Society · Physics 2013-07-08 L. Pucci , P. Gravino , V. D. P. Servedio

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

Computers and Society · Computer Science 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

Large language models show promise as autonomous decision-making agents, yet their deployment in high-stakes domains remains fraught with risk. Without architectural safeguards, LLM agents exhibit catastrophic brittleness: identical…

Machine Learning · Computer Science 2025-10-29 Gokturk Aytug Akarlar

This paper explores the application of large language models (LLMs) in designing strategic mechanisms -- including auctions, contracts, and games -- for specific purposes in communication networks. Traditionally, strategic mechanism design…

Computer Science and Game Theory · Computer Science 2024-12-03 Ismail Lotfi , Nouf Alabbasi , Omar Alhussein

It is likely that AI systems driven by pre-trained language models (PLMs) will increasingly be used to assist humans in high-stakes interactions with other agents, such as negotiation or conflict resolution. Consistent with the goals of…

Computation and Language · Computer Science 2023-03-24 Alan Chan , Maxime Riché , Jesse Clifton

Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one…

Artificial Intelligence · Computer Science 2021-09-21 Philip Osborne , Heido Nõmm , Andre Freitas

Game development is a complex task involving multiple disciplines and technologies. Developers and researchers alike have suggested that AI-driven game design assistants may improve developer workflow. We present a recommender system for…

Artificial Intelligence · Computer Science 2019-08-14 Tiago Machado , Daniel Gopstein , Oded Nov , Angela Wang , Andy Nealen , Julian Togelius

Conventions are crucial for strong performance in cooperative multi-agent games, because they allow players to coordinate on a shared strategy without explicit communication. Unfortunately, standard multi-agent reinforcement learning…

Artificial Intelligence · Computer Science 2023-10-25 Bidipta Sarkar , Andy Shih , Dorsa Sadigh

As large language model (LLM) agents are deployed autonomously in diverse contexts, evaluating their capacity for strategic deception becomes crucial. While recent research has examined how AI systems scheme against human developers,…

Computation and Language · Computer Science 2026-04-28 Thao Pham

To investigate how consensus is reached on a large self-organized peer-to-peer network, we extended the naming game model commonly used in language and communication to Naming Game in Groups (NGG). Differing from other existing naming game…

Social and Information Networks · Computer Science 2014-08-25 Yuan Gao , Guanrong Chen , Rosa H. M. Chan

Conversational recommender systems (CRS) have advanced with large language models, showing strong results in domains like movies. These domains typically involve fixed content and passive consumption, where user preferences can be matched…

Information Retrieval · Computer Science 2026-02-26 Zheng Hui , Xiaokai Wei , Yexi Jiang , Kevin Gao , Chen Wang , Frank Ong , Se-eun Yoon , Rachit Pareek , Michelle Gong

Graphical User Interface (GUI) agents are autonomous systems that interpret and generate actions, enabling intelligent user assistance and automation. Effective training of these agent presents unique challenges, such as sparsity in…

Computation and Language · Computer Science 2025-03-28 Yiqiao Jin , Stefano Petrangeli , Yu Shen , Gang Wu

This ongoing experimental project investigates the use of Generative Image Models (GIMs) in crafting a picture book creation game designed to nurture social connections among autistic children and their neurotypical peers within a…

Human-Computer Interaction · Computer Science 2025-04-09 Yiqi Xiao

As foundation models are increasingly deployed as interacting agents in multi-agent systems, their collective behavior raises new challenges for trustworthiness, transparency, and accountability. Traditional coordination mechanisms, such as…

Multiagent Systems · Computer Science 2026-02-24 Brendan Gho , Suman Muppavarapu , Afnan Shaik , Tyson Tsay , Atharva Mohan , James Begin , Kevin Zhu , Archana Vaidheeswaran , Vasu Sharma

With the recent development of natural language generation models - termed as large language models (LLMs) - a potential use case has opened up to improve the way that humans interact with robot assistants. These LLMs should be able to…

Multiagent Systems · Computer Science 2024-11-27 Mitchell Rosser , Marc. G Carmichael

We formally introduce a improvisational wordplay game called Connections to explore reasoning capabilities of AI agents. Playing Connections combines skills in knowledge retrieval, summarization and awareness of cognitive states of other…

Artificial Intelligence · Computer Science 2026-04-02 Gaurav Rajesh Parikh , Angikar Ghosal

One of the most vital cognitive skills to possess is the ability to make sense of objects, events, and situations in the world. In the current paper, we offer an approach for creating artificially intelligent agents with the capacity for…