Diverse Conventions for Human-AI Collaboration
Abstract
Conventions are crucial for strong performance in cooperative multi-agent games, because they allow players to coordinate on a shared strategy without explicit communication. Unfortunately, standard multi-agent reinforcement learning techniques, such as self-play, converge to conventions that are arbitrary and non-diverse, leading to poor generalization when interacting with new partners. In this work, we present a technique for generating diverse conventions by (1) maximizing their rewards during self-play, while (2) minimizing their rewards when playing with previously discovered conventions (cross-play), stimulating conventions to be semantically different. To ensure that learned policies act in good faith despite the adversarial optimization of cross-play, we introduce \emph{mixed-play}, where an initial state is randomly generated by sampling self-play and cross-play transitions and the player learns to maximize the self-play reward from this initial state. We analyze the benefits of our technique on various multi-agent collaborative games, including Overcooked, and find that our technique can adapt to the conventions of humans, surpassing human-level performance when paired with real users.
Cite
@article{arxiv.2310.15414,
title = {Diverse Conventions for Human-AI Collaboration},
author = {Bidipta Sarkar and Andy Shih and Dorsa Sadigh},
journal= {arXiv preprint arXiv:2310.15414},
year = {2023}
}
Comments
25 pages, 9 figures, 37th Conference on Neural Information Processing Systems (NeurIPS 2023)