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Related papers: ShapeCraft: LLM Agents for Structured, Textured an…

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Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Daoyi Gao , Yawar Siddiqui , Lei Li , Angela Dai

The efficiency of multi-agent systems driven by large language models (LLMs) largely hinges on their communication topology. However, designing an optimal topology is a non-trivial challenge, as it requires balancing competing objectives…

Computation and Language · Computer Science 2026-05-19 Eric Hanchen Jiang , Mengting Li , Guancheng Wan , Sophia Yin , Yuchen Wu , Xiao Liang , Xinfeng Li , Yizhou Sun , Wei Wang , Kai-Wei Chang , Ying Nian Wu

In architectural interior design, miscommunication frequently arises as clients lack design knowledge, while designers struggle to explain complex spatial relationships, leading to delayed timelines and financial losses. Recent advancements…

Artificial Intelligence · Computer Science 2026-03-17 Ren Jian Lim , Rushi Dai

Diffusion-based generative models have significantly advanced text-to-image generation but encounter challenges when processing lengthy and intricate text prompts describing complex scenes with multiple objects. While excelling in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Hanan Gani , Shariq Farooq Bhat , Muzammal Naseer , Salman Khan , Peter Wonka

In this paper, we investigate an open research task of generating controllable 3D textured shapes from the given textual descriptions. Previous works either require ground truth caption labeling or extensive optimization time. To resolve…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Jiacheng Wei , Hao Wang , Jiashi Feng , Guosheng Lin , Kim-Hui Yap

In this paper, we introduce a multi-robot system that integrates mapping, localization, and task and motion planning (TAMP) enabled by 3D scene graphs to execute complex instructions expressed in natural language. Our system builds a shared…

Large language models (LLMs) have recently been used to empower autonomous agents in engineering, significantly improving automation and efficiency in labor-intensive workflows. However, their potential remains underexplored in structural…

Computation and Language · Computer Science 2025-10-08 Ziheng Geng , Jiachen Liu , Ran Cao , Lu Cheng , Haifeng Wang , Minghui Cheng

We present a framework for generating physically realizable assembly instructions from natural language descriptions. Unlike unconstrained text-to-3D approaches, our method operates within a discrete parts vocabulary, enforcing geometric…

Artificial Intelligence · Computer Science 2025-12-19 David Noever

We present Programmable-Room, a framework which interactively generates and edits a 3D room mesh, given natural language instructions. For precise control of a room's each attribute, we decompose the challenging task into simpler steps such…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Jihyun Kim , Junho Park , Kyeongbo Kong , Suk-Ju Kang

This paper presents ShapeLLM, the first 3D Multimodal Large Language Model (LLM) designed for embodied interaction, exploring a universal 3D object understanding with 3D point clouds and languages. ShapeLLM is built upon an improved 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Zekun Qi , Runpei Dong , Shaochen Zhang , Haoran Geng , Chunrui Han , Zheng Ge , Li Yi , Kaisheng Ma

Diffusion models have shown great promise for image generation, beating GANs in terms of generation diversity, with comparable image quality. However, their application to 3D shapes has been limited to point or voxel representations that…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Gimin Nam , Mariem Khlifi , Andrew Rodriguez , Alberto Tono , Linqi Zhou , Paul Guerrero

Pretrained language models (PLM) have recently advanced graph-to-text generation, where the input graph is linearized into a sequence and fed into the PLM to obtain its representation. However, efficiently encoding the graph structure in…

Computation and Language · Computer Science 2021-09-09 Leonardo F. R. Ribeiro , Yue Zhang , Iryna Gurevych

Designing versatile graph learning approaches is important, considering the diverse graphs and tasks existing in real-world applications. Existing methods have attempted to achieve this target through automated machine learning techniques,…

Machine Learning · Computer Science 2024-09-04 Lanning Wei , Huan Zhao , Xiaohan Zheng , Zhiqiang He , Quanming Yao

Large Language Models (LLMs) have gained the ability to assimilate human knowledge and facilitate natural language interactions with both humans and other LLMs. However, despite their impressive achievements, LLMs have not made significant…

Computation and Language · Computer Science 2023-10-03 Jianan Zhao , Le Zhuo , Yikang Shen , Meng Qu , Kai Liu , Michael Bronstein , Zhaocheng Zhu , Jian Tang

We present a novel alignment-before-generation approach to tackle the challenging task of generating general 3D shapes based on 2D images or texts. Directly learning a conditional generative model from images or texts to 3D shapes is prone…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Zibo Zhao , Wen Liu , Xin Chen , Xianfang Zeng , Rui Wang , Pei Cheng , Bin Fu , Tao Chen , Gang Yu , Shenghua Gao

Text animation, a foundational element in video creation, enables efficient and cost-effective communication, thriving in advertisements, journalism, and social media. However, traditional animation workflows present significant usability…

Human-Computer Interaction · Computer Science 2025-06-13 Bao Zhang , Zihan Li , Zhenglei Liu , Huanchen Wang , Yuxin Ma

This paper presents a novel framework for modeling and conditional generation of 3D articulated objects. Troubled by flexibility-quality tradeoffs, existing methods are often limited to using predefined structures or retrieving shapes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Jiayi Su , Youhe Feng , Zheng Li , Jinhua Song , Yangfan He , Botao Ren , Botian Xu

Automatic generation of graphical layouts is crucial for many real-world applications, including designing posters, flyers, advertisements, and graphical user interfaces. Given the incredible ability of Large language models (LLMs) in both…

Computation and Language · Computer Science 2024-10-18 Jian Chen , Ruiyi Zhang , Yufan Zhou , Jennifer Healey , Jiuxiang Gu , Zhiqiang Xu , Changyou Chen

The structural properties of naturally arising social graphs are extensively studied to understand their evolution. Prior approaches for modeling network dynamics typically rely on rule-based models, which lack realism and generalizability,…

Computation and Language · Computer Science 2025-01-07 Jiarui Ji , Runlin Lei , Jialing Bi , Zhewei Wei , Xu Chen , Yankai Lin , Xuchen Pan , Yaliang Li , Bolin Ding

While generative world models have advanced video and occupancy-based data synthesis, LiDAR generation remains underexplored despite its importance for accurate 3D perception. Extending generation to 4D LiDAR data introduces challenges in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Ao Liang , Youquan Liu , Yu Yang , Dongyue Lu , Linfeng Li , Lingdong Kong , Huaici Zhao , Wei Tsang Ooi
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