English
Related papers

Related papers: Embody 3D: A Large-scale Multimodal Motion and Beh…

200 papers

While reconstructing human poses in 3D from inexpensive sensors has advanced significantly in recent years, quantifying the dynamics of human motion, including the muscle-generated joint torques and external forces, remains a challenge.…

We introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,670 hours of daily-life activity video spanning hundreds of scenarios (household, outdoor, workplace, leisure, etc.) captured by 931 unique camera…

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition…

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (more than 3.7M images) of multi-view RGB/monochrome image streams showing 19 subjects interacting with 33…

We introduce HUMAN4D, a large and multimodal 4D dataset that contains a variety of human activities simultaneously captured by a professional marker-based MoCap, a volumetric capture and an audio recording system. By capturing 2 female and…

In this paper, we present Motion-X, a large-scale 3D expressive whole-body motion dataset. Existing motion datasets predominantly contain body-only poses, lacking facial expressions, hand gestures, and fine-grained pose descriptions.…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Jing Lin , Ailing Zeng , Shunlin Lu , Yuanhao Cai , Ruimao Zhang , Haoqian Wang , Lei Zhang

3D multi-person motion prediction is a challenging task that involves modeling individual behaviors and interactions between people. Despite the emergence of approaches for this task, comparing them is difficult due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xiaogang Peng , Xiao Zhou , Yikai Luo , Hao Wen , Yu Ding , Zizhao Wu

In this paper, we introduce Motion-X++, a large-scale multimodal 3D expressive whole-body human motion dataset. Existing motion datasets predominantly capture body-only poses, lacking facial expressions, hand gestures, and fine-grained pose…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yuhong Zhang , Jing Lin , Ailing Zeng , Guanlin Wu , Shunlin Lu , Yurong Fu , Yuanhao Cai , Ruimao Zhang , Haoqian Wang , Lei Zhang

We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Kristen Grauman , Andrew Westbury , Lorenzo Torresani , Kris Kitani , Jitendra Malik , Triantafyllos Afouras , Kumar Ashutosh , Vijay Baiyya , Siddhant Bansal , Bikram Boote , Eugene Byrne , Zach Chavis , Joya Chen , Feng Cheng , Fu-Jen Chu , Sean Crane , Avijit Dasgupta , Jing Dong , Maria Escobar , Cristhian Forigua , Abrham Gebreselasie , Sanjay Haresh , Jing Huang , Md Mohaiminul Islam , Suyog Jain , Rawal Khirodkar , Devansh Kukreja , Kevin J Liang , Jia-Wei Liu , Sagnik Majumder , Yongsen Mao , Miguel Martin , Effrosyni Mavroudi , Tushar Nagarajan , Francesco Ragusa , Santhosh Kumar Ramakrishnan , Luigi Seminara , Arjun Somayazulu , Yale Song , Shan Su , Zihui Xue , Edward Zhang , Jinxu Zhang , Angela Castillo , Changan Chen , Xinzhu Fu , Ryosuke Furuta , Cristina Gonzalez , Prince Gupta , Jiabo Hu , Yifei Huang , Yiming Huang , Weslie Khoo , Anush Kumar , Robert Kuo , Sach Lakhavani , Miao Liu , Mi Luo , Zhengyi Luo , Brighid Meredith , Austin Miller , Oluwatumininu Oguntola , Xiaqing Pan , Penny Peng , Shraman Pramanick , Merey Ramazanova , Fiona Ryan , Wei Shan , Kiran Somasundaram , Chenan Song , Audrey Southerland , Masatoshi Tateno , Huiyu Wang , Yuchen Wang , Takuma Yagi , Mingfei Yan , Xitong Yang , Zecheng Yu , Shengxin Cindy Zha , Chen Zhao , Ziwei Zhao , Zhifan Zhu , Jeff Zhuo , Pablo Arbelaez , Gedas Bertasius , David Crandall , Dima Damen , Jakob Engel , Giovanni Maria Farinella , Antonino Furnari , Bernard Ghanem , Judy Hoffman , C. V. Jawahar , Richard Newcombe , Hyun Soo Park , James M. Rehg , Yoichi Sato , Manolis Savva , Jianbo Shi , Mike Zheng Shou , Michael Wray

We present EMDB, the Electromagnetic Database of Global 3D Human Pose and Shape in the Wild. EMDB is a novel dataset that contains high-quality 3D SMPL pose and shape parameters with global body and camera trajectories for in-the-wild…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Manuel Kaufmann , Jie Song , Chen Guo , Kaiyue Shen , Tianjian Jiang , Chengcheng Tang , Juan Zarate , Otmar Hilliges

Facial motion capture in mixed reality headsets enables real-time avatar animation, allowing users to convey non-verbal cues during virtual interactions. However, as facial motion data constitutes a behavioral biometric, its use raises…

Cryptography and Security · Computer Science 2025-07-16 Adriano Castro , Simon Hanisch , Matin Fallahi , Thorsten Strufe

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yufan Deng , Daquan Zhou

Human movements are both an area of intense study and the basis of many applications such as character animation. For many applications, it is crucial to identify movements from videos or analyze datasets of movements. Here we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Saeed Ghorbani , Kimia Mahdaviani , Anne Thaler , Konrad Kording , Douglas James Cook , Gunnar Blohm , Nikolaus F. Troje

We introduce Multimodal DuetDance (MDD), a diverse multimodal benchmark dataset designed for text-controlled and music-conditioned 3D duet dance motion generation. Our dataset comprises 620 minutes of high-quality motion capture data…

Graphics · Computer Science 2025-08-26 Prerit Gupta , Jason Alexander Fotso-Puepi , Zhengyuan Li , Jay Mehta , Aniket Bera

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Zhitao Yang , Zhongang Cai , Haiyi Mei , Shuai Liu , Zhaoxi Chen , Weiye Xiao , Yukun Wei , Zhongfei Qing , Chen Wei , Bo Dai , Wayne Wu , Chen Qian , Dahua Lin , Ziwei Liu , Lei Yang

We introduce Nymeria - a large-scale, diverse, richly annotated human motion dataset collected in the wild with multiple multimodal egocentric devices. The dataset comes with a) full-body ground-truth motion; b) multiple multimodal…

Audio-Driven Face Animation is an eagerly anticipated technique for applications such as VR/AR, games, and movie making. With the rapid development of 3D engines, there is an increasing demand for driving 3D faces with audio. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Haozhe Wu , Jia Jia , Junliang Xing , Hongwei Xu , Xiangyuan Wang , Jelo Wang

In the realm of computer vision and robotics, embodied agents are expected to explore their environment and carry out human instructions. This necessitates the ability to fully understand 3D scenes given their first-person observations and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tai Wang , Xiaohan Mao , Chenming Zhu , Runsen Xu , Ruiyuan Lyu , Peisen Li , Xiao Chen , Wenwei Zhang , Kai Chen , Tianfan Xue , Xihui Liu , Cewu Lu , Dahua Lin , Jiangmiao Pang
‹ Prev 1 2 3 10 Next ›