English
Related papers

Related papers: Embody 3D: A Large-scale Multimodal Motion and Beh…

200 papers

This paper introduces MotionGlot, a model that can generate motion across multiple embodiments with different action dimensions, such as quadruped robots and human bodies. By leveraging the well-established training procedures commonly used…

Robotics · Computer Science 2025-05-02 Sudarshan Harithas , Srinath Sridhar

This paper presents Ev-Layout, a novel large-scale event-based multi-modal dataset designed for indoor layout estimation and tracking. Ev-Layout makes key contributions to the community by: Utilizing a hybrid data collection platform (with…

Graphics · Computer Science 2025-03-12 Xucheng Guo , Yiran Shen , Xiaofang Xiao , Yuanfeng Zhou , Lin Wang

Understanding the semantics of human movement -- the what, how and why of the movement -- is an important problem that requires datasets of human actions with semantic labels. Existing datasets take one of two approaches. Large-scale video…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Abhinanda R. Punnakkal , Arjun Chandrasekaran , Nikos Athanasiou , Alejandra Quiros-Ramirez , Michael J. Black

From loco-motion to dextrous manipulation, humanoid robots have made remarkable strides in demonstrating complex full-body capabilities. However, the majority of current robot learning datasets and benchmarks mainly focus on stationary…

The ability to estimate 3D human body pose and movement, also known as human pose estimation (HPE), enables many applications for home-based health monitoring, such as remote rehabilitation training. Several possible solutions have emerged…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Sizhe An , Yin Li , Umit Ogras

Handovers are basic yet sophisticated motor tasks performed seamlessly by humans. They are among the most common activities in our daily lives and social environments. This makes mastering the art of handovers critical for a social and…

Robotics · Computer Science 2023-04-06 Parag Khanna , Mårten Björkman , Christian Smith

While on-body device-based human motion estimation is crucial for applications such as XR interaction, existing methods often suffer from poor wearability, expensive hardware, and cumbersome calibration, which hinder their adoption in daily…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Siqi Zhu , Yixuan Li , Junfu Li , Qi Wu , Zan Wang , Haozhe Ma , Wei Liang

MEx: Multi-modal Exercises Dataset is a multi-sensor, multi-modal dataset, implemented to benchmark Human Activity Recognition(HAR) and Multi-modal Fusion algorithms. Collection of this dataset was inspired by the need for recognising and…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Anjana Wijekoon , Nirmalie Wiratunga , Kay Cooper

In this era, the success of large language models and text-to-image models can be attributed to the driving force of large-scale datasets. However, in the realm of 3D vision, while significant progress has been achieved in object-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Chenghong Li , Hongjie Liao , Yihao Zhi , Xihe Yang , Zhengwentai Sun , Jiahao Chang , Shuguang Cui , Xiaoguang Han

Analysis of human interaction is one important research topic of human motion analysis. It has been studied either using first person vision (FPV) or third person vision (TPV). However, the joint learning of both types of vision has so far…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Zihui Guo , Yonghong Hou , Pichao Wang , Zhimin Gao , Mingliang Xu , Wanqing Li

In this paper, we present a novel dataset captured using a VR headset to record conversations between participants within a physics simulator (AI2-THOR). Our primary objective is to extend the field of co-speech gesture generation by…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Anna Deichler , Jim O'Regan , Jonas Beskow

Human motion is created by, and constrained by, our muscles. We take a first step at building computer vision methods that represent the internal muscle activity that causes motion. We present a new dataset, Muscles in Action (MIA), to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Mia Chiquier , Carl Vondrick

Emergency Medical Services (EMS) are critical to patient survival in emergencies, but first responders often face intense cognitive demands in high-stakes situations. AI cognitive assistants, acting as virtual partners, have the potential…

4D human perception plays an essential role in a myriad of applications, such as home automation and metaverse avatar simulation. However, existing solutions which mainly rely on cameras and wearable devices are either privacy intrusive or…

Signal Processing · Electrical Eng. & Systems 2023-09-26 Jianfei Yang , He Huang , Yunjiao Zhou , Xinyan Chen , Yuecong Xu , Shenghai Yuan , Han Zou , Chris Xiaoxuan Lu , Lihua Xie

Spatio-temporal action detection is an important and challenging problem in video understanding. The existing action detection benchmarks are limited in aspects of small numbers of instances in a trimmed video or low-level atomic actions.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Yixuan Li , Lei Chen , Runyu He , Zhenzhi Wang , Gangshan Wu , Limin Wang

Engagement, which links to attentional, emotional, and cognitive dimensions, plays an important role in learning. In online and video-based learning environments, learners often need to regulate their own interactions with instructional…

Human-Computer Interaction · Computer Science 2026-05-05 Zikang Leng , Edan Eyal , Yingtian Shi , Jiaman He , Yaqi Liu , Thomas Plötz

The recently emerging text-to-motion advances have spired numerous attempts for convenient and interactive human motion generation. Yet, existing methods are largely limited to generating body motions only without considering the rich…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Wenqian Zhang , Molin Huang , Yuxuan Zhou , Juze Zhang , Jingyi Yu , Jingya Wang , Lan Xu

Hand gesture understanding is essential for several applications in human-computer interaction, including automatic clinical assessment of hand dexterity. While deep learning has advanced static gesture recognition, dynamic gesture…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Gianluca Amprimo , Alberto Ancilotto , Alessandro Savino , Fabio Quazzolo , Claudia Ferraris , Gabriella Olmo , Elisabetta Farella , Stefano Di Carlo

Estimating 3D poses of multiple humans in real-time is a classic but still challenging task in computer vision. Its major difficulty lies in the ambiguity in cross-view association of 2D poses and the huge state space when there are…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Long Chen , Haizhou Ai , Rui Chen , Zijie Zhuang , Shuang Liu

Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Changan Chen , Juze Zhang , Shrinidhi K. Lakshmikanth , Yusu Fang , Ruizhi Shao , Gordon Wetzstein , Li Fei-Fei , Ehsan Adeli
‹ Prev 1 8 9 10 Next ›