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Related papers: Embody 3D: A Large-scale Multimodal Motion and Beh…

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Smart factories use advanced technologies to optimize production and increase efficiency. To this end, the recognition of worker activity allows for accurate quantification of performance metrics, improving efficiency holistically while…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Hymalai Bello , Lala Ray , Joanna Sorysz , Sungho Suh , Paul Lukowicz

In this paper, we present the Multi-view Extended Videos with Identities (MEVID) dataset for large-scale, video person re-identification (ReID) in the wild. To our knowledge, MEVID represents the most-varied video person ReID dataset,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-11 Daniel Davila , Dawei Du , Bryon Lewis , Christopher Funk , Joseph Van Pelt , Roderick Collins , Kellie Corona , Matt Brown , Scott McCloskey , Anthony Hoogs , Brian Clipp

Commonly used human motion capture systems require intrusive attachment of markers that are visually tracked with multiple cameras. In this work we present an efficient and inexpensive solution to markerless motion capture using only a few…

Computer Vision and Pattern Recognition · Computer Science 2016-05-27 Alireza Shafaei , James J. Little

We present Flat'n'Fold, a novel large-scale dataset for garment manipulation that addresses critical gaps in existing datasets. Comprising 1,212 human and 887 robot demonstrations of flattening and folding 44 unique garments across 8…

We present HRDexDB, a large-scale, multi-modal dataset of high-fidelity dexterous grasping sequences featuring both human and diverse robotic hands. Unlike existing datasets, HRDexDB provides a comprehensive collection of grasping…

Robotics · Computer Science 2026-04-17 Jongbin Lim , Taeyun Ha , Mingi Choi , Jisoo Kim , Byungjun Kim , Subin Jeon , Hanbyul Joo

Publishing open-source academic video recordings is an emergent and prevalent approach to sharing knowledge online. Such videos carry rich multimodal information including speech, the facial and body movements of the speakers, as well as…

Computation and Language · Computer Science 2024-06-05 Zhe Chen , Heyang Liu , Wenyi Yu , Guangzhi Sun , Hongcheng Liu , Ji Wu , Chao Zhang , Yu Wang , Yanfeng Wang

With each sensing modality exhibiting inherent strengths and limitations, multi-modal approaches for wearable Human Activity Recognition (HAR) are becoming increasingly relevant -- particularly for recognizing Activities of Daily Living…

Machine Learning · Computer Science 2026-05-05 Robin Burchard , Pascal-André Brückner , Marius Bock , Juergen Gall , Kristof Van Laerhoven

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Liang Xu , Xintao Lv , Yichao Yan , Xin Jin , Shuwen Wu , Congsheng Xu , Yifan Liu , Yizhou Zhou , Fengyun Rao , Xingdong Sheng , Yunhui Liu , Wenjun Zeng , Xiaokang Yang

Manipulating objects with robotic hands is a complicated task. Not only the fingers of the hand, but also the pose of the robot's end effector need to be coordinated. Using human demonstrations of movements is an intuitive and…

Recording the dynamics of unscripted human interactions in the wild is challenging due to the delicate trade-offs between several factors: participant privacy, ecological validity, data fidelity, and logistical overheads. To address these,…

Multimedia · Computer Science 2022-10-11 Chirag Raman , Jose Vargas-Quiros , Stephanie Tan , Ashraful Islam , Ekin Gedik , Hayley Hung

Existing affective-computing, social-signal-processing, and meeting corpora capture important parts of human interaction, but they rarely support analysis of affect in co-located groups as a coupled individual, interpersonal, and…

Hand pose estimation (HPE) can be used for a variety of human-computer interaction applications such as gesture-based control for physical or virtual/augmented reality devices. Recent works have shown that videos or multi-view images carry…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Leyla Khaleghi , Alireza Sepas Moghaddam , Joshua Marshall , Ali Etemad

Egocentric videos offer fine-grained information for high-fidelity modeling of human behaviors. Hands and interacting objects are one crucial aspect of understanding a viewer's behaviors and intentions. We provide a labeled dataset…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Lingzhi Zhang , Shenghao Zhou , Simon Stent , Jianbo Shi

In recent years, we have seen the performance of video-based person Re-Identification (ReID) methods have improved considerably. However, most of the work in this area has dealt with videos acquired by fixed cameras with wider field of…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Emrah Basaran , Yonatan Tariku Tesfaye , Mubarak Shah

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

While a great variety of 3D cameras have been introduced in recent years, most publicly available datasets for object recognition and pose estimation focus on one single camera. In this work, we present a dataset of 32 scenes that have been…

Robotics · Computer Science 2020-09-30 Till Grenzdörffer , Martin Günther , Joachim Hertzberg

We construct the first markerless deformable interaction dataset recording interactive motions of the hands and deformable objects, called HMDO (Hand Manipulation with Deformable Objects). With our built multi-view capture system, it…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Wei Xie , Zhipeng Yu , Zimeng Zhao , Binghui Zuo , Yangang Wang

This paper addresses the challenge of novel view synthesis for a human performer from a very sparse set of camera views. Some recent works have shown that learning implicit neural representations of 3D scenes achieves remarkable view…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Sida Peng , Yuanqing Zhang , Yinghao Xu , Qianqian Wang , Qing Shuai , Hujun Bao , Xiaowei Zhou

Idle animations are essential for virtual characters, as they convey realistic behaviour during inactive states. While automatic animation generation has been widely studied, limited attention has been given to idle motion due to the…

Graphics · Computer Science 2026-05-14 Eneko Atxa Landa , Igor Rodriguez , Elena Lazkano , Taras Kucherenko

We present HOI4D, a large-scale 4D egocentric dataset with rich annotations, to catalyze the research of category-level human-object interaction. HOI4D consists of 2.4M RGB-D egocentric video frames over 4000 sequences collected by 4…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yunze Liu , Yun Liu , Che Jiang , Kangbo Lyu , Weikang Wan , Hao Shen , Boqiang Liang , Zhoujie Fu , He Wang , Li Yi