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Existing 3D editing methods rely on computationally intensive scene-by-scene iterative optimization and suffer from multi-view inconsistency. We propose an effective and feed-forward 3D editing framework based on the TRELLIS generative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Shimin Hu , Yuanyi Wei , Fei Zha , Yudong Guo , Juyong Zhang

Instruction-guided 3D editing is a rapidly emerging field with the potential to broaden access to 3D content creation. However, existing methods face critical limitations: optimization-based approaches are prohibitively slow, while…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Weiwei Cai , Shuangkang Fang , Weicai Ye , Xin Dong , Yunhan Yang , Xuanyang Zhang , Wei Cheng , Yanpei Cao , Gang Yu , Tao Chen

Text driven diffusion models have shown remarkable capabilities in editing images. However, when editing 3D scenes, existing works mostly rely on training a NeRF for 3D editing. Recent NeRF editing methods leverages edit operations by…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Vivek Madhavaram , Shivangana Rawat , Chaitanya Devaguptapu , Charu Sharma , Manohar Kaul

We propose a training-free approach to 3D editing that enables the editing of a single shape within a few minutes. The edited 3D mesh aligns well with the prompts, and remains identical for regions that are not intended to be altered. To…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ziya Erkoç , Can Gümeli , Chaoyang Wang , Matthias Nießner , Angela Dai , Peter Wonka , Hsin-Ying Lee , Peiye Zhuang

Instruction-based image editing aims to modify source content according to textual instructions. However, existing methods built upon flow matching often struggle to maintain consistency in non-edited regions due to denoising-induced…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zongqing Li , Zhihui Liu , Yujie Xie , Shansiyuan Wu , Hongshen Lv , Songzhi Su

3D editing - the task of locally modifying the geometry or appearance of a 3D asset - has wide applications in immersive content creation, digital entertainment, and AR/VR. However, unlike 2D editing, it remains challenging due to the need…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Ruihao Xia , Yang Tang , Pan Zhou

This paper introduces V$^2$Edit, a novel training-free framework for instruction-guided video and 3D scene editing. Addressing the critical challenge of balancing original content preservation with editing task fulfillment, our approach…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yanming Zhang , Jun-Kun Chen , Jipeng Lyu , Yu-Xiong Wang

3D editing refers to the ability to apply local or global modifications to 3D assets. Effective 3D editing requires maintaining semantic consistency by performing localized changes according to prompts, while also preserving local…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Yizhao Xu , Hongyuan Zhu , Caiyun Liu , Tianfu Wang , Keyu Chen , Sicheng Xu , Jiaolong Yang , Nicholas Jing Yuan , Qi Zhang

3D local editing of specified regions is crucial for game industry and robot interaction. Recent methods typically edit rendered multi-view images and then reconstruct 3D models, but they face challenges in precisely preserving unedited…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Lin Li , Zehuan Huang , Haoran Feng , Gengxiong Zhuang , Rui Chen , Chunchao Guo , Lu Sheng

Recent advancements in image editing have utilized large-scale multimodal models to enable intuitive, natural instruction-driven interactions. However, conventional methods still face significant challenges, particularly in spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Qianqian Sun , Jixiang Luo , Dell Zhang , Xuelong Li

Text-conditioned image editing has succeeded in various types of editing based on a diffusion framework. Unfortunately, this success did not carry over to a video, which continues to be challenging. Existing video editing systems are still…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Sunjae Yoon , Gwanhyeong Koo , Ji Woo Hong , Chang D. Yoo

We present GSEdit, a pipeline for text-guided 3D object editing based on Gaussian Splatting models. Our method enables the editing of the style and appearance of 3D objects without altering their main details, all in a matter of minutes on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Francesco Palandra , Andrea Sanchietti , Daniele Baieri , Emanuele Rodolà

Lip synchronization and audio-visual editing have emerged as fundamental challenges in multimodal learning, underpinning a wide range of applications, including film production, virtual avatars, and telepresence. Despite recent progress,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Lixiang Lin , Siyuan Jin , Jinshan Zhang

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xuanqi Zhang , Jieun Lee , Chris Joslin , Wonsook Lee

Recent advancements in 3D foundation models have enabled the generation of high-fidelity assets, yet precise 3D manipulation remains a significant challenge. Existing 3D editing frameworks often face a difficult trade-off between visual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Inbar Gat , Dana Cohen-Bar , Guy Levy , Elad Richardson , Daniel Cohen-Or

Articulated 3D objects are central to many applications in robotics, AR/VR, and animation. Recent approaches to modeling such objects either rely on optimization-based reconstruction pipelines that require dense-view supervision or on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Chuhao Chen , Isabella Liu , Xinyue Wei , Hao Su , Minghua Liu

We present Edit3r, a feed-forward framework that reconstructs and edits 3D scenes in a single pass from unposed, view-inconsistent, instruction-edited images. Unlike prior methods requiring per-scene optimization, Edit3r directly predicts…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jiageng Liu , Weijie Lyu , Xueting Li , Yejie Guo , Ming-Hsuan Yang

3D object detection is fundamental for spatial understanding. Real-world environments demand models capable of recognizing diverse, previously unseen objects, which remains a major limitation of closed-set methods. Existing open-vocabulary…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Andrey Lemeshko , Bulat Gabdullin , Nikita Drozdov , Anton Konushin , Danila Rukhovich , Maksim Kolodiazhnyi

Most instruction-driven 3D editing methods rely on 2D models to guide the explicit and iterative optimization of 3D representations. This paradigm, however, suffers from two primary drawbacks. First, it lacks a universal design of different…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Chen Liyi , Wang Pengfei , Zhang Guowen , Ma Zhiyuan , Zhang Lei

Drag-based editing allows precise object manipulation through point-based control, offering user convenience. However, current methods often suffer from a geometric inconsistency problem by focusing exclusively on matching user-defined…

Graphics · Computer Science 2025-07-14 Gwanhyeong Koo , Sunjae Yoon , Younghwan Lee , Ji Woo Hong , Chang D. Yoo
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